--License for code WTFPL and otherwise stated in readmes --dofile(minetest.get_modpath("mobs").."/api.lua") --################### --################### CHICKEN --################### mobs:register_mob("mobs_mc:chicken", { type = "animal", hp_min = 4, hp_max = 4, collisionbox = {-0.2, -0.01, -0.2, 0.2, 0.69, 0.2}, runaway = true, floats = 1, rotate = -180, visual = "mesh", mesh = "chicken.b3d", textures = { {"chicken.png"}, }, visual_size = {x=2.2, y=2.2}, makes_footstep_sound = true, walk_velocity = 1, drops = { {name = "mobs_mc:chicken_raw", chance = 1, min = 1, max = 1,}, {name = "mobs:feather", chance = 1, min = 0, max = 2,}, }, drawtype = "front", water_damage = 1, lava_damage = 5, light_damage = 0, sounds = { random = "mobs_chicken", death = "Chickenhurt1", -- TODO: replace damage = "Chickenhurt1", -- TODO: replace }, animation = { speed_normal = 25, speed_run = 50, stand_start = 0, stand_end = 0, walk_start = 0, walk_end = 40, run_start = 0, run_end = 40, }, follow = {"farming:seed_wheat", "farming:seed_cotton"}, view_range = 16, on_rightclick = function(self, clicker) if mobs:feed_tame(self, clicker, 8, true, true) then return end if mobs:protect(self, clicker) then return end if mobs:capture_mob(self, clicker, 30, 50, 80, false, nil) then return end end, do_custom = function(self, dtime) self.egg_timer = (self.egg_timer or 0) + dtime if self.egg_timer < 10 then return end self.egg_timer = 0 if self.child or math.random(1, 100) > 1 then return end local pos = self.object:getpos() minetest.add_item(pos, "mobs_mc:egg") minetest.sound_play("mobs_mc_chicken_lay_egg", { pos = pos, gain = 1.0, max_hear_distance = 16, }) end, }) -- egg entity mobs:register_arrow("mobs_mc:egg_entity", { visual = "sprite", visual_size = {x=.5, y=.5}, textures = {"mobs_chicken_egg.png"}, velocity = 6, hit_player = function(self, player) player:punch(minetest.get_player_by_name(self.playername) or self.object, 1.0, { full_punch_interval = 1.0, damage_groups = {fleshy = 1}, }, nil) end, hit_mob = function(self, player) player:punch(minetest.get_player_by_name(self.playername) or self.object, 1.0, { full_punch_interval = 1.0, damage_groups = {fleshy = 1}, }, nil) end, hit_node = function(self, pos, node) if math.random(1, 10) > 1 then return end pos.y = pos.y + 1 local nod = minetest.get_node_or_nil(pos) if not nod or not minetest.registered_nodes[nod.name] or minetest.registered_nodes[nod.name].walkable == true then return end local mob = minetest.add_entity(pos, "mobs_mc:chicken") local ent2 = mob:get_luaentity() mob:set_properties({ textures = {"chicken.png"}, visual_size = { x = ent2.base_size.x / 2, y = ent2.base_size.y / 2 }, collisionbox = { ent2.base_colbox[1] / 2, ent2.base_colbox[2] / 2, ent2.base_colbox[3] / 2, ent2.base_colbox[4] / 2, ent2.base_colbox[5] / 2, ent2.base_colbox[6] / 2 }, }) ent2.child = true ent2.tamed = true ent2.owner = self.playername end }) -- egg throwing item local egg_GRAVITY = 9 local egg_VELOCITY = 19 -- shoot egg local mobs_shoot_egg = function (item, player, pointed_thing) local playerpos = player:getpos() minetest.sound_play("default_place_node_hard", { pos = playerpos, gain = 1.0, max_hear_distance = 5, }) local obj = minetest.add_entity({ x = playerpos.x, y = playerpos.y +1.5, z = playerpos.z }, "mobs_mc:egg_entity") local ent = obj:get_luaentity() local dir = player:get_look_dir() ent.velocity = egg_VELOCITY -- needed for api internal timing ent.switch = 1 -- needed so that egg doesn't despawn straight away obj:setvelocity({ x = dir.x * egg_VELOCITY, y = dir.y * egg_VELOCITY, z = dir.z * egg_VELOCITY }) obj:setacceleration({ x = dir.x * -3, y = -egg_GRAVITY, z = dir.z * -3 }) -- pass player name to egg for chick ownership local ent2 = obj:get_luaentity() ent2.playername = player:get_player_name() item:take_item() return item end -- egg minetest.register_craftitem("mobs_mc:egg", { description = "Egg", inventory_image = "mobs_chicken_egg.png", wield_image = "mobs_chicken_egg.png", on_use = mobs_shoot_egg, }) -- chicken minetest.register_craftitem("mobs_mc:chicken_raw", { description = "Raw Chicken", inventory_image = "chicken_raw.png", on_use = minetest.item_eat(2), }) minetest.register_craftitem("mobs_mc:chicken_cooked", { description = "Cooked Chicken", inventory_image = "chicken_cooked.png", on_use = minetest.item_eat(6), }) minetest.register_craft({ type = "cooking", output = "mobs:chicken_cooked", recipe = "mobs:chicken_raw", cooktime = 5, }) -- leather, feathers, etc. minetest.register_craftitem(":mobs:feather", { description = "Feather", inventory_image = "mobs_feather.png", }) --spawn mobs:register_spawn("mobs_mc:chicken", {"default:dirt_with_grass"}, 20, 8, 17000, 3, 31000) -- compatibility --mobs:alias_mob("mobs:chicken", "mobs_mc:chicken") -- spawn eggs mobs:register_egg("mobs_mc:chicken", "Chicken", "chicken_inv.png", 0) if minetest.settings:get_bool("log_mods") then minetest.log("action", "MC chicken loaded") end