--MCmobs v0.4 --maikerumine --made for MC like Survival game --License for code WTFPL and otherwise stated in readmes --dofile(minetest.get_modpath("mobs").."/api.lua") --################### --################### VINDICATOR --################### mobs:register_mob("mobs_mc:vindicator", { type = "monster", physical = false, pathfinding = 1, hp_min = 35, hp_max = 75, collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.95, 0.4}, rotate = -180, visual = "mesh", mesh = "vindicator.b3d", textures = { {"vindicator.png^vindicator1.png"}, --{"vindicator2.png^vindicator1.png"}, }, visual_size = {x=3, y=3}, makes_footstep_sound = true, damage = 2, walk_velocity = 1.2, run_velocity = 2.4, damage = 1, group_attack = true, attack_type = "dogfight", drops = { {name = "default:emerald", chance = 1, min = 1, max = 1,}, {name = "default:axe_steel", chance = 11, min = 0, max = 1,}, }, armor = 90, sounds = { random = "Villager1", death = "Villagerdead", damage = "Villagerhurt1", }, animation = { speed_normal = 25, speed_run = 25, stand_start = 40, stand_end = 59, speed_stand = 5, walk_start = 0, walk_end = 40, --speed_walk = 50, punch_start = 90, punch_end = 110, die_start = 110, die_end = 130, }, water_damage = 1, lava_damage = 5, light_damage = 0, view_range = 13, fear_height = 3, }) --mobs:register_spawn("mobs_mc:vindicator", {"mg_villages:road"}, 20, 8, 500, 2, 31000) mobs:spawn_specific("mobs_mc:evoker", {"default:acacia_tree"}, {"default:glass"}, 0, 20, 60, 1300, 1, -31000, 150,false) mobs:spawn_specific("mobs_mc:evoker", {"default:aspen_tree"}, {"default:glass"}, 0, 20, 60, 1300, 1, -31000, 150,false) mobs:spawn_specific("mobs_mc:evoker", {"default:tree"}, {"default:glass"}, 0, 20, 60, 1300, 1, -31000, 150,false) mobs:spawn_specific("mobs_mc:evoker", {"default:jungletree"}, {"default:glass"}, 0, 20, 60, 1300, 1, -31000, 150,false) mobs:spawn_specific("mobs_mc:evoker", {"default:pine_tree"}, {"default:glass"}, 0, 20, 60, 1300, 1, -31000, 150,false) --mg_villages:torch mobs:spawn_specific("mobs_mc:evoker", {"stairs:slab_junglewood"}, {"air"}, 0, 20, 30, 3000, 1, -31000, 150, false) mobs:spawn_specific("mobs_mc:evoker", {"stairs:slab_acacia_wood"}, {"air"}, 0, 20, 30, 3000, 1, -31000, 150, false) mobs:spawn_specific("mobs_mc:evoker", {"stairs:slab_pine_wood"}, {"air"}, 0, 20, 30, 3000, 1, -31000, 150, false) mobs:spawn_specific("mobs_mc:evoker", {"stairs:slab_aspen_wood"}, {"air"}, 0, 20, 30, 3000, 1, -31000, 150, false) -- spawn eggs mobs:register_egg("mobs_mc:vindicator", "Vindicator", "vindicator_inv.png", 0) if minetest.settings:get_bool("log_mods") then minetest.log("action", "MC vindicator loaded") end