diff --git a/creeper.lua b/creeper.lua index a65a2b3..2904718 100644 --- a/creeper.lua +++ b/creeper.lua @@ -28,6 +28,38 @@ mobs:register_mob("mobs_mc:creeper", { explosion_radius = 3, -- TODO: Disable Mobs Redo fire + -- Force-ignite creeper with flint and steel and explode after 1.5 seconds. + -- TODO: Make creeper flash after doing this as well. + -- TODO: Test and debug this code. + on_rightclick = function(self, clicker) + if self._forced_explosion_countdown_timer ~= nil then + return + end + local item = clicker:get_wielded_item() + if item:get_name() == "fire:flint_and_steel" then + if not minetest.settings:get_bool("creative_mode") then + -- Wear tool + local wdef = item:get_definition() + item:add_wear(1000) + -- Tool break sound + if itemstack:get_count() == 0 and wdef.sound and wdef.sound.breaks then + minetest.sound_play(wdef.sound.breaks, {pos = pt.above, gain = 0.5}) + end + clicker:set_wielded_item(item) + end + self._forced_explosion_countdown_timer = 1.5 + minetest.sound_play(self.sounds.attack, {pos = self.object:getpos(), gain = 1, max_hear_distance = 16}) + end + end, + do_custom = function(self, dtime) + if self._forced_explosion_countdown_timer ~= nil then + self._forced_explosion_countdown_timer = self._forced_explosion_countdown_timer - dtime + if self._forced_explosion_countdown_timer <= 0 then + mobs:explosion(self.object:getpos(), self.explosion_radius, 0, 1, self.sounds.explode) + self.object:remove() + end + end + end, maxdrops = 2, drops = { {name = "tnt:gunpowder",