From 1095b73b778c0a8dd2653ba22d3a5a23a5b0bccf Mon Sep 17 00:00:00 2001 From: maikerumine Date: Wed, 18 Jan 2017 10:13:19 -0500 Subject: [PATCH] Update readme.md --- readme.md | 270 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 270 insertions(+) diff --git a/readme.md b/readme.md index 9a50724..8e05140 100644 --- a/readme.md +++ b/readme.md @@ -19,3 +19,273 @@ Sheep Note: After breeding animals need to rest for 4 minutes, baby animals take 4 minutes to grow up and feeding them helps them grow quicker... + +--MCmobs v0.2 +--maikerumine +--made for MC like Survival game +--License for code WTFPL and otherwise stated in readmes such as this one. + + +Notes +----- + +cows: right-click with empty bucket gets milk +sheep: right-click gets wool +chicken: right-click to get an egg + +Milk and eggs need a food mod to be installed. + +Textures are from Faithful 32x32 pack (http://www.minecraftforum.net/topic/72747-faithful-32x32-pack-updateocelot-two-cats-new-saplings-ctm-17/) + +Sounds are from the Minecraft Wiki (Freesound license) + +=====Pig=====(at layer 1) +=====Cow=====(at layer 2) +=====Sheep=====(at layer 3) + +Ver.0.3 +Mesh by Morn76 +Animation by Pavel_S + +===Chicken=== +Mesh and animation by Pavel_S + +Meshes : Pig, Cow, Sheep +Armatures : Pig_Rig, Cow_Rig, Sheep_Rig + +==Animation== +Optimized for 24fps. +(the last frame equal to first in each animation) +The first frame of each animation is default pose. +=List of animations : + standing (head bobbing slightly up and down) : 1-24 + walking : 24-50 + eating (head goes to the ground) : 50-79 + eating cycle : 58-73 + look around + right : 79-99 + looking left pose : 89 + left : 99-119 + looking right pose : 109 + hurt (quick half jump with legs slightly crossed) : 119-155 + death (falls on left side) : 155-180 + +There is no delays for looking around and repeats for eating! + +==Rig== +See Pig_Rig.png + +==ChangeLog== +0.3 +Added Cow, Sheep +Added Cow and Sheep animations +Fixed UVunwraps +Extended hurt and death animation + +0.2 +Added Pig animation +Fixed UVunwrap + +=====Creeper===== +Ver.0.3 +Mesh by Morn76 +Animation by Pavel_S + +Meshes : Creeper +Armatures : Creeper_Rig + +==Animation== +Optimized for 24fps. +(the last frame equal to first in each animation) +The first frame of each animation is default pose. +=List of animations : + standing : 1-25 + walking : 25-50 + look around + right : 50-80 + looking left pose : 65 + left : 80-110 + looking right pose : 95 + hurt : 110-140 + death : 140-190 + +=====Skeleton===== +Ver.0.3 +Mesh by Morn76 +Animation by Pavel_S + +Meshes : Skeleton +Armatures : Skeleton_Rig + +==Animation== +Optimized for 30fps. +(the last frame equal to first in each animation) +The first frame of each animation is default pose. +=List of animations : + standing (head bobbing slightly up and down) : 1-25 + walking : 25-50 + hurt (quick half jump with legs slightly crossed) : 85-117 + death (falls on left side) : 117-146 + +=====Zombie===== +Mesh by Morn76 +Animation by Pavel_S + + 1 - 24 - standing +24 - 48 - walking +48 - 64 - running +64 - 88 - hurm +88 - 120 - death + + +******************************************************************************* + +Original "Slimes Redone" README follows + +"Slimes Redone" - Mod for Minetest (http://www.minetest.net/) + +Introduction +========================================================================================================================== +This mod adds two type of mobs in the world of Minetest: green slimes and lava slimes. They are hostile and will attack the +players as soon as they see them. If they are defeated, the slimes maybe will reward the player with useful resources. + +Green slimes live in the tall grass of the jungles and in the ancient ruins of lost temples. And lava slimes live deep +underground near the lava pools. + +I've made this mod inspired by this other: https://forum.minetest.net/viewtopic.php?f=11&t=2979&hilit=slimes which adds friendly +slimes. Thank you Jeija! + +Details +========================================================================================================================== +- Adds two new hostile mobs: green slimes and lava slimes. +- They attack players and hurt them on touch. (i'm not sure if the amount of damage is enough or too much...:/) +- The biger ones split in a random amout of smaller versions when defeated: big > medium > small. +- They can get different enviromental damage: water, lava, sunlight and falling. +- They use custom textures and sounds. (more work needs to be done here ;P) +- Cartoonish animation (they deform a bit when landing and stretch out when jumping). +- Effects (blood, smoke, bubbles, footprints,..). +- API to add new slimes. + +Green slimes: + > spawn in jungle grass or in temples mossy cobble (default:mossycobble). + > on die, they drop a randomish amount of glue (from mesecon mod) + > Lava hurts them. + +Lava slimes: + > spawn in lava pools deep under ground. + > on die, they drop a randomish amount of gunpowder (from default tnt mod). + > water hurts them. + > when they jump they leave behind a footprint of fire. ^^ + +Install +========================================================================================================================== +Unzip the archive an place it in minetest-base-directory/mods/minetest/ +If you have a windows client or a linux run-in-place client. +If you have a linux system-wide instalation place it in ~/.minetest/mods/minetest/. +If you want to install this mod only in one world create the folder worldmods/ in your world directory. +For further information or help see: http://wiki.minetest.com/wiki/Installing_Mods + +How to use the mod: +========================================================================================================================== +Just install it an everything should work. + +Mod Information +========================================================================================================================== +Version: 0.1 +Required Minetest Version: >=0.4.12 +Dependencies: default, default:tnt, mesecon (https://forum.minetest.net/viewtopic.php?f=11&t=628&hilit=mesecon) +Soft Dependencies: (none) +Highly Recommended: (none) +Craft Recipies: (none) +Git Repo: https://github.com/TomasJLuis/mt-slimes-redone + +Modders/Developers +========================================================================================================================= +If you are a modder, you should know that I've never used LUA before. this is my first mod for Mintetest, and I've used +this mod to learn how to mod on Minetest. So may be you will find a code full of mistakes and bad practices... ;P +If you spot someting that can/must be improved/changed/removed and want to help me to improve this mode and my knowledge, +please tell me here: https://forum.minetest.net/viewtopic.php?f=9&t=11743&p=175186#p175186 +Thank you! + +Version history +========================================================================================================================== +0.1 - Initial release + +Copyright and Licensing +========================================================================================================================== + +- Author: Tomas J. Luis + +- Original sound for slime damage by RandomationPictures under licence CC0 1.0. +http://www.freesound.org/people/RandomationPictures/sounds/138481/ + +- Original sounds for slime jump, land and death by Dr. Minky under licence CC BY 3.0. +http://www.freesound.org/people/DrMinky/sounds/ + +- Source code and images by Tomas J. Luis under WTFPL. + + DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE + Version 2, December 2004 + + Everyone is permitted to copy and distribute verbatim or modified + copies of this license document, and changing it is allowed as long + as the name is changed. + + DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE + TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION + + + + + + + +******************************************************************************* + +Original "simple mobs" README follows + +=== MOBS-MOD for MINETEST-C55 === +by PilzAdam + +Inroduction: +This mod adds some basic hostile and friendly mobs to the game. + +How to install: +Unzip the archive an place it in minetest-base-directory/mods/minetest/ +if you have a windows client or a linux run-in-place client. If you have +a linux system-wide instalation place it in ~/.minetest/mods/minetest/. +If you want to install this mod only in one world create the folder +worldmods/ in your worlddirectory. +For further information or help see: +http://wiki.minetest.com/wiki/Installing_Mods + +How to use the mod: +See https://github.com/PilzAdam/mobs/wiki + +For developers: +The API documentation is moved to https://github.com/PilzAdam/mobs/wiki/API + +License: +Sourcecode: WTFPL (see below) +Grahpics: WTFPL (see below) +Models: WTFPL (by Pavel_S, see below) + +See also: +http://minetest.net/ + + DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE + Version 2, December 2004 + + Copyright (C) 2004 Sam Hocevar + + Everyone is permitted to copy and distribute verbatim or modified + copies of this license document, and changing it is allowed as long + as the name is changed. + + DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE + TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION + + 0. You just DO WHAT THE FUCK YOU WANT TO. + + +