Cirno's Perfect Math Library
Adapated for Minetest
For best memory performance: have luaJIT & it's FFI library (this should be built into luaJIT), and add MTUL-CPML to your trusted list (so it can require()
call the FFI library).
Various useful bits of game math. 3D line intersections, ray casting, 2d/3d vectors, 4x4 matrices, quaternions, etc.
This is a fork of CPML (for LÖVE/love3d), it's been ported over the minetest so it can be used in whatever you need it for. Documentation can be found here: https://minetest-unification-library.github.io/MTUL-CPML/.
Documentation must be generated manually when a commit is made, because I haven't set up workflows (and have no idea how to).
TODO:
* Vec3s and Vec2s are not currently adapted for functionality with MT vectors (seperate classes) * Figure out how CPML (originally) automatically updated docs, and do it here.