Cirno's Perfect Math Library ==== ### Adapated for Minetest For best memory performance: have luaJIT & it's FFI library (this should be built into luaJIT), and add MTUL-CPML to your trusted list (so it can `require()` call the FFI library) also works if you disable mod security (DANGEROUS, NOT RECCOMENDED). Various useful bits of game math. 3D line intersections, ray casting, 2d/3d vectors, 4x4 matrices, quaternions, etc. This is a fork of CPML (for LÖVE/love3d), it's been ported over the minetest so it can be used in whatever you need it for. Documentation can be found here: (link coming soon). Documentation must be generated manually when a commit is made, because I haven't set up workflows (and have no idea how to). ### TODO: * Vec3s and Vec2s are not currently adapted for functionality with MT vectors (seperate classes) * Figure out how CPML (originally) automatically updated docs, and do it here.