diff --git a/README.md b/README.md index fcd4c43..0add15f 100644 --- a/README.md +++ b/README.md @@ -1,12 +1,16 @@ Cirno's Perfect Math Library ==== + +### WARNING!!! +Quaternion-euler conversions are currently very very broken and need to be fixed! + ### Adapted for Minetest For best memory performance: have luaJIT & it's FFI library (this should be built into luaJIT), and add MTUL-CPML to your trusted list (so it can `require()` call the FFI library). Various useful bits of game math. 3D line intersections, ray casting, 2d/3d vectors, 4x4 matrices, quaternions, etc. This is a fork of CPML (for LÖVE/love3d), it's been ported over the minetest so it can be used in whatever you need it for. -Documentation can be found here: . +Documentation can be found here: . Documentation must be generated manually when a commit is made, because I haven't set up workflows (and have no idea how to).