diff --git a/README.md b/README.md index 413f3fb..7fce1e1 100644 --- a/README.md +++ b/README.md @@ -1,7 +1,7 @@ Cirno's Perfect Math Library ==== -[![Build Status](https://travis-ci.com/excessive/cpml.svg?branch=master)](https://travis-ci.com/excessive/cpml) +![Build Status](https://github.com/excessive/cpml/actions/workflows/runtest.yml/badge.svg) [![Coverage Status](https://coveralls.io/repos/github/excessive/cpml/badge.svg?branch=master)](https://coveralls.io/github/excessive/cpml?branch=master) Various useful bits of game math. 3D line intersections, ray casting, 2d/3d vectors, 4x4 matrices, quaternions, etc.