diff --git a/README.md b/README.md index 190dcf3..c9dccb2 100644 --- a/README.md +++ b/README.md @@ -1,13 +1,11 @@ Cirno's Perfect Math Library ==== -WORK NEEDED: -* Vec3s and Vec2s are not currently adapted for functionality with MT vectors (seperate classes) - - -Adapated for Minetest - +### Adapated for Minetest Various useful bits of game math. 3D line intersections, ray casting, 2d/3d vectors, 4x4 matrices, quaternions, etc. Intended to be used with LuaJIT and LÖVE (this is the backbone of LÖVE3D). Online documentation can be found [here](http://excessive.github.io/cpml/) or you can generate them yourself using `ldoc -c doc/config.ld -o index .` + +### TODO: +* Vec3s and Vec2s are not currently adapted for functionality with MT vectors (seperate classes)