diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 52a6752fd..b40dd2c48 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -2859,7 +2859,6 @@ Definition tables liquid_alternative_source = "", -- Source version of flowing liquid liquid_viscosity = 0, -- Higher viscosity = slower flow (max. 7) liquid_renewable = true, -- Can new liquid source be created by placing two or more sources nearby? - freezemelt = "", -- water for snow/ice, ice/snow for water leveled = 0, -- Block contain level in param2. value - default level, used for snow. Don't forget use "leveled" type nodebox liquid_range = 8, -- number of flowing nodes around source (max. 8) drowning = 0, -- Player will take this amount of damage if no bubbles are left