From 2dba606e1217ffb236e19aa38157a945e919d76b Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Wed, 6 Apr 2011 22:28:51 +0300 Subject: [PATCH] stone shovel now needs cobble, not stone. --- src/main.cpp | 3 +++ src/server.cpp | 2 +- 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/src/main.cpp b/src/main.cpp index fe426b6b7..46d685ae3 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -117,6 +117,9 @@ Game content: - Uh, is there an active block list somewhere? - Player health points - When player dies, throw items on map +- Cobble to get mossy if near water +- More slots in furnace source list, so that multiple ingredients + are possible. Documentation: -------------- diff --git a/src/server.cpp b/src/server.cpp index 77c931026..d25c4a9d6 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -3140,7 +3140,7 @@ void Server::SendInventory(u16 peer_id) if(!found) { ItemSpec specs[9]; - specs[1] = ItemSpec(ITEM_MATERIAL, CONTENT_STONE); + specs[1] = ItemSpec(ITEM_MATERIAL, CONTENT_COBBLE); specs[4] = ItemSpec(ITEM_CRAFT, "Stick"); specs[7] = ItemSpec(ITEM_CRAFT, "Stick"); if(checkItemCombination(items, specs))