#ifdef HAVE_CONFIG_H #include "config.h" #endif #include "gd.h" #include "gd_color.h" /** * The threshold method works relatively well but it can be improved. * Maybe L*a*b* and Delta-E will give better results (and a better * granularity). */ int gdColorMatch(gdImagePtr im, int col1, int col2, float threshold) { const int dr = gdImageRed(im, col1) - gdImageRed(im, col2); const int dg = gdImageGreen(im, col1) - gdImageGreen(im, col2); const int db = gdImageBlue(im, col1) - gdImageBlue(im, col2); const int da = gdImageAlpha(im, col1) - gdImageAlpha(im, col2); const int dist = dr * dr + dg * dg + db * db + da * da; return (100.0 * dist / 195075) < threshold; } /* * To be implemented when we have more image formats. * Buffer like gray8 gray16 or rgb8 will require some tweak * and can be done in this function (called from the autocrop * function. (Pierre) */ #if 0 static int colors_equal (const int col1, const in col2) { } #endif