xdecor.box = { slab_y = function(height, shift) return { -0.5, -0.5 + (shift or 0), -0.5, 0.5, -0.5 + height + (shift or 0), 0.5 } end, slab_z = function(depth) return {-0.5, -0.5, -0.5 + depth, 0.5, 0.5, 0.5} end, bar_y = function(radius) return {-radius, -0.5, -radius, radius, 0.5, radius} end, cuboid = function(radius_x, radius_y, radius_z) return {-radius_x, -radius_y, -radius_z, radius_x, radius_y, radius_z} end } xdecor.nodebox = { regular = {type = "regular"}, null = { type = "fixed", fixed = {0,0,0,0,0,0} } } xdecor.pixelbox = function(size, boxes) local fixed = {} for _, box in ipairs(boxes) do -- `unpack` has been changed to `table.unpack` in newest Lua versions. local x, y, z, w, h, l = unpack(box) fixed[#fixed + 1] = { (x / size) - 0.5, (y / size) - 0.5, (z / size) - 0.5, ((x + w) / size) - 0.5, ((y + h) / size) - 0.5, ((z + l) / size) - 0.5 } end return {type = "fixed", fixed = fixed} end local mt = {} mt.__index = function(table, key) local ref = xdecor.box[key] local ref_type = type(ref) if ref_type == "function" then return function(...) return {type = "fixed", fixed = ref(...)} end elseif ref_type == "table" then return {type = "fixed", fixed = ref} elseif ref_type == "nil" then error(key .. "could not be found among nodebox presets and functions") end error("unexpected datatype " .. tostring(type(ref)) .. " while looking for " .. key) end setmetatable(xdecor.nodebox, mt)