/******************************************************************************** Copyright (C) 2012 Hugh Bailey This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA. ********************************************************************************/ #pragma once class GraphicsCaptureSource; class GraphicsCaptureSource : public ImageSource { GraphicsCaptureMethod *capture; UINT cx, cy; XElement *data; String strWindowClass; HWND hwndTarget, hwndCapture; bool bCapturing, bErrorAcquiring, bFlip, bStretch, bIgnoreAspect, bCaptureMouse; UINT captureWaitCount; DWORD targetProcessID; UINT warningID; POINT cursorPos; int xHotspot, yHotspot; bool bMouseCaptured, bMouseDown; HCURSOR hCurrentCursor; Shader *invertShader; Texture *cursorTexture; HANDLE hSignalRestart, hSignalEnd; HANDLE hSignalReady, hSignalExit; HANDLE hOBSIsAlive; float captureCheckInterval; void NewCapture(); void EndCapture(); void AttemptCapture(); public: bool Init(XElement *data); ~GraphicsCaptureSource(); void BeginScene(); void EndScene(); void Preprocess(); void Tick(float fSeconds); void Render(const Vect2 &pos, const Vect2 &size); Vect2 GetSize() const; void UpdateSettings(); };