/******************************************************************************** Copyright (C) 2012 Hugh Bailey This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA. ********************************************************************************/ #pragma once #include "OBSApi.h" #include "resource.h" #include "GlobalCaptureStuff.h" //----------------------------------------------------------- extern HINSTANCE hinstMain; extern HANDLE textureMutexes[2]; //----------------------------------------------------------- class GraphicsCaptureMethod { public: virtual ~GraphicsCaptureMethod() {} virtual bool Init(CaptureInfo &info)=0; virtual void Destroy()=0; virtual Texture* LockTexture()=0; virtual void UnlockTexture()=0; }; //----------------------------------------------------------- inline BOOL Is64BitWindows() { #if defined(_WIN64) return TRUE; #elif defined(_WIN32) BOOL f64 = FALSE; return IsWow64Process(GetCurrentProcess(), &f64) && f64; #endif } //----------------------------------------------------------- #include "MemoryCapture.h" #include "SharedTexCapture.h" #include "WindowCapture.h" #include "GraphicsCaptureSource.h"