#pragma once #include "gl-nix.h" #include const char *gl_egl_error_to_string(EGLint error_number); struct gs_texture * gl_egl_create_dmabuf_image(EGLDisplay egl_display, unsigned int width, unsigned int height, uint32_t drm_format, enum gs_color_format color_format, uint32_t n_planes, const int *fds, const uint32_t *strides, const uint32_t *offsets, const uint64_t *modifiers);