#include #include #include #include "util/base.h" #include "obs.h" static const int cx = 800; static const int cy = 600; /* --------------------------------------------------- */ class OBSContext { obs_t obs; public: inline OBSContext(obs_t obs) : obs(obs) {} inline ~OBSContext() {obs_destroy(obs);} inline operator obs_t() {return obs;} }; /* --------------------------------------------------- */ class SourceContext { source_t source; public: inline SourceContext(source_t source) : source(source) {} inline ~SourceContext() {source_destroy(source);} inline operator source_t() {return source;} }; /* --------------------------------------------------- */ class SceneContext { scene_t scene; public: inline SceneContext(scene_t scene) : scene(scene) {} inline ~SceneContext() {scene_destroy(scene);} inline operator scene_t() {return scene;} }; /* --------------------------------------------------- */ static LRESULT CALLBACK sceneProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { case WM_CLOSE: PostQuitMessage(0); break; default: return DefWindowProc(hwnd, message, wParam, lParam); } return 0; } static void do_log(enum log_type type, const char *msg, va_list args) { char bla[4096]; vsnprintf(bla, 4095, msg, args); OutputDebugStringA(bla); OutputDebugStringA("\n"); } static obs_t CreateOBS(HWND hwnd) { struct video_info vi; memset(&vi, 0, sizeof(struct video_info)); vi.format = "RGBA"; vi.fps_num = 30000; vi.fps_den = 1001; vi.width = cx; vi.height = cy; vi.name = "video"; struct gs_init_data gsid; memset(&gsid, 0, sizeof(gsid)); gsid.hwnd = hwnd; gsid.cx = cx; gsid.cy = cy; gsid.num_backbuffers = 2; gsid.format = GS_RGBA; obs_t obs = obs_create("libobs-d3d11.dll", &gsid, &vi, NULL); if (!obs) throw "Couldn't create OBS"; return obs; } static void AddTestItems(scene_t scene, source_t source) { sceneitem_t item = NULL; struct vec2 v2; item = scene_add(scene, source); vec2_set(&v2, 100.0f, 200.0f); sceneitem_setpos(item, &v2); sceneitem_setrot(item, 10.0f); vec2_set(&v2, 20.0f, 2.0f); sceneitem_setscale(item, &v2); item = scene_add(scene, source); vec2_set(&v2, 200.0f, 100.0f); sceneitem_setpos(item, &v2); sceneitem_setrot(item, -45.0f); vec2_set(&v2, 5.0f, 7.0f); sceneitem_setscale(item, &v2); } static HWND CreateTestWindow(HINSTANCE instance) { WNDCLASS wc; base_set_log_handler(do_log); memset(&wc, 0, sizeof(wc)); wc.lpszClassName = L"bla"; wc.hbrBackground = (HBRUSH)COLOR_WINDOW; wc.hInstance = instance; wc.hCursor = LoadCursor(NULL, IDC_ARROW); wc.lpfnWndProc = (WNDPROC)sceneProc; if (!RegisterClass(&wc)) return 0; return CreateWindow(L"bla", L"bla", WS_OVERLAPPEDWINDOW|WS_VISIBLE, 1920/2 - cx/2, 1080/2 - cy/2, cx, cy, NULL, NULL, instance, NULL); } /* --------------------------------------------------- */ int WINAPI WinMain(HINSTANCE instance, HINSTANCE prevInstance, LPSTR cmdLine, int numCmd) { HWND hwnd = NULL; try { hwnd = CreateTestWindow(instance); if (!hwnd) throw "Couldn't create main window"; /* ------------------------------------------------------ */ /* create OBS */ OBSContext obs = CreateOBS(hwnd); /* ------------------------------------------------------ */ /* load module */ if (obs_load_module(obs, "test-input.dll") != 0) throw "Couldn't load module"; /* ------------------------------------------------------ */ /* create source */ SourceContext source = source_create(obs, SOURCE_INPUT, "random", NULL); if (!source) throw "Couldn't create random test source"; /* ------------------------------------------------------ */ /* create filter */ SourceContext filter = source_create(obs, SOURCE_FILTER, "test", NULL); if (!filter) throw "Couldn't create test filter"; source_filter_add(source, filter); /* ------------------------------------------------------ */ /* create scene and add source to scene (twice) */ SceneContext scene = scene_create(obs); if (!scene) throw "Couldn't create scene"; AddTestItems(scene, source); /* ------------------------------------------------------ */ /* set the scene as the primary draw source and go */ obs_set_primary_source(obs, scene_source(scene)); MSG msg; while (GetMessage(&msg, NULL, 0, 0)) { TranslateMessage(&msg); DispatchMessage(&msg); } obs_set_primary_source(obs, NULL); } catch (char *error) { MessageBoxA(NULL, error, NULL, 0); } blog(LOG_INFO, "Number of memory leaks: %u", bnum_allocs()); DestroyWindow(hwnd); return 0; }