#include #include #include #include OBS_DECLARE_MODULE() OBS_MODULE_USE_DEFAULT_LOCALE("win-capture", "en-US") MODULE_EXPORT const char *obs_module_description(void) { return "Windows game/screen/window capture"; } extern struct obs_source_info duplicator_capture_info; extern struct obs_source_info monitor_capture_info; extern struct obs_source_info window_capture_info; extern struct obs_source_info game_capture_info; static HANDLE init_hooks_thread = NULL; extern bool cached_versions_match(void); extern bool load_cached_graphics_offsets(bool is32bit, const char *config_path); extern bool load_graphics_offsets(bool is32bit, bool use_hook_address_cache, const char *config_path); /* temporary, will eventually be erased once we figure out how to create both * 32bit and 64bit versions of the helpers/hook */ #ifdef _WIN64 #define IS32BIT false #else #define IS32BIT true #endif static const bool use_hook_address_cache = false; static DWORD WINAPI init_hooks(LPVOID param) { char *config_path = param; if (use_hook_address_cache && cached_versions_match() && load_cached_graphics_offsets(IS32BIT, config_path)) { load_cached_graphics_offsets(!IS32BIT, config_path); obs_register_source(&game_capture_info); } else if (load_graphics_offsets(IS32BIT, use_hook_address_cache, config_path)) { load_graphics_offsets(!IS32BIT, use_hook_address_cache, config_path); } bfree(config_path); return 0; } void wait_for_hook_initialization(void) { static bool initialized = false; if (!initialized) { if (init_hooks_thread) { WaitForSingleObject(init_hooks_thread, INFINITE); CloseHandle(init_hooks_thread); init_hooks_thread = NULL; } initialized = true; } } void init_hook_files(void); bool graphics_uses_d3d11 = false; bool wgc_supported = false; bool obs_module_load(void) { struct win_version_info ver; bool win8_or_above = false; char *config_dir; struct win_version_info win1903 = { .major = 10, .minor = 0, .build = 18362, .revis = 0}; config_dir = obs_module_config_path(NULL); if (config_dir) { os_mkdirs(config_dir); bfree(config_dir); } get_win_ver(&ver); win8_or_above = ver.major > 6 || (ver.major == 6 && ver.minor >= 2); obs_enter_graphics(); graphics_uses_d3d11 = gs_get_device_type() == GS_DEVICE_DIRECT3D_11; obs_leave_graphics(); if (graphics_uses_d3d11) wgc_supported = win_version_compare(&ver, &win1903) >= 0; if (win8_or_above && graphics_uses_d3d11) obs_register_source(&duplicator_capture_info); else obs_register_source(&monitor_capture_info); obs_register_source(&window_capture_info); char *config_path = obs_module_config_path(NULL); init_hook_files(); init_hooks_thread = CreateThread(NULL, 0, init_hooks, config_path, 0, NULL); obs_register_source(&game_capture_info); return true; } void obs_module_unload(void) { wait_for_hook_initialization(); }