/****************************************************************************** Copyright (C) 2013 by Hugh Bailey This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ******************************************************************************/ #include #include #include #include #include #include #include "qt-wrappers.hpp" #include "obs-app.hpp" #include "window-basic-main.hpp" #include "platform.hpp" #ifdef _WIN32 #include #endif using namespace std; static void do_log(int log_level, const char *msg, va_list args) { #ifdef _WIN32 char bla[4096]; vsnprintf(bla, 4095, msg, args); OutputDebugStringA(bla); OutputDebugStringA("\n"); if (log_level <= LOG_ERROR && IsDebuggerPresent()) __debugbreak(); #else vprintf(msg, args); printf("\n"); UNUSED_PARAMETER(log_level); #endif } bool OBSApp::InitGlobalConfigDefaults() { config_set_default_string(globalConfig, "General", "Language", "en"); #if _WIN32 config_set_default_string(globalConfig, "Video", "Renderer", "Direct3D 11"); #else config_set_default_string(globalConfig, "Video", "Renderer", "OpenGL"); #endif return true; } static bool do_mkdir(const char *path) { if (os_mkdir(path) == MKDIR_ERROR) { OBSErrorBox(NULL, "Failed to create directory %s", path); return false; } return true; } static bool MakeUserDirs() { BPtr configPath; configPath = os_get_config_path("obs-studio"); if (!do_mkdir(configPath)) return false; configPath = os_get_config_path("obs-studio/basic"); if (!do_mkdir(configPath)) return false; configPath = os_get_config_path("obs-studio/studio"); if (!do_mkdir(configPath)) return false; return true; } bool OBSApp::InitGlobalConfig() { BPtr path(os_get_config_path("obs-studio/global.ini")); int errorcode = globalConfig.Open(path, CONFIG_OPEN_ALWAYS); if (errorcode != CONFIG_SUCCESS) { OBSErrorBox(NULL, "Failed to open global.ini: %d", errorcode); return false; } return InitGlobalConfigDefaults(); } #define DEFAULT_LANG "en" bool OBSApp::InitLocale() { const char *lang = config_get_string(globalConfig, "General", "Language"); locale = lang; stringstream file; file << "locale/" << lang << ".txt"; string englishPath; if (!GetDataFilePath("locale/" DEFAULT_LANG ".txt", englishPath)) { OBSErrorBox(NULL, "Failed to find locale/" DEFAULT_LANG ".txt"); return false; } textLookup = text_lookup_create(englishPath.c_str()); if (!textLookup) { OBSErrorBox(NULL, "Failed to create locale from file '%s'", englishPath.c_str()); return false; } if (astrcmpi(lang, DEFAULT_LANG) == 0) return true; string path; if (GetDataFilePath(file.str().c_str(), path)) { if (!text_lookup_add(textLookup, path.c_str())) blog(LOG_ERROR, "Failed to add locale file '%s'", path.c_str()); } else { blog(LOG_ERROR, "Could not find locale file '%s'", file.str().c_str()); } return true; } OBSApp::OBSApp(int &argc, char **argv) : QApplication(argc, argv) { if (!InitApplicationBundle()) throw "Failed to initialize application bundle"; if (!MakeUserDirs()) throw "Failed to created required user directories"; if (!InitGlobalConfig()) throw "Failed to initialize global config"; if (!InitLocale()) throw "Failed to load locale"; mainWindow = move(unique_ptr(new OBSBasic())); } const char *OBSApp::GetRenderModule() const { const char *renderer = config_get_string(globalConfig, "Video", "Renderer"); if (astrcmpi(renderer, "Direct3D 11") == 0) return "libobs-d3d11"; else return "libobs-opengl"; } void OBSApp::OBSInit() { mainWindow->OBSInit(); } #ifdef __APPLE__ #define INPUT_AUDIO_SOURCE "coreaudio_input_capture" #define OUTPUT_AUDIO_SOURCE "coreaudio_output_capture" #elif _WIN32 #define INPUT_AUDIO_SOURCE "wasapi_input_capture" #define OUTPUT_AUDIO_SOURCE "wasapi_output_capture" #else #define INPUT_AUDIO_SOURCE "" #define OUTPUT_AUDIO_SOURCE "" #endif const char *OBSApp::InputAudioSource() const { return INPUT_AUDIO_SOURCE; } const char *OBSApp::OutputAudioSource() const { return OUTPUT_AUDIO_SOURCE; } struct NoFocusFrameStyle : QProxyStyle { void drawControl(ControlElement element, const QStyleOption *option, QPainter *painter, const QWidget *widget=nullptr) const override { if (element == CE_FocusFrame) return; QProxyStyle::drawControl(element, option, painter, widget); } }; int main(int argc, char *argv[]) { int ret = -1; QCoreApplication::addLibraryPath("."); #ifdef _WIN32 base_set_log_handler(do_log); #endif try { OBSApp program(argc, argv); program.setStyle(new NoFocusFrameStyle); program.OBSInit(); ret = program.exec(); } catch (const char *error) { blog(LOG_ERROR, "%s", error); } blog(LOG_INFO, "Number of memory leaks: %llu", (unsigned long long int)bnum_allocs()); return ret; }