#include #include #include #include #include #include "obs-ffmpeg-config.h" #ifdef _WIN32 #include #include #include #endif OBS_DECLARE_MODULE() OBS_MODULE_USE_DEFAULT_LOCALE("obs-ffmpeg", "en-US") MODULE_EXPORT const char *obs_module_description(void) { return "FFmpeg based sources/outputs/encoders"; } extern struct obs_source_info ffmpeg_source; extern struct obs_output_info ffmpeg_output; extern struct obs_output_info ffmpeg_muxer; extern struct obs_output_info ffmpeg_mpegts_muxer; extern struct obs_output_info replay_buffer; extern struct obs_output_info ffmpeg_hls_muxer; extern struct obs_encoder_info aac_encoder_info; extern struct obs_encoder_info opus_encoder_info; extern struct obs_encoder_info h264_nvenc_encoder_info; #ifdef ENABLE_HEVC extern struct obs_encoder_info hevc_nvenc_encoder_info; #endif extern struct obs_encoder_info svt_av1_encoder_info; extern struct obs_encoder_info aom_av1_encoder_info; #if LIBAVUTIL_VERSION_INT >= AV_VERSION_INT(55, 27, 100) #define LIBAVUTIL_VAAPI_AVAILABLE #endif #ifdef LIBAVUTIL_VAAPI_AVAILABLE extern struct obs_encoder_info vaapi_encoder_info; #endif #ifndef __APPLE__ static const char *nvenc_check_name = "nvenc_check"; #if defined(_WIN32) || defined(__linux__) static const int blacklisted_adapters[] = { 0x1298, // GK208M [GeForce GT 720M] 0x1140, // GF117M [GeForce 610M/710M/810M/820M / GT 620M/625M/630M/720M] 0x1293, // GK208M [GeForce GT 730M] 0x1290, // GK208M [GeForce GT 730M] 0x0fe1, // GK107M [GeForce GT 730M] 0x0fdf, // GK107M [GeForce GT 740M] 0x1294, // GK208M [GeForce GT 740M] 0x1292, // GK208M [GeForce GT 740M] 0x0fe2, // GK107M [GeForce GT 745M] 0x0fe3, // GK107M [GeForce GT 745M] 0x1140, // GF117M [GeForce 610M/710M/810M/820M / GT 620M/625M/630M/720M] 0x0fed, // GK107M [GeForce 820M] 0x1340, // GM108M [GeForce 830M] 0x1393, // GM107M [GeForce 840M] 0x1341, // GM108M [GeForce 840M] 0x1398, // GM107M [GeForce 845M] 0x1390, // GM107M [GeForce 845M] 0x1344, // GM108M [GeForce 845M] 0x1299, // GK208BM [GeForce 920M] 0x134f, // GM108M [GeForce 920MX] 0x134e, // GM108M [GeForce 930MX] 0x1349, // GM108M [GeForce 930M] 0x1346, // GM108M [GeForce 930M] 0x179c, // GM107 [GeForce 940MX] 0x139c, // GM107M [GeForce 940M] 0x1347, // GM108M [GeForce 940M] 0x134d, // GM108M [GeForce 940MX] 0x134b, // GM108M [GeForce 940MX] 0x1399, // GM107M [GeForce 945M] 0x1348, // GM108M [GeForce 945M / 945A] 0x1d01, // GP108 [GeForce GT 1030] 0x0fc5, // GK107 [GeForce GT 1030] 0x174e, // GM108M [GeForce MX110] 0x174d, // GM108M [GeForce MX130] 0x1d10, // GP108M [GeForce MX150] 0x1d12, // GP108M [GeForce MX150] 0x1d11, // GP108M [GeForce MX230] 0x1d13, // GP108M [GeForce MX250] 0x1d52, // GP108BM [GeForce MX250] 0x1c94, // GP107 [GeForce MX350] 0x1f97, // TU117 [GeForce MX450] 0x137b, // GM108GLM [Quadro M520 Mobile] 0x1d33, // GP108GLM [Quadro P500 Mobile] 0x137a, // GM108GLM [Quadro K620M / Quadro M500M] }; static const size_t num_blacklisted = sizeof(blacklisted_adapters) / sizeof(blacklisted_adapters[0]); static bool is_blacklisted(const int device_id) { for (size_t i = 0; i < num_blacklisted; i++) { const int blacklisted_adapter = blacklisted_adapters[i]; if (device_id == blacklisted_adapter) { return true; } } return false; } #endif #if defined(_WIN32) typedef HRESULT(WINAPI *create_dxgi_proc)(const IID *, IDXGIFactory1 **); static bool nvenc_device_available(void) { static HMODULE dxgi = NULL; static create_dxgi_proc create = NULL; IDXGIFactory1 *factory; IDXGIAdapter1 *adapter; bool available = false; HRESULT hr; UINT i = 0; if (!dxgi) { dxgi = GetModuleHandleW(L"dxgi"); if (!dxgi) { dxgi = LoadLibraryW(L"dxgi"); if (!dxgi) { return true; } } } if (!create) { create = (create_dxgi_proc)GetProcAddress(dxgi, "CreateDXGIFactory1"); if (!create) { return true; } } hr = create(&IID_IDXGIFactory1, &factory); if (FAILED(hr)) { return true; } while (factory->lpVtbl->EnumAdapters1(factory, i++, &adapter) == S_OK) { DXGI_ADAPTER_DESC desc; hr = adapter->lpVtbl->GetDesc(adapter, &desc); adapter->lpVtbl->Release(adapter); if (FAILED(hr)) { continue; } // 0x10de = NVIDIA Corporation if (desc.VendorId == 0x10de && !is_blacklisted(desc.DeviceId)) { available = true; goto finish; } } finish: factory->lpVtbl->Release(factory); return available; } #endif #if defined(__linux__) static int get_id_from_sys(char *d_name, char *type) { char file_name[1024]; char *c; int id; snprintf(file_name, sizeof(file_name), "/sys/bus/pci/devices/%s/%s", d_name, type); if ((c = os_quick_read_utf8_file(file_name)) == NULL) { return -1; } id = strtol(c, NULL, 16); bfree(c); return id; } static bool nvenc_device_available(void) { os_dir_t *dir; struct os_dirent *dirent; bool available = false; if ((dir = os_opendir("/sys/bus/pci/devices")) == NULL) { return true; } while ((dirent = os_readdir(dir)) != NULL) { int id; if (get_id_from_sys(dirent->d_name, "class") != 0x030000 && get_id_from_sys(dirent->d_name, "class") != 0x030200) { // 0x030000 = VGA compatible controller // 0x030200 = 3D controller continue; } if (get_id_from_sys(dirent->d_name, "vendor") != 0x10de) { // 0x10de = NVIDIA Corporation continue; } if ((id = get_id_from_sys(dirent->d_name, "device")) > 0 && !is_blacklisted(id)) { available = true; break; } } os_closedir(dir); return available; } #endif #ifdef _WIN32 extern bool load_nvenc_lib(void); #endif static bool nvenc_codec_exists(const char *name, const char *fallback) { const AVCodec *nvenc = avcodec_find_encoder_by_name(name); if (!nvenc) nvenc = avcodec_find_encoder_by_name(fallback); return nvenc != NULL; } static bool nvenc_supported(bool *out_h264, bool *out_hevc) { profile_start(nvenc_check_name); #if LIBAVCODEC_VERSION_INT < AV_VERSION_INT(58, 9, 100) av_register_all(); #endif const bool h264 = nvenc_codec_exists("h264_nvenc", "nvenc_h264"); #ifdef ENABLE_HEVC const bool hevc = nvenc_codec_exists("hevc_nvenc", "nvenc_hevc"); #else const bool hevc = false; #endif bool success = h264 || hevc; if (success) { #if defined(_WIN32) success = nvenc_device_available() && load_nvenc_lib(); #elif defined(__linux__) success = nvenc_device_available(); if (success) { void *const lib = os_dlopen("libnvidia-encode.so.1"); success = lib != NULL; if (success) os_dlclose(lib); } #else void *const lib = os_dlopen("libnvidia-encode.so.1"); success = lib != NULL; if (success) os_dlclose(lib); #endif if (success) { *out_h264 = h264; *out_hevc = hevc; } } profile_end(nvenc_check_name); return success; } #endif #ifdef LIBAVUTIL_VAAPI_AVAILABLE static bool vaapi_supported(void) { const AVCodec *vaenc = avcodec_find_encoder_by_name("h264_vaapi"); return !!vaenc; } #endif #ifdef _WIN32 extern void jim_nvenc_load(bool h264, bool hevc); extern void jim_nvenc_unload(void); extern void amf_load(void); extern void amf_unload(void); #endif #if ENABLE_FFMPEG_LOGGING extern void obs_ffmpeg_load_logging(void); extern void obs_ffmpeg_unload_logging(void); #endif static void register_encoder_if_available(struct obs_encoder_info *info, const char *id) { const AVCodec *c = avcodec_find_encoder_by_name(id); if (c) { obs_register_encoder(info); } } bool obs_module_load(void) { obs_register_source(&ffmpeg_source); obs_register_output(&ffmpeg_output); obs_register_output(&ffmpeg_muxer); obs_register_output(&ffmpeg_mpegts_muxer); obs_register_output(&ffmpeg_hls_muxer); obs_register_output(&replay_buffer); obs_register_encoder(&aac_encoder_info); register_encoder_if_available(&svt_av1_encoder_info, "libsvtav1"); register_encoder_if_available(&aom_av1_encoder_info, "libaom-av1"); obs_register_encoder(&opus_encoder_info); #ifndef __APPLE__ bool h264 = false; bool hevc = false; if (nvenc_supported(&h264, &hevc)) { blog(LOG_INFO, "NVENC supported"); #ifdef _WIN32 if (get_win_ver_int() > 0x0601) { jim_nvenc_load(h264, hevc); } else { // if on Win 7, new nvenc isn't available so there's // no nvenc encoder for the user to select, expose // the old encoder directly if (h264) { h264_nvenc_encoder_info.caps &= ~OBS_ENCODER_CAP_INTERNAL; } #ifdef ENABLE_HEVC if (hevc) { hevc_nvenc_encoder_info.caps &= ~OBS_ENCODER_CAP_INTERNAL; } #endif } #endif if (h264) obs_register_encoder(&h264_nvenc_encoder_info); #ifdef ENABLE_HEVC if (hevc) obs_register_encoder(&hevc_nvenc_encoder_info); #endif } #ifdef _WIN32 amf_load(); #endif #if !defined(_WIN32) && defined(LIBAVUTIL_VAAPI_AVAILABLE) if (vaapi_supported()) { blog(LOG_INFO, "FFMPEG VAAPI supported"); obs_register_encoder(&vaapi_encoder_info); } #endif #endif #if ENABLE_FFMPEG_LOGGING obs_ffmpeg_load_logging(); #endif return true; } void obs_module_unload(void) { #if ENABLE_FFMPEG_LOGGING obs_ffmpeg_unload_logging(); #endif #ifdef _WIN32 amf_unload(); jim_nvenc_unload(); #endif }