#pragma once struct XCompcapMain_private; class XCompcapMain { public: static bool init(); static void deinit(); static obs_properties_t *properties(); static void defaults(obs_data_t *settings); XCompcapMain(obs_data_t *settings, obs_source_t *source); ~XCompcapMain(); void updateSettings(obs_data_t *settings); void tick(float seconds); void render(gs_effect_t *effect); uint32_t width(); uint32_t height(); private: XCompcapMain_private *p; };