/* * Copyright (c) 2014 Hugh Bailey * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #pragma once class WinHandle { HANDLE handle; inline void Clear() { if (handle && handle != INVALID_HANDLE_VALUE) CloseHandle(handle); } public: inline WinHandle() : handle(NULL) {} inline WinHandle(HANDLE handle_) : handle(handle_) {} inline ~WinHandle() {Clear();} inline operator HANDLE() const {return handle;} inline WinHandle& operator=(HANDLE handle_) { if (handle_ != handle) { Clear(); handle = handle_; } return *this; } inline HANDLE* operator&() { return &handle; } inline bool Valid() const { return handle && handle != INVALID_HANDLE_VALUE; } };