/****************************************************************************** Copyright (C) 2013-2014 by Hugh Bailey This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ******************************************************************************/ #pragma once #include #include #include #include "window-main.hpp" #include "window-basic-properties.hpp" #include #include class QListWidgetItem; #include "ui_OBSBasic.h" class OBSBasic : public OBSMainWindow { Q_OBJECT private: std::unordered_map sourceSceneRefs; obs_output_t outputTest; obs_encoder_t aac; obs_encoder_t x264; bool sceneChanging; int previewX, previewY; float previewScale; int resizeTimer; ConfigFile basicConfig; QPointer properties; void GetFPSCommon(uint32_t &num, uint32_t &den) const; void GetFPSInteger(uint32_t &num, uint32_t &den) const; void GetFPSFraction(uint32_t &num, uint32_t &den) const; void GetFPSNanoseconds(uint32_t &num, uint32_t &den) const; void GetConfigFPS(uint32_t &num, uint32_t &den) const; bool InitBasicConfigDefaults(); bool InitBasicConfig(); OBSScene GetCurrentScene(); OBSSceneItem GetCurrentSceneItem(); void UpdateSources(OBSScene scene); void InsertSceneItem(obs_sceneitem_t item); void TempFileOutput(const char *path, int vBitrate, int aBitrate); void TempStreamOutput(const char *url, const char *key, int vBitrate, int aBitrate); public slots: void OutputStart(); void OutputStop(int errorcode); private slots: void AddSceneItem(OBSSceneItem item); void RemoveSceneItem(OBSSceneItem item); void AddScene(OBSSource source); void RemoveScene(OBSSource source); void UpdateSceneSelection(OBSSource source); private: /* OBS Callbacks */ static void SceneItemAdded(void *data, calldata_t params); static void SceneItemRemoved(void *data, calldata_t params); static void SourceAdded(void *data, calldata_t params); static void SourceRemoved(void *data, calldata_t params); static void ChannelChanged(void *data, calldata_t params); static void RenderMain(void *data, uint32_t cx, uint32_t cy); void ResizePreview(uint32_t cx, uint32_t cy); void AddSource(obs_scene_t scene, const char *id); void AddSourcePopupMenu(const QPoint &pos); public: bool ResetVideo(); bool ResetAudio(); void ResetAudioDevice(const char *sourceId, const char *deviceName, int channel); void ResetAudioDevices(); void NewProject(); void SaveProject(); void LoadProject(); protected: virtual void closeEvent(QCloseEvent *event) override; virtual void changeEvent(QEvent *event) override; virtual void resizeEvent(QResizeEvent *event) override; virtual void timerEvent(QTimerEvent *event) override; private slots: void on_action_New_triggered(); void on_action_Open_triggered(); void on_action_Save_triggered(); void on_action_Settings_triggered(); void on_scenes_currentItemChanged(QListWidgetItem *current, QListWidgetItem *prev); void on_scenes_customContextMenuRequested(const QPoint &pos); void on_actionAddScene_triggered(); void on_actionRemoveScene_triggered(); void on_actionSceneProperties_triggered(); void on_actionSceneUp_triggered(); void on_actionSceneDown_triggered(); void on_sources_currentItemChanged(QListWidgetItem *current, QListWidgetItem *prev); void on_sources_customContextMenuRequested(const QPoint &pos); void on_actionAddSource_triggered(); void on_actionRemoveSource_triggered(); void on_actionSourceProperties_triggered(); void on_actionSourceUp_triggered(); void on_actionSourceDown_triggered(); void on_streamButton_clicked(); void on_settingsButton_clicked(); public: explicit OBSBasic(QWidget *parent = 0); virtual ~OBSBasic(); virtual void OBSInit() override; virtual config_t Config() const override; private: std::unique_ptr ui; };