project(libobs-d3d11) include_directories(SYSTEM "${CMAKE_SOURCE_DIR}/libobs") find_package(DirectX REQUIRED) if(NOT DirectX_D3D11_FOUND) message(FATAL_ERROR "No D3D11 SDK Found!") endif() include_directories( ${DirectX_D3D11_INCLUDE_DIRS}) add_definitions(-DLIBOBS_EXPORTS) set(libobs-d3d11_SOURCES d3d11-indexbuffer.cpp d3d11-samplerstate.cpp d3d11-shader.cpp d3d11-shaderprocessor.cpp d3d11-stagesurf.cpp d3d11-subsystem.cpp d3d11-texture2d.cpp d3d11-vertexbuffer.cpp d3d11-zstencilbuffer.cpp) set(libobs-d3d11_HEADERS d3d11-shaderprocessor.hpp d3d11-subsystem.hpp) add_library(libobs-d3d11 MODULE ${libobs-d3d11_SOURCES} ${libobs-d3d11_HEADERS}) set_target_properties(libobs-d3d11 PROPERTIES OUTPUT_NAME libobs-d3d11 PREFIX "") target_link_libraries(libobs-d3d11 libobs ${DirectX_LIBRARY} ${DirectX_DXGI_LIBRARY} ${DirectX_D3DCOMPILER_LIBRARY} ${DirectX_D3D11_LIBRARIES}) install_obs_core(libobs-d3d11)