/* Copyright (C) 2014 by Leonhard Oelke This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include #include #include #include #include #include #include #include #define PULSE_DATA(voidptr) struct pulse_data *data = voidptr; /* * delay in usecs before starting to record, this eliminates problems with * pulse audio sending weird data/timestamps when the stream is connected * * for more information see: * github.com/MaartenBaert/ssr/blob/master/src/AV/Input/PulseAudioInput.cpp */ const uint64_t pulse_start_delay = 100000; struct pulse_data { pthread_t thread; event_t event; obs_source_t source; uint32_t frames; uint32_t samples_per_sec; uint32_t channels; enum speaker_layout speakers; pa_mainloop *mainloop; pa_context *context; pa_stream *stream; }; /* * Create a new pulse audio main loop and connect to the server * * Returns a negative value on error */ static int pulse_connect(struct pulse_data *data) { data->mainloop = pa_mainloop_new(); if (!data->mainloop) { blog(LOG_ERROR, "Unable to create main loop"); return -1; } data->context = pa_context_new( pa_mainloop_get_api(data->mainloop), "OBS Studio"); if (!data->context) { blog(LOG_ERROR, "Unable to create context"); return -1; } int status = pa_context_connect( data->context, NULL, PA_CONTEXT_NOAUTOSPAWN, NULL); if (status < 0) { blog(LOG_ERROR, "Unable to connect! Status: %d", status); return -1; } // wait until connected for (;;) { pa_mainloop_iterate(data->mainloop, 0, NULL); pa_context_state_t state = pa_context_get_state(data->context); if (state == PA_CONTEXT_READY) { blog(LOG_DEBUG, "Context ready"); break; } if (!PA_CONTEXT_IS_GOOD(state)) { blog(LOG_ERROR, "Connection attempt failed"); return -1; } } return 0; } /* * Disconnect from the pulse audio server and destroy the main loop */ static void pulse_disconnect(struct pulse_data *data) { if (data->context) { pa_context_disconnect(data->context); pa_context_unref(data->context); } if (data->mainloop) pa_mainloop_free(data->mainloop); } /* * Create a new pulse audio stream and connect to it * * Return a negative value on error */ static int pulse_connect_stream(struct pulse_data *data) { pa_sample_spec spec; spec.format = PA_SAMPLE_U8; spec.rate = data->samples_per_sec; spec.channels = data->channels; pa_buffer_attr attr; attr.fragsize = data->frames * spec.channels; attr.maxlength = (uint32_t) -1; attr.minreq = (uint32_t) -1; attr.prebuf = (uint32_t) -1; attr.tlength = (uint32_t) -1; data->stream = pa_stream_new( data->context, "OBS Audio Input", &spec, NULL); if (!data->stream) { blog(LOG_ERROR, "Unable to create stream"); return -1; } pa_stream_flags_t flags = PA_STREAM_INTERPOLATE_TIMING | PA_STREAM_AUTO_TIMING_UPDATE | PA_STREAM_ADJUST_LATENCY; if (pa_stream_connect_record(data->stream, NULL, &attr, flags) < 0) { blog(LOG_ERROR, "Unable to connect to stream"); return -1; } for (;;) { pa_mainloop_iterate(data->mainloop, 0, NULL); pa_stream_state_t state = pa_stream_get_state(data->stream); if (state == PA_STREAM_READY) { blog(LOG_DEBUG, "Stream ready"); break; } if (!PA_STREAM_IS_GOOD(state)) { blog(LOG_ERROR, "Stream connection failed"); return -1; } } return 0; } /* * Disconnect from the pulse audio stream */ static void pulse_diconnect_stream(struct pulse_data *data) { if (data->stream) { pa_stream_disconnect(data->stream); pa_stream_unref(data->stream); } } /* * Worker thread to get audio data * * Will run until signaled */ static void *pulse_thread(void *vptr) { PULSE_DATA(vptr); if (pulse_connect(data) < 0) return NULL; if (pulse_connect_stream(data) < 0) return NULL; uint64_t skip = 1; while (event_try(&data->event) == EAGAIN) { pa_mainloop_iterate(data->mainloop, 0, NULL); const void *frames; size_t bytes; pa_stream_peek(data->stream, &frames, &bytes); // check if we got data if (!bytes) { pa_stream_drop(data->stream); continue; } uint64_t pa_time; if (pa_stream_get_time(data->stream, &pa_time) < 0) continue; // skip the first frames received if (skip) { // start delay when we receive the first bytes if (skip == 1 && bytes) skip = pa_time; if (skip + pulse_start_delay < pa_time) skip = 0; pa_stream_drop(data->stream); continue; } // get stream latency pa_usec_t l_abs; int l_sign; pa_stream_get_latency(data->stream, &l_abs, &l_sign); int64_t latency = (l_sign) ? -(int64_t) l_abs : (int64_t) l_abs; // push structure struct source_audio out; out.data[0] = (uint8_t *) frames; out.frames = bytes / data->channels; out.speakers = data->speakers; out.samples_per_sec = data->samples_per_sec; out.timestamp = (pa_time - latency) * 1000; out.format = AUDIO_FORMAT_U8BIT; // send data to obs obs_source_output_audio(data->source, &out); // clear pulse audio buffer pa_stream_drop(data->stream); } pulse_diconnect_stream(data); pulse_disconnect(data); return NULL; } /* * Returns the name of the plugin */ static const char *pulse_getname(const char *locale) { UNUSED_PARAMETER(locale); return "Pulse Audio Input"; } /* * Destroy the plugin object and free all memory */ static void pulse_destroy(void *vptr) { PULSE_DATA(vptr); if (!data) return; if (data->thread) { void *ret; event_signal(&data->event); pthread_join(data->thread, &ret); } event_destroy(&data->event); bfree(data); } /* * Create the plugin object */ static void *pulse_create(obs_data_t settings, obs_source_t source) { UNUSED_PARAMETER(settings); struct pulse_data *data = bmalloc(sizeof(struct pulse_data)); memset(data, 0, sizeof(struct pulse_data)); data->source = source; data->frames = 480; data->samples_per_sec = 48000; data->speakers = SPEAKERS_STEREO; data->channels = (data->speakers == SPEAKERS_STEREO) ? 2 : 1; if (event_init(&data->event, EVENT_TYPE_MANUAL) != 0) goto fail; if (pthread_create(&data->thread, NULL, pulse_thread, data) != 0) goto fail; return data; fail: pulse_destroy(data); return NULL; } struct obs_source_info pulse_input = { .id = "pulse_input", .type = OBS_SOURCE_TYPE_INPUT, .output_flags = OBS_SOURCE_AUDIO, .getname = pulse_getname, .create = pulse_create, .destroy = pulse_destroy };