/* Copyright (C) 2014 by Leonhard Oelke This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include #include #include #include "xcursor.h" /* * Get pixel data for the cursor * * XFixes has the data defined as unsigned long, so we can not use memcpy. * Theres a lot of talk about this in other implementation and they tend to * be really complicated, but this naive approach seems to work fine ... */ static uint32_t *xcursor_pixels(XFixesCursorImage *xc) { uint_fast32_t size = xc->width * xc->height; uint32_t *pixels = bmalloc(size * sizeof(uint32_t)); for (uint_fast32_t i = 0; i < size; ++i) pixels[i] = (uint32_t) xc->pixels[i]; return pixels; } /* * Create the cursor texture, either by updating if the new cursor has the same * size or by creating a new texture if the size is different */ static void xcursor_create(xcursor_t *data, XFixesCursorImage *xc) { uint32_t *pixels = xcursor_pixels(xc); if (data->tex && data->last_height == xc->width && data->last_width == xc->height) { texture_setimage(data->tex, (void **) pixels, xc->width * sizeof(uint32_t), False); } else { if (data->tex) texture_destroy(data->tex); data->tex = gs_create_texture(xc->width, xc->height, GS_BGRA, 1, (const void **) &pixels, GS_DYNAMIC); } bfree(pixels); data->last_serial = xc->cursor_serial; data->last_width = xc->width; data->last_height = xc->height; } xcursor_t *xcursor_init(Display *dpy) { xcursor_t *data = bzalloc(sizeof(xcursor_t)); data->dpy = dpy; xcursor_tick(data); return data; } void xcursor_destroy(xcursor_t *data) { if (data->tex) texture_destroy(data->tex); bfree(data); } void xcursor_tick(xcursor_t *data) { XFixesCursorImage *xc = XFixesGetCursorImage(data->dpy); if (!data->tex || data->last_serial != xc->cursor_serial) xcursor_create(data, xc); data->pos_x = -1.0 * (xc->x - xc->xhot - data->x_org); data->pos_y = -1.0 * (xc->y - xc->yhot - data->y_org); XFree(xc); } void xcursor_render(xcursor_t *data) { /* TODO: why do i need effects ? */ effect_t effect = gs_geteffect(); eparam_t image = effect_getparambyname(effect, "image"); effect_settexture(effect, image, data->tex); gs_matrix_push(); gs_matrix_translate3f(data->pos_x, data->pos_y, 0); gs_enable_blending(True); gs_blendfunction(GS_BLEND_ONE, GS_BLEND_INVSRCALPHA); gs_draw_sprite(data->tex, 0, 0, 0); gs_enable_blending(False); gs_matrix_pop(); } void xcursor_offset(xcursor_t* data, int_fast32_t x_org, int_fast32_t y_org) { data->x_org = x_org; data->y_org = y_org; }