#include #include #include #include #include "d3d1x_shaders.hpp" #include "graphics-hook.h" #include "../funchook.h" #if COMPILE_D3D12_HOOK #include #endif typedef HRESULT (STDMETHODCALLTYPE *resize_buffers_t)(IDXGISwapChain*, UINT, UINT, UINT, DXGI_FORMAT, UINT); typedef HRESULT (STDMETHODCALLTYPE *present_t)(IDXGISwapChain*, UINT, UINT); typedef HRESULT (STDMETHODCALLTYPE *present1_t)(IDXGISwapChain1*, UINT, UINT, const DXGI_PRESENT_PARAMETERS *); static struct func_hook resize_buffers; static struct func_hook present; static struct func_hook present1; struct dxgi_swap_data { IDXGISwapChain *swap; void (*capture)(void*, void*, bool); void (*free)(void); }; static struct dxgi_swap_data data = {}; static bool setup_dxgi(IDXGISwapChain *swap) { IUnknown *device; HRESULT hr; hr = swap->GetDevice(__uuidof(ID3D11Device), (void**)&device); if (SUCCEEDED(hr)) { ID3D11Device *d3d11 = reinterpret_cast(device); D3D_FEATURE_LEVEL level = d3d11->GetFeatureLevel(); device->Release(); if (level >= D3D_FEATURE_LEVEL_11_0) { data.swap = swap; data.capture = d3d11_capture; data.free = d3d11_free; return true; } } hr = swap->GetDevice(__uuidof(ID3D10Device), (void**)&device); if (SUCCEEDED(hr)) { data.swap = swap; data.capture = d3d10_capture; data.free = d3d10_free; device->Release(); return true; } hr = swap->GetDevice(__uuidof(ID3D11Device), (void**)&device); if (SUCCEEDED(hr)) { data.swap = swap; data.capture = d3d11_capture; data.free = d3d11_free; device->Release(); return true; } #if COMPILE_D3D12_HOOK hr = swap->GetDevice(__uuidof(ID3D12Device), (void**)&device); if (SUCCEEDED(hr)) { data.swap = swap; data.capture = d3d12_capture; data.free = d3d12_free; device->Release(); return true; } #endif return false; } static bool resize_buffers_called = false; static HRESULT STDMETHODCALLTYPE hook_resize_buffers(IDXGISwapChain *swap, UINT buffer_count, UINT width, UINT height, DXGI_FORMAT format, UINT flags) { HRESULT hr; if (!!data.free) data.free(); data.swap = nullptr; data.free = nullptr; data.capture = nullptr; unhook(&resize_buffers); resize_buffers_t call = (resize_buffers_t)resize_buffers.call_addr; hr = call(swap, buffer_count, width, height, format, flags); rehook(&resize_buffers); resize_buffers_called = true; return hr; } static inline IUnknown *get_dxgi_backbuffer(IDXGISwapChain *swap) { IDXGIResource *res = nullptr; HRESULT hr; hr = swap->GetBuffer(0, __uuidof(IUnknown), (void**)&res); if (FAILED(hr)) hlog_hr("get_dxgi_backbuffer: GetBuffer failed", hr); return res; } static HRESULT STDMETHODCALLTYPE hook_present(IDXGISwapChain *swap, UINT sync_interval, UINT flags) { IUnknown *backbuffer = nullptr; bool capture_overlay = global_hook_info->capture_overlay; bool test_draw = (flags & DXGI_PRESENT_TEST) != 0; bool capture; HRESULT hr; if (!data.swap && !capture_active()) { setup_dxgi(swap); } capture = !test_draw && swap == data.swap && !!data.capture; if (capture && !capture_overlay) { backbuffer = get_dxgi_backbuffer(swap); if (!!backbuffer) { data.capture(swap, backbuffer, capture_overlay); backbuffer->Release(); } } unhook(&present); present_t call = (present_t)present.call_addr; hr = call(swap, sync_interval, flags); rehook(&present); if (capture && capture_overlay) { /* * It seems that the first call to Present after ResizeBuffers * will cause the backbuffer to be invalidated, so do not * perform the post-overlay capture if ResizeBuffers has * recently been called. (The backbuffer returned by * get_dxgi_backbuffer *will* be invalid otherwise) */ if (resize_buffers_called) { resize_buffers_called = false; } else { backbuffer = get_dxgi_backbuffer(swap); if (!!backbuffer) { data.capture(swap, backbuffer, capture_overlay); backbuffer->Release(); } } } return hr; } static HRESULT STDMETHODCALLTYPE hook_present1(IDXGISwapChain1 *swap, UINT sync_interval, UINT flags, const DXGI_PRESENT_PARAMETERS *params) { IUnknown *backbuffer = nullptr; bool capture_overlay = global_hook_info->capture_overlay; bool test_draw = (flags & DXGI_PRESENT_TEST) != 0; bool capture; HRESULT hr; if (!data.swap && !capture_active()) { setup_dxgi(swap); } capture = !test_draw && swap == data.swap && !!data.capture; if (capture && !capture_overlay) { backbuffer = get_dxgi_backbuffer(swap); if (!!backbuffer) { DXGI_SWAP_CHAIN_DESC1 desc; swap->GetDesc1(&desc); data.capture(swap, backbuffer, capture_overlay); backbuffer->Release(); } } unhook(&present1); present1_t call = (present1_t)present1.call_addr; hr = call(swap, sync_interval, flags, params); rehook(&present1); if (capture && capture_overlay) { if (resize_buffers_called) { resize_buffers_called = false; } else { backbuffer = get_dxgi_backbuffer(swap); if (!!backbuffer) { data.capture(swap, backbuffer, capture_overlay); backbuffer->Release(); } } } return hr; } static pD3DCompile get_compiler(void) { pD3DCompile compile = nullptr; char d3dcompiler[40] = {}; int ver = 49; while (ver > 30) { sprintf_s(d3dcompiler, 40, "D3DCompiler_%02d.dll", ver); HMODULE module = LoadLibraryA(d3dcompiler); if (module) { compile = (pD3DCompile)GetProcAddress(module, "D3DCompile"); if (compile) { break; } } ver--; } return compile; } static uint8_t vertex_shader_data[1024]; static uint8_t pixel_shader_data[1024]; static size_t vertex_shader_size = 0; static size_t pixel_shader_size = 0; bool hook_dxgi(void) { pD3DCompile compile; ID3D10Blob *blob; HMODULE dxgi_module = get_system_module("dxgi.dll"); HRESULT hr; void *present_addr; void *resize_addr; void *present1_addr = nullptr; if (!dxgi_module) { return false; } compile = get_compiler(); if (!compile) { hlog("hook_dxgi: failed to find d3d compiler library"); return true; } /* ---------------------- */ hr = compile(vertex_shader_string, sizeof(vertex_shader_string), "vertex_shader_string", nullptr, nullptr, "main", "vs_4_0", D3D10_SHADER_OPTIMIZATION_LEVEL1, 0, &blob, nullptr); if (FAILED(hr)) { hlog_hr("hook_dxgi: failed to compile vertex shader", hr); return true; } vertex_shader_size = (size_t)blob->GetBufferSize(); memcpy(vertex_shader_data, blob->GetBufferPointer(), blob->GetBufferSize()); blob->Release(); /* ---------------------- */ hr = compile(pixel_shader_string, sizeof(pixel_shader_string), "pixel_shader_string", nullptr, nullptr, "main", "ps_4_0", D3D10_SHADER_OPTIMIZATION_LEVEL1, 0, &blob, nullptr); if (FAILED(hr)) { hlog_hr("hook_dxgi: failed to compile pixel shader", hr); return true; } pixel_shader_size = (size_t)blob->GetBufferSize(); memcpy(pixel_shader_data, blob->GetBufferPointer(), blob->GetBufferSize()); blob->Release(); /* ---------------------- */ present_addr = get_offset_addr(dxgi_module, global_hook_info->offsets.dxgi.present); resize_addr = get_offset_addr(dxgi_module, global_hook_info->offsets.dxgi.resize); if (global_hook_info->offsets.dxgi.present1) present1_addr = get_offset_addr(dxgi_module, global_hook_info->offsets.dxgi.present1); hook_init(&present, present_addr, (void*)hook_present, "IDXGISwapChain::Present"); hook_init(&resize_buffers, resize_addr, (void*)hook_resize_buffers, "IDXGISwapChain::ResizeBuffers"); if (present1_addr) hook_init(&present1, present1_addr, (void*)hook_present1, "IDXGISwapChain1::Present1"); rehook(&resize_buffers); rehook(&present); if (present1_addr) rehook(&present1); hlog("Hooked DXGI"); return true; } uint8_t *get_d3d1x_vertex_shader(size_t *size) { *size = vertex_shader_size; return vertex_shader_data; } uint8_t *get_d3d1x_pixel_shader(size_t *size) { *size = pixel_shader_size; return pixel_shader_data; }