#include #include #include #include OBS_DECLARE_MODULE() OBS_MODULE_USE_DEFAULT_LOCALE("win-capture", "en-US") extern struct obs_source_info duplicator_capture_info; extern struct obs_source_info monitor_capture_info; extern struct obs_source_info window_capture_info; extern struct obs_source_info game_capture_info; extern bool cached_versions_match(void); extern bool load_cached_graphics_offsets(bool is32bit); extern bool load_graphics_offsets(bool is32bit); /* temporary, will eventually be erased once we figure out how to create both * 32bit and 64bit versions of the helpers/hook */ #ifdef _WIN64 #define IS32BIT false #else #define IS32BIT true #endif #define USE_HOOK_ADDRESS_CACHE false bool obs_module_load(void) { struct win_version_info ver; bool win8_or_above = false; char *config_dir; config_dir = obs_module_config_path(NULL); if (config_dir) { os_mkdirs(config_dir); bfree(config_dir); } get_win_ver(&ver); win8_or_above = ver.major > 6 || (ver.major == 6 && ver.minor >= 2); obs_enter_graphics(); if (win8_or_above && gs_get_device_type() == GS_DEVICE_DIRECT3D_11) obs_register_source(&duplicator_capture_info); else obs_register_source(&monitor_capture_info); obs_leave_graphics(); obs_register_source(&window_capture_info); if (USE_HOOK_ADDRESS_CACHE && cached_versions_match() && load_cached_graphics_offsets(IS32BIT)) { load_cached_graphics_offsets(!IS32BIT); obs_register_source(&game_capture_info); } else if (load_graphics_offsets(IS32BIT)) { load_graphics_offsets(!IS32BIT); obs_register_source(&game_capture_info); } return true; }