#include "window-basic-transform.hpp" #include "window-basic-main.hpp" Q_DECLARE_METATYPE(OBSSceneItem); static OBSSceneItem FindASelectedItem(OBSScene scene) { auto func = [] (obs_scene_t scene, obs_sceneitem_t item, void *param) { OBSSceneItem &dst = *reinterpret_cast(param); if (obs_sceneitem_selected(item)) { dst = item; return false; } UNUSED_PARAMETER(scene); return true; }; OBSSceneItem item; obs_scene_enum_items(scene, func, &item); return item; } void OBSBasicTransform::HookWidget(QWidget *widget, const char *signal, const char *slot) { QObject::connect(widget, signal, this, slot); } #define COMBO_CHANGED SIGNAL(currentIndexChanged(int)) #define DSCROLL_CHANGED SIGNAL(valueChanged(double)) OBSBasicTransform::OBSBasicTransform(OBSBasic *parent) : QDialog (parent), ui (new Ui::OBSBasicTransform), main (parent) { setAttribute(Qt::WA_DeleteOnClose); ui->setupUi(this); HookWidget(ui->positionX, DSCROLL_CHANGED, SLOT(OnControlChanged())); HookWidget(ui->positionY, DSCROLL_CHANGED, SLOT(OnControlChanged())); HookWidget(ui->rotation, DSCROLL_CHANGED, SLOT(OnControlChanged())); HookWidget(ui->sizeX, DSCROLL_CHANGED, SLOT(OnControlChanged())); HookWidget(ui->sizeY, DSCROLL_CHANGED, SLOT(OnControlChanged())); HookWidget(ui->align, COMBO_CHANGED, SLOT(OnControlChanged())); HookWidget(ui->boundsType, COMBO_CHANGED, SLOT(OnBoundsType(int))); HookWidget(ui->boundsAlign, COMBO_CHANGED, SLOT(OnControlChanged())); HookWidget(ui->boundsWidth, DSCROLL_CHANGED, SLOT(OnControlChanged())); HookWidget(ui->boundsHeight, DSCROLL_CHANGED, SLOT(OnControlChanged())); OBSScene curScene = main->GetCurrentScene(); SetScene(curScene); SetItem(FindASelectedItem(curScene)); channelChangedSignal.Connect(obs_signalhandler(), "channel_change", OBSChannelChanged, this); } void OBSBasicTransform::SetScene(OBSScene scene) { transformSignal.Disconnect(); selectSignal.Disconnect(); deselectSignal.Disconnect(); removeSignal.Disconnect(); if (scene) { OBSSource source = obs_scene_getsource(scene); signal_handler_t signal = obs_source_signalhandler(source); transformSignal.Connect(signal, "item_transform", OBSSceneItemTransform, this); removeSignal.Connect(signal, "item_remove", OBSSceneItemRemoved, this); selectSignal.Connect(signal, "item_select", OBSSceneItemSelect, this); deselectSignal.Connect(signal, "item_deselect", OBSSceneItemDeselect, this); } } void OBSBasicTransform::SetItem(OBSSceneItem newItem) { QMetaObject::invokeMethod(this, "SetItemQt", Q_ARG(OBSSceneItem, OBSSceneItem(newItem))); } void OBSBasicTransform::SetItemQt(OBSSceneItem newItem) { item = newItem; if (item) RefreshControls(); setEnabled(!!item); } void OBSBasicTransform::OBSChannelChanged(void *param, calldata_t data) { OBSBasicTransform *window = reinterpret_cast(param); uint32_t channel = (uint32_t)calldata_int(data, "channel"); OBSSource source = (obs_source_t)calldata_ptr(data, "source"); if (channel == 0) { OBSScene scene = obs_scene_fromsource(source); window->SetScene(scene); if (!scene) window->SetItem(nullptr); else window->SetItem(FindASelectedItem(scene)); } } void OBSBasicTransform::OBSSceneItemTransform(void *param, calldata_t data) { OBSBasicTransform *window = reinterpret_cast(param); OBSSceneItem item = (obs_sceneitem_t)calldata_ptr(data, "item"); if (item == window->item && !window->ignoreTransformSignal) QMetaObject::invokeMethod(window, "RefreshControls"); } void OBSBasicTransform::OBSSceneItemRemoved(void *param, calldata_t data) { OBSBasicTransform *window = reinterpret_cast(param); OBSScene scene = (obs_scene_t)calldata_ptr(data, "scene"); OBSSceneItem item = (obs_sceneitem_t)calldata_ptr(data, "item"); if (item == window->item) window->SetItem(FindASelectedItem(scene)); } void OBSBasicTransform::OBSSceneItemSelect(void *param, calldata_t data) { OBSBasicTransform *window = reinterpret_cast(param); OBSSceneItem item = (obs_sceneitem_t)calldata_ptr(data, "item"); if (item != window->item) window->SetItem(item); } void OBSBasicTransform::OBSSceneItemDeselect(void *param, calldata_t data) { OBSBasicTransform *window = reinterpret_cast(param); OBSScene scene = (obs_scene_t)calldata_ptr(data, "scene"); OBSSceneItem item = (obs_sceneitem_t)calldata_ptr(data, "item"); if (item == window->item) window->SetItem(FindASelectedItem(scene)); } static const uint32_t listToAlign[] = { OBS_ALIGN_TOP | OBS_ALIGN_LEFT, OBS_ALIGN_TOP, OBS_ALIGN_TOP | OBS_ALIGN_RIGHT, OBS_ALIGN_LEFT, OBS_ALIGN_CENTER, OBS_ALIGN_RIGHT, OBS_ALIGN_BOTTOM | OBS_ALIGN_LEFT, OBS_ALIGN_BOTTOM, OBS_ALIGN_BOTTOM | OBS_ALIGN_RIGHT }; static int AlignToList(uint32_t align) { int index = 0; for (uint32_t curAlign : listToAlign) { if (curAlign == align) return index; index++; } return 0; } void OBSBasicTransform::RefreshControls() { if (!item) return; obs_sceneitem_info osi; obs_sceneitem_get_info(item, &osi); obs_source_t source = obs_sceneitem_getsource(item); float width = float(obs_source_getwidth(source)); float height = float(obs_source_getheight(source)); int alignIndex = AlignToList(osi.alignment); int boundsAlignIndex = AlignToList(osi.bounds_alignment); ignoreItemChange = true; ui->positionX->setValue(osi.pos.x); ui->positionY->setValue(osi.pos.y); ui->rotation->setValue(osi.rot); ui->sizeX->setValue(osi.scale.x * width); ui->sizeY->setValue(osi.scale.y * height); ui->align->setCurrentIndex(alignIndex); ui->boundsType->setCurrentIndex(int(osi.bounds_type)); ui->boundsAlign->setCurrentIndex(boundsAlignIndex); ui->boundsWidth->setValue(osi.bounds.x); ui->boundsHeight->setValue(osi.bounds.y); ignoreItemChange = false; } void OBSBasicTransform::OnBoundsType(int index) { if (index == -1) return; obs_bounds_type type = (obs_bounds_type)index; bool enable = (type != OBS_BOUNDS_NONE); ui->boundsAlign->setEnabled(enable); ui->boundsWidth->setEnabled(enable); ui->boundsHeight->setEnabled(enable); if (!ignoreItemChange) { obs_bounds_type lastType = obs_sceneitem_get_bounds_type(item); if (lastType == OBS_BOUNDS_NONE) { OBSSource source = obs_sceneitem_getsource(item); int width = (int)obs_source_getwidth(source); int height = (int)obs_source_getheight(source); ui->boundsWidth->setValue(width); ui->boundsHeight->setValue(height); } } OnControlChanged(); } void OBSBasicTransform::OnControlChanged() { if (ignoreItemChange) return; obs_source_t source = obs_sceneitem_getsource(item); double width = double(obs_source_getwidth(source)); double height = double(obs_source_getheight(source)); obs_sceneitem_info osi; osi.pos.x = float(ui->positionX->value()); osi.pos.y = float(ui->positionY->value()); osi.rot = float(ui->rotation->value()); osi.scale.x = float(ui->sizeX->value() / width); osi.scale.y = float(ui->sizeY->value() / height); osi.alignment = listToAlign[ui->align->currentIndex()]; osi.bounds_type = (obs_bounds_type)ui->boundsType->currentIndex(); osi.bounds_alignment = listToAlign[ui->boundsAlign->currentIndex()]; osi.bounds.x = float(ui->boundsWidth->value()); osi.bounds.y = float(ui->boundsHeight->value()); ignoreTransformSignal = true; obs_sceneitem_set_info(item, &osi); ignoreTransformSignal = false; }