#define _CRT_SECURE_NO_WARNINGS #include #include #include #include "graphics-hook.h" #include "../funchook.h" #include "d3d9-patches.hpp" typedef HRESULT (STDMETHODCALLTYPE *present_t)(IDirect3DDevice9*, CONST RECT*, CONST RECT*, HWND, CONST RGNDATA*); typedef HRESULT (STDMETHODCALLTYPE *present_ex_t)(IDirect3DDevice9*, CONST RECT*, CONST RECT*, HWND, CONST RGNDATA*, DWORD); typedef HRESULT (STDMETHODCALLTYPE *present_swap_t)(IDirect3DSwapChain9*, CONST RECT*, CONST RECT*, HWND, CONST RGNDATA*, DWORD); typedef HRESULT (STDMETHODCALLTYPE *reset_t)(IDirect3DDevice9*, D3DPRESENT_PARAMETERS*); typedef HRESULT (STDMETHODCALLTYPE *reset_ex_t)(IDirect3DDevice9*, D3DPRESENT_PARAMETERS*, D3DDISPLAYMODEEX*); typedef HRESULT (WINAPI *createfactory1_t)(REFIID, void **); static struct func_hook present; static struct func_hook present_ex; static struct func_hook present_swap; static struct func_hook reset; static struct func_hook reset_ex; struct d3d9_data { HMODULE d3d9; IDirect3DDevice9 *device; /* do not release */ uint32_t cx; uint32_t cy; D3DFORMAT d3d9_format; DXGI_FORMAT dxgi_format; bool using_shtex : 1; bool using_scale : 1; union { /* shared texture */ struct { IDirect3DSurface9 *d3d9_copytex; ID3D11Device *d3d11_device; ID3D11DeviceContext *d3d11_context; ID3D11Resource *d3d11_tex; struct shtex_data *shtex_info; HANDLE handle; int patch; }; /* shared memory */ struct { IDirect3DSurface9 *copy_surfaces[NUM_BUFFERS]; IDirect3DSurface9 *render_targets[NUM_BUFFERS]; IDirect3DQuery9 *queries[NUM_BUFFERS]; struct shmem_data *shmem_info; volatile bool issued_queries[NUM_BUFFERS]; bool texture_mapped[NUM_BUFFERS]; uint32_t pitch; int cur_tex; int copy_wait; }; }; }; static struct d3d9_data data = {}; static void d3d9_free() { capture_free(); if (data.using_shtex) { if (data.d3d11_tex) data.d3d11_tex->Release(); if (data.d3d11_context) data.d3d11_context->Release(); if (data.d3d11_device) data.d3d11_device->Release(); if (data.d3d9_copytex) data.d3d9_copytex->Release(); } else { for (size_t i = 0; i < NUM_BUFFERS; i++) { if (data.copy_surfaces[i]) { if (data.texture_mapped[i]) data.copy_surfaces[i]->UnlockRect(); data.copy_surfaces[i]->Release(); } if (data.render_targets[i]) data.render_targets[i]->Release(); if (data.queries[i]) data.queries[i]->Release(); } } memset(&data, 0, sizeof(data)); hlog("----------------- d3d9 capture freed -----------------"); } static DXGI_FORMAT d3d9_to_dxgi_format(D3DFORMAT format) { switch (format) { case D3DFMT_A2B10G10R10: return DXGI_FORMAT_R10G10B10A2_UNORM; case D3DFMT_A8R8G8B8: return DXGI_FORMAT_B8G8R8A8_UNORM; case D3DFMT_X8R8G8B8: return DXGI_FORMAT_B8G8R8X8_UNORM; } return DXGI_FORMAT_UNKNOWN; } const static D3D_FEATURE_LEVEL feature_levels[] = { D3D_FEATURE_LEVEL_11_0, D3D_FEATURE_LEVEL_10_1, D3D_FEATURE_LEVEL_10_0, D3D_FEATURE_LEVEL_9_3, }; static inline bool shex_init_d3d11() { PFN_D3D11_CREATE_DEVICE create_device; createfactory1_t create_factory; D3D_FEATURE_LEVEL level_used; IDXGIFactory *factory; IDXGIAdapter *adapter; HMODULE d3d11; HMODULE dxgi; HRESULT hr; d3d11 = load_system_library("d3d11.dll"); if (!d3d11) { hlog("d3d9_init: Failed to load D3D11"); return false; } dxgi = load_system_library("dxgi.dll"); if (!dxgi) { hlog("d3d9_init: Failed to load DXGI"); return false; } create_factory = (createfactory1_t)GetProcAddress(dxgi, "CreateDXGIFactory1"); if (!create_factory) { hlog("d3d9_init: Failed to get CreateDXGIFactory1 address"); return false; } create_device = (PFN_D3D11_CREATE_DEVICE)GetProcAddress(d3d11, "D3D11CreateDevice"); if (!create_device) { hlog("d3d9_init: Failed to get D3D11CreateDevice address"); return false; } hr = create_factory(__uuidof(IDXGIFactory1), (void**)&factory); if (FAILED(hr)) { hlog_hr("d3d9_init: Failed to create factory object", hr); return false; } hr = factory->EnumAdapters(0, &adapter); factory->Release(); if (FAILED(hr)) { hlog_hr("d3d9_init: Failed to get adapter", hr); return false; } hr = create_device(adapter, D3D_DRIVER_TYPE_UNKNOWN, nullptr, 0, feature_levels, sizeof(feature_levels) / sizeof(D3D_FEATURE_LEVEL), D3D11_SDK_VERSION, &data.d3d11_device, &level_used, &data.d3d11_context); adapter->Release(); if (FAILED(hr)) { hlog_hr("d3d9_init: Failed to create D3D11 device", hr); return false; } return true; } static inline bool d3d9_shtex_init_shtex() { IDXGIResource *res; HRESULT hr; D3D11_TEXTURE2D_DESC desc = {}; desc.Width = data.cx; desc.Height = data.cy; desc.Format = data.dxgi_format; desc.MipLevels = 1; desc.ArraySize = 1; desc.SampleDesc.Count = 1; desc.Usage = D3D11_USAGE_DEFAULT; desc.MiscFlags = D3D11_RESOURCE_MISC_SHARED; desc.BindFlags = D3D11_BIND_RENDER_TARGET | D3D11_BIND_SHADER_RESOURCE; hr = data.d3d11_device->CreateTexture2D(&desc, nullptr, (ID3D11Texture2D**)&data.d3d11_tex); if (FAILED(hr)) { hlog_hr("d3d9_shtex_init_shtex: Failed to create D3D11 texture", hr); return false; } hr = data.d3d11_tex->QueryInterface(__uuidof(IDXGIResource), (void**)&res); if (FAILED(hr)) { hlog_hr("d3d9_shtex_init_shtex: Failed to query IDXGIResource", hr); return false; } hr = res->GetSharedHandle(&data.handle); res->Release(); if (FAILED(hr)) { hlog_hr("d3d9_shtex_init_shtex: Failed to get shared handle", hr); return false; } return true; } static inline bool d3d9_shtex_init_copytex() { uint8_t *patch_addr = get_d3d9_patch_addr(data.d3d9, data.patch); uint8_t saved_data[MAX_PATCH_SIZE]; size_t patch_size = 0; IDirect3DTexture9 *tex; DWORD protect_val; HRESULT hr; if (patch_addr) { patch_size = patch[data.patch].size; VirtualProtect(patch_addr, patch_size, PAGE_EXECUTE_READWRITE, &protect_val); memcpy(saved_data, patch_addr, patch_size); memcpy(patch_addr, patch[data.patch].data, patch_size); } hr = data.device->CreateTexture(data.cx, data.cy, 1, D3DUSAGE_RENDERTARGET, data.d3d9_format, D3DPOOL_DEFAULT, &tex, &data.handle); if (patch_addr && patch_size) { memcpy(patch_addr, saved_data, patch_size); VirtualProtect(patch_addr, patch_size, protect_val, &protect_val); } if (FAILED(hr)) { hlog_hr("d3d9_shtex_init_copytex: Failed to create shared texture", hr); return false; } hr = tex->GetSurfaceLevel(0, &data.d3d9_copytex); tex->Release(); if (FAILED(hr)) { hlog_hr("d3d9_shtex_init_copytex: Failed to get surface level", hr); return false; } return true; } static bool d3d9_shtex_init(uint32_t cx, uint32_t cy, HWND window) { data.using_shtex = true; if (!shex_init_d3d11()) { return false; } if (!d3d9_shtex_init_shtex()) { return false; } if (!d3d9_shtex_init_copytex()) { return false; } if (!capture_init_shtex(&data.shtex_info, window, cx, cy, data.cx, data.cy, data.dxgi_format, false, (uintptr_t)data.handle)) { return false; } hlog("d3d9 shared texture capture successful"); return true; } static bool d3d9_shmem_init_buffers(size_t buffer) { HRESULT hr; hr = data.device->CreateOffscreenPlainSurface(data.cx, data.cy, data.d3d9_format, D3DPOOL_SYSTEMMEM, &data.copy_surfaces[buffer], nullptr); if (FAILED(hr)) { hlog_hr("d3d9_shmem_init_buffers: Failed to create surface", hr); return false; } if (buffer == 0) { D3DLOCKED_RECT rect; hr = data.copy_surfaces[buffer]->LockRect(&rect, nullptr, D3DLOCK_READONLY); if (FAILED(hr)) { hlog_hr("d3d9_shmem_init_buffers: Failed to lock " "buffer", hr); return false; } data.pitch = rect.Pitch; data.copy_surfaces[buffer]->UnlockRect(); } hr = data.device->CreateRenderTarget(data.cx, data.cy, data.d3d9_format, D3DMULTISAMPLE_NONE, 0, false, &data.render_targets[buffer], nullptr); if (FAILED(hr)) { hlog_hr("d3d9_shmem_init_buffers: Failed to create render " "target", hr); return false; } hr = data.device->CreateQuery(D3DQUERYTYPE_EVENT, &data.queries[buffer]); if (FAILED(hr)) { hlog_hr("d3d9_shmem_init_buffers: Failed to create query", hr); return false; } return true; } static bool d3d9_shmem_init(uint32_t cx, uint32_t cy, HWND window) { data.using_shtex = false; for (size_t i = 0; i < NUM_BUFFERS; i++) { if (!d3d9_shmem_init_buffers(i)) { return false; } } if (!capture_init_shmem(&data.shmem_info, window, cx, cy, data.cx, data.cy, data.pitch, data.dxgi_format, false)) { return false; } hlog("d3d9 memory capture successful"); return true; } static bool d3d9_get_swap_desc(D3DPRESENT_PARAMETERS &pp) { IDirect3DSwapChain9 *swap = nullptr; HRESULT hr; hr = data.device->GetSwapChain(0, &swap); if (FAILED(hr)) { hlog_hr("d3d9_get_swap_desc: Failed to get swap chain", hr); return false; } hr = swap->GetPresentParameters(&pp); swap->Release(); if (FAILED(hr)) { hlog_hr("d3d9_get_swap_desc: Failed to get " "presentation parameters", hr); return false; } return true; } static bool d3d9_init_format_backbuffer(uint32_t &cx, uint32_t &cy, HWND &window) { IDirect3DSurface9 *back_buffer = nullptr; D3DPRESENT_PARAMETERS pp; D3DSURFACE_DESC desc; HRESULT hr; if (!d3d9_get_swap_desc(pp)) { return false; } hr = data.device->GetRenderTarget(0, &back_buffer); if (FAILED(hr)) { return false; } hr = back_buffer->GetDesc(&desc); back_buffer->Release(); if (FAILED(hr)) { hlog_hr("d3d9_init_format_backbuffer: Failed to get " "backbuffer descriptor", hr); return false; } data.d3d9_format = desc.Format; data.dxgi_format = d3d9_to_dxgi_format(desc.Format); data.using_scale = global_hook_info->use_scale; window = pp.hDeviceWindow; cx = desc.Width; cy = desc.Height; if (data.using_scale) { data.cx = global_hook_info->cx; data.cy = global_hook_info->cy; } else { data.cx = desc.Width; data.cy = desc.Height; } return true; } static bool d3d9_init_format_swapchain(uint32_t cx, uint32_t cy, HWND window) { D3DPRESENT_PARAMETERS pp; if (!d3d9_get_swap_desc(pp)) { return false; } data.dxgi_format = d3d9_to_dxgi_format(pp.BackBufferFormat); data.d3d9_format = pp.BackBufferFormat; data.using_scale = global_hook_info->use_scale; window = pp.hDeviceWindow; cx = pp.BackBufferWidth; cy = pp.BackBufferHeight; if (data.using_scale) { data.cx = global_hook_info->cx; data.cy = global_hook_info->cy; } else { data.cx = pp.BackBufferWidth; data.cy = pp.BackBufferHeight; } return true; } static void d3d9_init(IDirect3DDevice9 *device) { IDirect3DDevice9Ex *d3d9ex = nullptr; bool success; uint32_t cx = 0; uint32_t cy = 0; HWND window = nullptr; HRESULT hr; data.d3d9 = get_system_module("d3d9.dll"); data.device = device; hr = device->QueryInterface(__uuidof(IDirect3DDevice9Ex), (void**)&d3d9ex); if (SUCCEEDED(hr)) { d3d9ex->Release(); data.patch = -1; } else { data.patch = get_d3d9_patch(data.d3d9); } if (!d3d9_init_format_backbuffer(cx, cy, window)) { if (!d3d9_init_format_swapchain(cx, cy, window)) { return; } } if (global_hook_info->force_shmem || (!d3d9ex && data.patch == -1)) { success = d3d9_shmem_init(cx, cy, window); } else { success = d3d9_shtex_init(cx, cy, window); } if (!success) d3d9_free(); } static inline HRESULT get_backbuffer(IDirect3DDevice9 *device, IDirect3DSurface9 **surface) { static bool use_backbuffer = false; static bool checked_exceptions = false; if (!checked_exceptions) { if (_strcmpi(get_process_name(), "hotd_ng.exe") == 0) use_backbuffer = true; checked_exceptions = true; } if (use_backbuffer) { return device->GetBackBuffer(0, 0, D3DBACKBUFFER_TYPE_MONO, surface); } else { return device->GetRenderTarget(0, surface); } } static inline void d3d9_shtex_capture(IDirect3DSurface9 *backbuffer) { D3DTEXTUREFILTERTYPE filter; HRESULT hr; filter = data.using_scale ? D3DTEXF_LINEAR : D3DTEXF_NONE; hr = data.device->StretchRect(backbuffer, nullptr, data.d3d9_copytex, nullptr, filter); if (FAILED(hr)) hlog_hr("d3d9_shtex_capture: StretchRect failed", hr); } static inline void d3d9_shmem_capture_queue_copy() { for (int i = 0; i < NUM_BUFFERS; i++) { IDirect3DSurface9 *target = data.copy_surfaces[i]; D3DLOCKED_RECT rect; HRESULT hr; if (!data.issued_queries[i]) { continue; } if (data.queries[i]->GetData(0, 0, 0) != S_OK) { continue; } data.issued_queries[i] = false; hr = target->LockRect(&rect, nullptr, D3DLOCK_READONLY); if (SUCCEEDED(hr)) { data.texture_mapped[i] = true; shmem_copy_data(i, rect.pBits); } break; } } static inline void d3d9_shmem_capture(IDirect3DSurface9 *backbuffer) { D3DTEXTUREFILTERTYPE filter; IDirect3DSurface9 *copy; int next_tex; HRESULT hr; d3d9_shmem_capture_queue_copy(); next_tex = (data.cur_tex == NUM_BUFFERS - 1) ? 0 : data.cur_tex + 1; filter = data.using_scale ? D3DTEXF_LINEAR : D3DTEXF_NONE; copy = data.render_targets[data.cur_tex]; hr = data.device->StretchRect(backbuffer, nullptr, copy, nullptr, filter); if (FAILED(hr)) { hlog_hr("d3d9_shmem_capture: StretchRect failed", hr); return; } if (data.copy_wait < NUM_BUFFERS - 1) { data.copy_wait++; } else { IDirect3DSurface9 *src = data.render_targets[next_tex]; IDirect3DSurface9 *dst = data.copy_surfaces[next_tex]; if (shmem_texture_data_lock(next_tex)) { dst->UnlockRect(); data.texture_mapped[next_tex] = false; shmem_texture_data_unlock(next_tex); } hr = data.device->GetRenderTargetData(src, dst); if (FAILED(hr)) { hlog_hr("d3d9_shmem_capture: GetRenderTargetData " "failed", hr); } data.queries[next_tex]->Issue(D3DISSUE_END); data.issued_queries[next_tex] = true; } data.cur_tex = next_tex; } static void d3d9_capture(IDirect3DDevice9 *device, IDirect3DSurface9 *backbuffer) { if (capture_should_stop()) { d3d9_free(); } if (capture_should_init()) { d3d9_init(device); } if (capture_ready()) { if (data.using_shtex) d3d9_shtex_capture(backbuffer); else d3d9_shmem_capture(backbuffer); } } /* this is used just in case Present calls PresentEx or vise versa. */ static int present_recurse = 0; static inline void present_begin(IDirect3DDevice9 *device, IDirect3DSurface9 *&backbuffer) { HRESULT hr; if (!present_recurse) { hr = get_backbuffer(device, &backbuffer); if (FAILED(hr)) { hlog_hr("d3d9_shmem_capture: Failed to get " "backbuffer", hr); } if (!global_hook_info->capture_overlay) { d3d9_capture(device, backbuffer); } } present_recurse++; } static inline void present_end(IDirect3DDevice9 *device, IDirect3DSurface9 *backbuffer) { present_recurse--; if (!present_recurse) { if (global_hook_info->capture_overlay) { if (!present_recurse) d3d9_capture(device, backbuffer); } if (backbuffer) backbuffer->Release(); } } static HRESULT STDMETHODCALLTYPE hook_present(IDirect3DDevice9 *device, CONST RECT *src_rect, CONST RECT *dst_rect, HWND override_window, CONST RGNDATA *dirty_region) { IDirect3DSurface9 *backbuffer = nullptr; HRESULT hr; present_begin(device, backbuffer); unhook(&present); present_t call = (present_t)present.call_addr; hr = call(device, src_rect, dst_rect, override_window, dirty_region); rehook(&present); present_end(device, backbuffer); return hr; } static HRESULT STDMETHODCALLTYPE hook_present_ex(IDirect3DDevice9 *device, CONST RECT *src_rect, CONST RECT *dst_rect, HWND override_window, CONST RGNDATA *dirty_region, DWORD flags) { IDirect3DSurface9 *backbuffer = nullptr; HRESULT hr; present_begin(device, backbuffer); unhook(&present_ex); present_ex_t call = (present_ex_t)present_ex.call_addr; hr = call(device, src_rect, dst_rect, override_window, dirty_region, flags); rehook(&present_ex); present_end(device, backbuffer); return hr; } static HRESULT STDMETHODCALLTYPE hook_present_swap(IDirect3DSwapChain9 *swap, CONST RECT *src_rect, CONST RECT *dst_rect, HWND override_window, CONST RGNDATA *dirty_region, DWORD flags) { IDirect3DSurface9 *backbuffer = nullptr; IDirect3DDevice9 *device = nullptr; HRESULT hr; if (!present_recurse) { hr = swap->GetDevice(&device); if (SUCCEEDED(hr)) { device->Release(); } } if (device) present_begin(device, backbuffer); unhook(&present_swap); present_swap_t call = (present_swap_t)present_swap.call_addr; hr = call(swap, src_rect, dst_rect, override_window, dirty_region, flags); rehook(&present_swap); if (device) present_end(device, backbuffer); return hr; } static HRESULT STDMETHODCALLTYPE hook_reset(IDirect3DDevice9 *device, D3DPRESENT_PARAMETERS *params) { HRESULT hr; if (capture_active()) d3d9_free(); unhook(&reset); reset_t call = (reset_t)reset.call_addr; hr = call(device, params); rehook(&reset); return hr; } static HRESULT STDMETHODCALLTYPE hook_reset_ex(IDirect3DDevice9 *device, D3DPRESENT_PARAMETERS *params, D3DDISPLAYMODEEX *dmex) { HRESULT hr; if (capture_active()) d3d9_free(); unhook(&reset_ex); reset_ex_t call = (reset_ex_t)reset_ex.call_addr; hr = call(device, params, dmex); rehook(&reset_ex); return hr; } bool hook_d3d9(void) { HMODULE d3d9_module = get_system_module("d3d9.dll"); void *present_addr; void *present_ex_addr; void *present_swap_addr; void *reset_addr; void *reset_ex_addr; if (!d3d9_module) { return false; } present_addr = get_offset_addr(d3d9_module, global_hook_info->offsets.d3d9.present); present_ex_addr = get_offset_addr(d3d9_module, global_hook_info->offsets.d3d9.present_ex); present_swap_addr = get_offset_addr(d3d9_module, global_hook_info->offsets.d3d9.present_swap); reset_addr = get_offset_addr(d3d9_module, global_hook_info->offsets.d3d9.reset); reset_ex_addr = get_offset_addr(d3d9_module, global_hook_info->offsets.d3d9.reset_ex); hook_init(&present, present_addr, (void*)hook_present, "IDirect3DDevice9::Present"); hook_init(&present_ex, present_ex_addr, (void*)hook_present_ex, "IDirect3DDevice9Ex::PresentEx"); hook_init(&present_swap, present_swap_addr, (void*)hook_present_swap, "IDirect3DSwapChain9::Present"); hook_init(&reset, reset_addr, (void*)hook_reset, "IDirect3DDevice9::Reset"); hook_init(&reset_ex, reset_ex_addr, (void*)hook_reset_ex, "IDirect3DDevice9Ex::ResetEx"); rehook(&reset_ex); rehook(&reset); rehook(&present_swap); rehook(&present_ex); rehook(&present); hlog("Hooked D3D9"); return true; }