/* AUTOGENERATED BY glLoadGen, DO NOT EDIT */ #include #include #include #include "glx_obs.h" #if defined(__APPLE__) #include static void* AppleGLGetProcAddress (const char *name) { static void* image = NULL; if (NULL == image) image = dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_LAZY); return (image ? dlsym(image, name) : NULL); } #define IntGetProcAddress(name) AppleGLGetProcAddress(name) #endif /* __APPLE__ */ #if defined(_WIN32) #ifdef _MSC_VER #pragma warning(disable: 4055) #pragma warning(disable: 4054) #pragma warning(disable: 4996) #endif static PROC WinGetProcAddress(const char *name) { static HMODULE glMod = NULL; PROC pFunc = wglGetProcAddress((LPCSTR)name); if (pFunc) return pFunc; if (NULL == glMod) glMod = GetModuleHandleA("OpenGL32.dll"); return (PROC)GetProcAddress(glMod, (LPCSTR)name); } #define IntGetProcAddress(name) WinGetProcAddress(name) #endif /* Linux, FreeBSD, other */ #ifndef IntGetProcAddress extern void ( * glXGetProcAddressARB (const GLubyte *procName)) (void); #define IntGetProcAddress(name) (*glXGetProcAddressARB)((const GLubyte*)name) #endif /* TODO: Need to eventually use eglGetProcAddress */ int glx_ext_AMD_gpu_association = glx_LOAD_FAILED; int glx_ext_ARB_create_context = glx_LOAD_FAILED; int glx_ext_ARB_create_context_profile = glx_LOAD_FAILED; int glx_ext_ARB_create_context_robustness = glx_LOAD_FAILED; int glx_ext_ARB_fbconfig_float = glx_LOAD_FAILED; int glx_ext_ARB_framebuffer_sRGB = glx_LOAD_FAILED; int glx_ext_ARB_get_proc_address = glx_LOAD_FAILED; int glx_ext_ARB_multisample = glx_LOAD_FAILED; int glx_ext_ARB_robustness_application_isolation = glx_LOAD_FAILED; int glx_ext_ARB_robustness_share_group_isolation = glx_LOAD_FAILED; int glx_ext_ARB_vertex_buffer_object = glx_LOAD_FAILED; int glx_ext_EXT_buffer_age = glx_LOAD_FAILED; int glx_ext_EXT_create_context_es2_profile = glx_LOAD_FAILED; int glx_ext_EXT_create_context_es_profile = glx_LOAD_FAILED; int glx_ext_EXT_fbconfig_packed_float = glx_LOAD_FAILED; int glx_ext_EXT_framebuffer_sRGB = glx_LOAD_FAILED; int glx_ext_EXT_import_context = glx_LOAD_FAILED; int glx_ext_EXT_swap_control = glx_LOAD_FAILED; int glx_ext_EXT_swap_control_tear = glx_LOAD_FAILED; int glx_ext_EXT_texture_from_pixmap = glx_LOAD_FAILED; int glx_ext_EXT_visual_info = glx_LOAD_FAILED; int glx_ext_EXT_visual_rating = glx_LOAD_FAILED; int glx_ext_INTEL_swap_event = glx_LOAD_FAILED; int glx_ext_MESA_agp_offset = glx_LOAD_FAILED; int glx_ext_MESA_copy_sub_buffer = glx_LOAD_FAILED; int glx_ext_MESA_pixmap_colormap = glx_LOAD_FAILED; int glx_ext_MESA_release_buffers = glx_LOAD_FAILED; int glx_ext_MESA_set_3dfx_mode = glx_LOAD_FAILED; int glx_ext_NV_copy_image = glx_LOAD_FAILED; int glx_ext_NV_float_buffer = glx_LOAD_FAILED; int glx_ext_NV_multisample_coverage = glx_LOAD_FAILED; int glx_ext_NV_present_video = glx_LOAD_FAILED; int glx_ext_NV_swap_group = glx_LOAD_FAILED; int glx_ext_NV_video_capture = glx_LOAD_FAILED; int glx_ext_NV_video_output = glx_LOAD_FAILED; GLXContext (CODEGEN_FUNCPTR *_ptrc_glXCreateContextAttribsARB)(Display *, GLXFBConfig, GLXContext, Bool, const int *) = NULL; static int Load_ARB_create_context(void) { int numFailed = 0; _ptrc_glXCreateContextAttribsARB = (GLXContext (CODEGEN_FUNCPTR *)(Display *, GLXFBConfig, GLXContext, Bool, const int *))IntGetProcAddress("glXCreateContextAttribsARB"); if(!_ptrc_glXCreateContextAttribsARB) numFailed++; return numFailed; } __GLXextFuncPtr (CODEGEN_FUNCPTR *_ptrc_glXGetProcAddressARB)(const GLubyte *) = NULL; static int Load_ARB_get_proc_address(void) { int numFailed = 0; _ptrc_glXGetProcAddressARB = (__GLXextFuncPtr (CODEGEN_FUNCPTR *)(const GLubyte *))IntGetProcAddress("glXGetProcAddressARB"); if(!_ptrc_glXGetProcAddressARB) numFailed++; return numFailed; } void (CODEGEN_FUNCPTR *_ptrc_glXFreeContextEXT)(Display *, GLXContext) = NULL; GLXContextID (CODEGEN_FUNCPTR *_ptrc_glXGetContextIDEXT)(const GLXContext) = NULL; Display * (CODEGEN_FUNCPTR *_ptrc_glXGetCurrentDisplayEXT)(void) = NULL; GLXContext (CODEGEN_FUNCPTR *_ptrc_glXImportContextEXT)(Display *, GLXContextID) = NULL; int (CODEGEN_FUNCPTR *_ptrc_glXQueryContextInfoEXT)(Display *, GLXContext, int, int *) = NULL; static int Load_EXT_import_context(void) { int numFailed = 0; _ptrc_glXFreeContextEXT = (void (CODEGEN_FUNCPTR *)(Display *, GLXContext))IntGetProcAddress("glXFreeContextEXT"); if(!_ptrc_glXFreeContextEXT) numFailed++; _ptrc_glXGetContextIDEXT = (GLXContextID (CODEGEN_FUNCPTR *)(const GLXContext))IntGetProcAddress("glXGetContextIDEXT"); if(!_ptrc_glXGetContextIDEXT) numFailed++; _ptrc_glXGetCurrentDisplayEXT = (Display * (CODEGEN_FUNCPTR *)(void))IntGetProcAddress("glXGetCurrentDisplayEXT"); if(!_ptrc_glXGetCurrentDisplayEXT) numFailed++; _ptrc_glXImportContextEXT = (GLXContext (CODEGEN_FUNCPTR *)(Display *, GLXContextID))IntGetProcAddress("glXImportContextEXT"); if(!_ptrc_glXImportContextEXT) numFailed++; _ptrc_glXQueryContextInfoEXT = (int (CODEGEN_FUNCPTR *)(Display *, GLXContext, int, int *))IntGetProcAddress("glXQueryContextInfoEXT"); if(!_ptrc_glXQueryContextInfoEXT) numFailed++; return numFailed; } void (CODEGEN_FUNCPTR *_ptrc_glXSwapIntervalEXT)(Display *, GLXDrawable, int) = NULL; static int Load_EXT_swap_control(void) { int numFailed = 0; _ptrc_glXSwapIntervalEXT = (void (CODEGEN_FUNCPTR *)(Display *, GLXDrawable, int))IntGetProcAddress("glXSwapIntervalEXT"); if(!_ptrc_glXSwapIntervalEXT) numFailed++; return numFailed; } void (CODEGEN_FUNCPTR *_ptrc_glXBindTexImageEXT)(Display *, GLXDrawable, int, const int *) = NULL; void (CODEGEN_FUNCPTR *_ptrc_glXReleaseTexImageEXT)(Display *, GLXDrawable, int) = NULL; static int Load_EXT_texture_from_pixmap(void) { int numFailed = 0; _ptrc_glXBindTexImageEXT = (void (CODEGEN_FUNCPTR *)(Display *, GLXDrawable, int, const int *))IntGetProcAddress("glXBindTexImageEXT"); if(!_ptrc_glXBindTexImageEXT) numFailed++; _ptrc_glXReleaseTexImageEXT = (void (CODEGEN_FUNCPTR *)(Display *, GLXDrawable, int))IntGetProcAddress("glXReleaseTexImageEXT"); if(!_ptrc_glXReleaseTexImageEXT) numFailed++; return numFailed; } unsigned int (CODEGEN_FUNCPTR *_ptrc_glXGetAGPOffsetMESA)(const void *) = NULL; static int Load_MESA_agp_offset(void) { int numFailed = 0; _ptrc_glXGetAGPOffsetMESA = (unsigned int (CODEGEN_FUNCPTR *)(const void *))IntGetProcAddress("glXGetAGPOffsetMESA"); if(!_ptrc_glXGetAGPOffsetMESA) numFailed++; return numFailed; } void (CODEGEN_FUNCPTR *_ptrc_glXCopySubBufferMESA)(Display *, GLXDrawable, int, int, int, int) = NULL; static int Load_MESA_copy_sub_buffer(void) { int numFailed = 0; _ptrc_glXCopySubBufferMESA = (void (CODEGEN_FUNCPTR *)(Display *, GLXDrawable, int, int, int, int))IntGetProcAddress("glXCopySubBufferMESA"); if(!_ptrc_glXCopySubBufferMESA) numFailed++; return numFailed; } GLXPixmap (CODEGEN_FUNCPTR *_ptrc_glXCreateGLXPixmapMESA)(Display *, XVisualInfo *, Pixmap, Colormap) = NULL; static int Load_MESA_pixmap_colormap(void) { int numFailed = 0; _ptrc_glXCreateGLXPixmapMESA = (GLXPixmap (CODEGEN_FUNCPTR *)(Display *, XVisualInfo *, Pixmap, Colormap))IntGetProcAddress("glXCreateGLXPixmapMESA"); if(!_ptrc_glXCreateGLXPixmapMESA) numFailed++; return numFailed; } Bool (CODEGEN_FUNCPTR *_ptrc_glXReleaseBuffersMESA)(Display *, GLXDrawable) = NULL; static int Load_MESA_release_buffers(void) { int numFailed = 0; _ptrc_glXReleaseBuffersMESA = (Bool (CODEGEN_FUNCPTR *)(Display *, GLXDrawable))IntGetProcAddress("glXReleaseBuffersMESA"); if(!_ptrc_glXReleaseBuffersMESA) numFailed++; return numFailed; } Bool (CODEGEN_FUNCPTR *_ptrc_glXSet3DfxModeMESA)(int) = NULL; static int Load_MESA_set_3dfx_mode(void) { int numFailed = 0; _ptrc_glXSet3DfxModeMESA = (Bool (CODEGEN_FUNCPTR *)(int))IntGetProcAddress("glXSet3DfxModeMESA"); if(!_ptrc_glXSet3DfxModeMESA) numFailed++; return numFailed; } void (CODEGEN_FUNCPTR *_ptrc_glXCopyImageSubDataNV)(Display *, GLXContext, GLuint, GLenum, GLint, GLint, GLint, GLint, GLXContext, GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei) = NULL; static int Load_NV_copy_image(void) { int numFailed = 0; _ptrc_glXCopyImageSubDataNV = (void (CODEGEN_FUNCPTR *)(Display *, GLXContext, GLuint, GLenum, GLint, GLint, GLint, GLint, GLXContext, GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei))IntGetProcAddress("glXCopyImageSubDataNV"); if(!_ptrc_glXCopyImageSubDataNV) numFailed++; return numFailed; } int (CODEGEN_FUNCPTR *_ptrc_glXBindVideoDeviceNV)(Display *, unsigned int, unsigned int, const int *) = NULL; unsigned int * (CODEGEN_FUNCPTR *_ptrc_glXEnumerateVideoDevicesNV)(Display *, int, int *) = NULL; static int Load_NV_present_video(void) { int numFailed = 0; _ptrc_glXBindVideoDeviceNV = (int (CODEGEN_FUNCPTR *)(Display *, unsigned int, unsigned int, const int *))IntGetProcAddress("glXBindVideoDeviceNV"); if(!_ptrc_glXBindVideoDeviceNV) numFailed++; _ptrc_glXEnumerateVideoDevicesNV = (unsigned int * (CODEGEN_FUNCPTR *)(Display *, int, int *))IntGetProcAddress("glXEnumerateVideoDevicesNV"); if(!_ptrc_glXEnumerateVideoDevicesNV) numFailed++; return numFailed; } Bool (CODEGEN_FUNCPTR *_ptrc_glXBindSwapBarrierNV)(Display *, GLuint, GLuint) = NULL; Bool (CODEGEN_FUNCPTR *_ptrc_glXJoinSwapGroupNV)(Display *, GLXDrawable, GLuint) = NULL; Bool (CODEGEN_FUNCPTR *_ptrc_glXQueryFrameCountNV)(Display *, int, GLuint *) = NULL; Bool (CODEGEN_FUNCPTR *_ptrc_glXQueryMaxSwapGroupsNV)(Display *, int, GLuint *, GLuint *) = NULL; Bool (CODEGEN_FUNCPTR *_ptrc_glXQuerySwapGroupNV)(Display *, GLXDrawable, GLuint *, GLuint *) = NULL; Bool (CODEGEN_FUNCPTR *_ptrc_glXResetFrameCountNV)(Display *, int) = NULL; static int Load_NV_swap_group(void) { int numFailed = 0; _ptrc_glXBindSwapBarrierNV = (Bool (CODEGEN_FUNCPTR *)(Display *, GLuint, GLuint))IntGetProcAddress("glXBindSwapBarrierNV"); if(!_ptrc_glXBindSwapBarrierNV) numFailed++; _ptrc_glXJoinSwapGroupNV = (Bool (CODEGEN_FUNCPTR *)(Display *, GLXDrawable, GLuint))IntGetProcAddress("glXJoinSwapGroupNV"); if(!_ptrc_glXJoinSwapGroupNV) numFailed++; _ptrc_glXQueryFrameCountNV = (Bool (CODEGEN_FUNCPTR *)(Display *, int, GLuint *))IntGetProcAddress("glXQueryFrameCountNV"); if(!_ptrc_glXQueryFrameCountNV) numFailed++; _ptrc_glXQueryMaxSwapGroupsNV = (Bool (CODEGEN_FUNCPTR *)(Display *, int, GLuint *, GLuint *))IntGetProcAddress("glXQueryMaxSwapGroupsNV"); if(!_ptrc_glXQueryMaxSwapGroupsNV) numFailed++; _ptrc_glXQuerySwapGroupNV = (Bool (CODEGEN_FUNCPTR *)(Display *, GLXDrawable, GLuint *, GLuint *))IntGetProcAddress("glXQuerySwapGroupNV"); if(!_ptrc_glXQuerySwapGroupNV) numFailed++; _ptrc_glXResetFrameCountNV = (Bool (CODEGEN_FUNCPTR *)(Display *, int))IntGetProcAddress("glXResetFrameCountNV"); if(!_ptrc_glXResetFrameCountNV) numFailed++; return numFailed; } int (CODEGEN_FUNCPTR *_ptrc_glXBindVideoCaptureDeviceNV)(Display *, unsigned int, GLXVideoCaptureDeviceNV) = NULL; GLXVideoCaptureDeviceNV * (CODEGEN_FUNCPTR *_ptrc_glXEnumerateVideoCaptureDevicesNV)(Display *, int, int *) = NULL; void (CODEGEN_FUNCPTR *_ptrc_glXLockVideoCaptureDeviceNV)(Display *, GLXVideoCaptureDeviceNV) = NULL; int (CODEGEN_FUNCPTR *_ptrc_glXQueryVideoCaptureDeviceNV)(Display *, GLXVideoCaptureDeviceNV, int, int *) = NULL; void (CODEGEN_FUNCPTR *_ptrc_glXReleaseVideoCaptureDeviceNV)(Display *, GLXVideoCaptureDeviceNV) = NULL; static int Load_NV_video_capture(void) { int numFailed = 0; _ptrc_glXBindVideoCaptureDeviceNV = (int (CODEGEN_FUNCPTR *)(Display *, unsigned int, GLXVideoCaptureDeviceNV))IntGetProcAddress("glXBindVideoCaptureDeviceNV"); if(!_ptrc_glXBindVideoCaptureDeviceNV) numFailed++; _ptrc_glXEnumerateVideoCaptureDevicesNV = (GLXVideoCaptureDeviceNV * (CODEGEN_FUNCPTR *)(Display *, int, int *))IntGetProcAddress("glXEnumerateVideoCaptureDevicesNV"); if(!_ptrc_glXEnumerateVideoCaptureDevicesNV) numFailed++; _ptrc_glXLockVideoCaptureDeviceNV = (void (CODEGEN_FUNCPTR *)(Display *, GLXVideoCaptureDeviceNV))IntGetProcAddress("glXLockVideoCaptureDeviceNV"); if(!_ptrc_glXLockVideoCaptureDeviceNV) numFailed++; _ptrc_glXQueryVideoCaptureDeviceNV = (int (CODEGEN_FUNCPTR *)(Display *, GLXVideoCaptureDeviceNV, int, int *))IntGetProcAddress("glXQueryVideoCaptureDeviceNV"); if(!_ptrc_glXQueryVideoCaptureDeviceNV) numFailed++; _ptrc_glXReleaseVideoCaptureDeviceNV = (void (CODEGEN_FUNCPTR *)(Display *, GLXVideoCaptureDeviceNV))IntGetProcAddress("glXReleaseVideoCaptureDeviceNV"); if(!_ptrc_glXReleaseVideoCaptureDeviceNV) numFailed++; return numFailed; } int (CODEGEN_FUNCPTR *_ptrc_glXBindVideoImageNV)(Display *, GLXVideoDeviceNV, GLXPbuffer, int) = NULL; int (CODEGEN_FUNCPTR *_ptrc_glXGetVideoDeviceNV)(Display *, int, int, GLXVideoDeviceNV *) = NULL; int (CODEGEN_FUNCPTR *_ptrc_glXGetVideoInfoNV)(Display *, int, GLXVideoDeviceNV, unsigned long *, unsigned long *) = NULL; int (CODEGEN_FUNCPTR *_ptrc_glXReleaseVideoDeviceNV)(Display *, int, GLXVideoDeviceNV) = NULL; int (CODEGEN_FUNCPTR *_ptrc_glXReleaseVideoImageNV)(Display *, GLXPbuffer) = NULL; int (CODEGEN_FUNCPTR *_ptrc_glXSendPbufferToVideoNV)(Display *, GLXPbuffer, int, unsigned long *, GLboolean) = NULL; static int Load_NV_video_output(void) { int numFailed = 0; _ptrc_glXBindVideoImageNV = (int (CODEGEN_FUNCPTR *)(Display *, GLXVideoDeviceNV, GLXPbuffer, int))IntGetProcAddress("glXBindVideoImageNV"); if(!_ptrc_glXBindVideoImageNV) numFailed++; _ptrc_glXGetVideoDeviceNV = (int (CODEGEN_FUNCPTR *)(Display *, int, int, GLXVideoDeviceNV *))IntGetProcAddress("glXGetVideoDeviceNV"); if(!_ptrc_glXGetVideoDeviceNV) numFailed++; _ptrc_glXGetVideoInfoNV = (int (CODEGEN_FUNCPTR *)(Display *, int, GLXVideoDeviceNV, unsigned long *, unsigned long *))IntGetProcAddress("glXGetVideoInfoNV"); if(!_ptrc_glXGetVideoInfoNV) numFailed++; _ptrc_glXReleaseVideoDeviceNV = (int (CODEGEN_FUNCPTR *)(Display *, int, GLXVideoDeviceNV))IntGetProcAddress("glXReleaseVideoDeviceNV"); if(!_ptrc_glXReleaseVideoDeviceNV) numFailed++; _ptrc_glXReleaseVideoImageNV = (int (CODEGEN_FUNCPTR *)(Display *, GLXPbuffer))IntGetProcAddress("glXReleaseVideoImageNV"); if(!_ptrc_glXReleaseVideoImageNV) numFailed++; _ptrc_glXSendPbufferToVideoNV = (int (CODEGEN_FUNCPTR *)(Display *, GLXPbuffer, int, unsigned long *, GLboolean))IntGetProcAddress("glXSendPbufferToVideoNV"); if(!_ptrc_glXSendPbufferToVideoNV) numFailed++; return numFailed; } typedef int (*PFN_LOADFUNCPOINTERS)(void); typedef struct glx_StrToExtMap_s { const char *extensionName; int *extensionVariable; PFN_LOADFUNCPOINTERS LoadExtension; } glx_StrToExtMap; static glx_StrToExtMap ExtensionMap[35] = { {"GLX_AMD_gpu_association", &glx_ext_AMD_gpu_association, NULL}, {"GLX_ARB_create_context", &glx_ext_ARB_create_context, Load_ARB_create_context}, {"GLX_ARB_create_context_profile", &glx_ext_ARB_create_context_profile, NULL}, {"GLX_ARB_create_context_robustness", &glx_ext_ARB_create_context_robustness, NULL}, {"GLX_ARB_fbconfig_float", &glx_ext_ARB_fbconfig_float, NULL}, {"GLX_ARB_framebuffer_sRGB", &glx_ext_ARB_framebuffer_sRGB, NULL}, {"GLX_ARB_get_proc_address", &glx_ext_ARB_get_proc_address, Load_ARB_get_proc_address}, {"GLX_ARB_multisample", &glx_ext_ARB_multisample, NULL}, {"GLX_ARB_robustness_application_isolation", &glx_ext_ARB_robustness_application_isolation, NULL}, {"GLX_ARB_robustness_share_group_isolation", &glx_ext_ARB_robustness_share_group_isolation, NULL}, {"GLX_ARB_vertex_buffer_object", &glx_ext_ARB_vertex_buffer_object, NULL}, {"GLX_EXT_buffer_age", &glx_ext_EXT_buffer_age, NULL}, {"GLX_EXT_create_context_es2_profile", &glx_ext_EXT_create_context_es2_profile, NULL}, {"GLX_EXT_create_context_es_profile", &glx_ext_EXT_create_context_es_profile, NULL}, {"GLX_EXT_fbconfig_packed_float", &glx_ext_EXT_fbconfig_packed_float, NULL}, {"GLX_EXT_framebuffer_sRGB", &glx_ext_EXT_framebuffer_sRGB, NULL}, {"GLX_EXT_import_context", &glx_ext_EXT_import_context, Load_EXT_import_context}, {"GLX_EXT_swap_control", &glx_ext_EXT_swap_control, Load_EXT_swap_control}, {"GLX_EXT_swap_control_tear", &glx_ext_EXT_swap_control_tear, NULL}, {"GLX_EXT_texture_from_pixmap", &glx_ext_EXT_texture_from_pixmap, Load_EXT_texture_from_pixmap}, {"GLX_EXT_visual_info", &glx_ext_EXT_visual_info, NULL}, {"GLX_EXT_visual_rating", &glx_ext_EXT_visual_rating, NULL}, {"GLX_INTEL_swap_event", &glx_ext_INTEL_swap_event, NULL}, {"GLX_MESA_agp_offset", &glx_ext_MESA_agp_offset, Load_MESA_agp_offset}, {"GLX_MESA_copy_sub_buffer", &glx_ext_MESA_copy_sub_buffer, Load_MESA_copy_sub_buffer}, {"GLX_MESA_pixmap_colormap", &glx_ext_MESA_pixmap_colormap, Load_MESA_pixmap_colormap}, {"GLX_MESA_release_buffers", &glx_ext_MESA_release_buffers, Load_MESA_release_buffers}, {"GLX_MESA_set_3dfx_mode", &glx_ext_MESA_set_3dfx_mode, Load_MESA_set_3dfx_mode}, {"GLX_NV_copy_image", &glx_ext_NV_copy_image, Load_NV_copy_image}, {"GLX_NV_float_buffer", &glx_ext_NV_float_buffer, NULL}, {"GLX_NV_multisample_coverage", &glx_ext_NV_multisample_coverage, NULL}, {"GLX_NV_present_video", &glx_ext_NV_present_video, Load_NV_present_video}, {"GLX_NV_swap_group", &glx_ext_NV_swap_group, Load_NV_swap_group}, {"GLX_NV_video_capture", &glx_ext_NV_video_capture, Load_NV_video_capture}, {"GLX_NV_video_output", &glx_ext_NV_video_output, Load_NV_video_output}, }; static int g_extensionMapSize = 35; static glx_StrToExtMap *FindExtEntry(const char *extensionName) { int loop; glx_StrToExtMap *currLoc = ExtensionMap; for(loop = 0; loop < g_extensionMapSize; ++loop, ++currLoc) { if(strcmp(extensionName, currLoc->extensionName) == 0) return currLoc; } return NULL; } static void ClearExtensionVars(void) { glx_ext_AMD_gpu_association = glx_LOAD_FAILED; glx_ext_ARB_create_context = glx_LOAD_FAILED; glx_ext_ARB_create_context_profile = glx_LOAD_FAILED; glx_ext_ARB_create_context_robustness = glx_LOAD_FAILED; glx_ext_ARB_fbconfig_float = glx_LOAD_FAILED; glx_ext_ARB_framebuffer_sRGB = glx_LOAD_FAILED; glx_ext_ARB_get_proc_address = glx_LOAD_FAILED; glx_ext_ARB_multisample = glx_LOAD_FAILED; glx_ext_ARB_robustness_application_isolation = glx_LOAD_FAILED; glx_ext_ARB_robustness_share_group_isolation = glx_LOAD_FAILED; glx_ext_ARB_vertex_buffer_object = glx_LOAD_FAILED; glx_ext_EXT_buffer_age = glx_LOAD_FAILED; glx_ext_EXT_create_context_es2_profile = glx_LOAD_FAILED; glx_ext_EXT_create_context_es_profile = glx_LOAD_FAILED; glx_ext_EXT_fbconfig_packed_float = glx_LOAD_FAILED; glx_ext_EXT_framebuffer_sRGB = glx_LOAD_FAILED; glx_ext_EXT_import_context = glx_LOAD_FAILED; glx_ext_EXT_swap_control = glx_LOAD_FAILED; glx_ext_EXT_swap_control_tear = glx_LOAD_FAILED; glx_ext_EXT_texture_from_pixmap = glx_LOAD_FAILED; glx_ext_EXT_visual_info = glx_LOAD_FAILED; glx_ext_EXT_visual_rating = glx_LOAD_FAILED; glx_ext_INTEL_swap_event = glx_LOAD_FAILED; glx_ext_MESA_agp_offset = glx_LOAD_FAILED; glx_ext_MESA_copy_sub_buffer = glx_LOAD_FAILED; glx_ext_MESA_pixmap_colormap = glx_LOAD_FAILED; glx_ext_MESA_release_buffers = glx_LOAD_FAILED; glx_ext_MESA_set_3dfx_mode = glx_LOAD_FAILED; glx_ext_NV_copy_image = glx_LOAD_FAILED; glx_ext_NV_float_buffer = glx_LOAD_FAILED; glx_ext_NV_multisample_coverage = glx_LOAD_FAILED; glx_ext_NV_present_video = glx_LOAD_FAILED; glx_ext_NV_swap_group = glx_LOAD_FAILED; glx_ext_NV_video_capture = glx_LOAD_FAILED; glx_ext_NV_video_output = glx_LOAD_FAILED; } static void LoadExtByName(const char *extensionName) { glx_StrToExtMap *entry = NULL; entry = FindExtEntry(extensionName); if(entry) { if(entry->LoadExtension) { int numFailed = entry->LoadExtension(); if(numFailed == 0) { *(entry->extensionVariable) = glx_LOAD_SUCCEEDED; } else { *(entry->extensionVariable) = glx_LOAD_SUCCEEDED + numFailed; } } else { *(entry->extensionVariable) = glx_LOAD_SUCCEEDED; } } } static void ProcExtsFromExtString(const char *strExtList) { size_t iExtListLen = strlen(strExtList); const char *strExtListEnd = strExtList + iExtListLen; const char *strCurrPos = strExtList; char strWorkBuff[256]; while(*strCurrPos) { /*Get the extension at our position.*/ int iStrLen = 0; const char *strEndStr = strchr(strCurrPos, ' '); int iStop = 0; if(strEndStr == NULL) { strEndStr = strExtListEnd; iStop = 1; } iStrLen = (int)((ptrdiff_t)strEndStr - (ptrdiff_t)strCurrPos); if(iStrLen > 255) return; strncpy(strWorkBuff, strCurrPos, iStrLen); strWorkBuff[iStrLen] = '\0'; LoadExtByName(strWorkBuff); strCurrPos = strEndStr + 1; if(iStop) break; } } int glx_LoadFunctions(Display *display, int screen) { ClearExtensionVars(); ProcExtsFromExtString((const char *)glXQueryExtensionsString(display, screen)); return glx_LOAD_SUCCEEDED; }