#include "common_directx9.h" #include "device_directx9.h" #include #include #include #include #include #define D3DFMT_NV12 (D3DFORMAT) MAKEFOURCC('N', 'V', '1', '2') #define D3DFMT_YV12 (D3DFORMAT) MAKEFOURCC('Y', 'V', '1', '2') #define D3DFMT_P010 (D3DFORMAT) MAKEFOURCC('P', '0', '1', '0') #define MSDK_SAFE_FREE(X) \ { \ if (X) { \ free(X); \ X = NULL; \ } \ } std::map dx9_allocResponses; std::map dx9_allocDecodeResponses; std::map dx9_allocDecodeRefCount; CComPtr m_manager; CComPtr m_decoderService; CComPtr m_processorService; HANDLE m_hDecoder; HANDLE m_hProcessor; DWORD m_surfaceUsage; CD3D9Device *g_hwdevice; const struct { mfxIMPL impl; // actual implementation mfxU32 adapterID; // device adapter number } implTypes[] = {{MFX_IMPL_HARDWARE, 0}, {MFX_IMPL_HARDWARE2, 1}, {MFX_IMPL_HARDWARE3, 2}, {MFX_IMPL_HARDWARE4, 3}}; struct mfxAllocatorParams { virtual ~mfxAllocatorParams(){}; }; struct D3DAllocatorParams : mfxAllocatorParams { IDirect3DDeviceManager9 *pManager; DWORD surfaceUsage; D3DAllocatorParams() : pManager(), surfaceUsage() {} }; mfxStatus DX9_Alloc_Init(D3DAllocatorParams *pParams) { D3DAllocatorParams *pd3dParams = 0; pd3dParams = dynamic_cast(pParams); if (!pd3dParams) return MFX_ERR_NOT_INITIALIZED; m_manager = pd3dParams->pManager; m_surfaceUsage = pd3dParams->surfaceUsage; return MFX_ERR_NONE; } mfxStatus DX9_CreateHWDevice(mfxSession session, mfxHDL *deviceHandle, HWND, bool) { mfxStatus result; g_hwdevice = new CD3D9Device; mfxU32 adapterNum = 0; mfxIMPL impl; MFXQueryIMPL(session, &impl); mfxIMPL baseImpl = MFX_IMPL_BASETYPE( impl); // Extract Media SDK base implementation type // get corresponding adapter number for (mfxU8 i = 0; i < sizeof(implTypes) / sizeof(implTypes[0]); i++) { if (implTypes[i].impl == baseImpl) { adapterNum = implTypes[i].adapterID; break; } } POINT point = {0, 0}; HWND window = WindowFromPoint(point); result = g_hwdevice->Init(window, 0, adapterNum); if (result != MFX_ERR_NONE) { return result; } g_hwdevice->GetHandle(MFX_HANDLE_D3D9_DEVICE_MANAGER, deviceHandle); D3DAllocatorParams dx9_allocParam; dx9_allocParam.pManager = reinterpret_cast(*deviceHandle); DX9_Alloc_Init(&dx9_allocParam); return MFX_ERR_NONE; } void DX9_CleanupHWDevice() { if (g_hwdevice) { // g_hwdevice->Close(); delete g_hwdevice; g_hwdevice = NULL; } if (m_manager && m_hDecoder) { m_manager->CloseDeviceHandle(m_hDecoder); m_manager = NULL; m_hDecoder = NULL; } if (m_manager && m_hProcessor) { m_manager->CloseDeviceHandle(m_hProcessor); m_manager = NULL; m_hProcessor = NULL; } if (m_decoderService) { // delete m_decoderService; m_decoderService = NULL; } if (m_processorService) { // delete m_processorService; m_processorService = NULL; } } D3DFORMAT ConvertMfxFourccToD3dFormat(mfxU32 fourcc) { switch (fourcc) { case MFX_FOURCC_NV12: return D3DFMT_NV12; case MFX_FOURCC_YV12: return D3DFMT_YV12; case MFX_FOURCC_YUY2: return D3DFMT_YUY2; case MFX_FOURCC_RGB3: return D3DFMT_R8G8B8; case MFX_FOURCC_RGB4: return D3DFMT_A8R8G8B8; case MFX_FOURCC_P8: return D3DFMT_P8; case MFX_FOURCC_P010: return D3DFMT_P010; case MFX_FOURCC_A2RGB10: return D3DFMT_A2R10G10B10; default: return D3DFMT_UNKNOWN; } } mfxStatus dx9_simple_lock(mfxHDL pthis, mfxMemId mid, mfxFrameData *ptr) { pthis; // To suppress warning for this unused parameter if (!ptr || !mid) return MFX_ERR_NULL_PTR; mfxHDLPair *dxmid = (mfxHDLPair *)mid; IDirect3DSurface9 *pSurface = static_cast(dxmid->first); if (pSurface == 0) return MFX_ERR_INVALID_HANDLE; D3DSURFACE_DESC desc; HRESULT hr = pSurface->GetDesc(&desc); if (FAILED(hr)) return MFX_ERR_LOCK_MEMORY; if (desc.Format != D3DFMT_NV12 && desc.Format != D3DFMT_YV12 && desc.Format != D3DFMT_YUY2 && desc.Format != D3DFMT_R8G8B8 && desc.Format != D3DFMT_A8R8G8B8 && desc.Format != D3DFMT_P8 && desc.Format != D3DFMT_P010 && desc.Format != D3DFMT_A2R10G10B10) return MFX_ERR_LOCK_MEMORY; D3DLOCKED_RECT locked; hr = pSurface->LockRect(&locked, 0, D3DLOCK_NOSYSLOCK); if (FAILED(hr)) return MFX_ERR_LOCK_MEMORY; switch ((DWORD)desc.Format) { case D3DFMT_NV12: ptr->Pitch = (mfxU16)locked.Pitch; ptr->Y = (mfxU8 *)locked.pBits; ptr->U = (mfxU8 *)locked.pBits + desc.Height * locked.Pitch; ptr->V = ptr->U + 1; break; case D3DFMT_YV12: ptr->Pitch = (mfxU16)locked.Pitch; ptr->Y = (mfxU8 *)locked.pBits; ptr->V = ptr->Y + desc.Height * locked.Pitch; ptr->U = ptr->V + (desc.Height * locked.Pitch) / 4; break; case D3DFMT_YUY2: ptr->Pitch = (mfxU16)locked.Pitch; ptr->Y = (mfxU8 *)locked.pBits; ptr->U = ptr->Y + 1; ptr->V = ptr->Y + 3; break; case D3DFMT_R8G8B8: ptr->Pitch = (mfxU16)locked.Pitch; ptr->B = (mfxU8 *)locked.pBits; ptr->G = ptr->B + 1; ptr->R = ptr->B + 2; break; case D3DFMT_A8R8G8B8: case D3DFMT_A2R10G10B10: ptr->Pitch = (mfxU16)locked.Pitch; ptr->B = (mfxU8 *)locked.pBits; ptr->G = ptr->B + 1; ptr->R = ptr->B + 2; ptr->A = ptr->B + 3; break; case D3DFMT_P8: ptr->Pitch = (mfxU16)locked.Pitch; ptr->Y = (mfxU8 *)locked.pBits; ptr->U = 0; ptr->V = 0; break; case D3DFMT_P010: ptr->PitchHigh = (mfxU16)(locked.Pitch / (1 << 16)); ptr->PitchLow = (mfxU16)(locked.Pitch % (1 << 16)); ptr->Y = (mfxU8 *)locked.pBits; ptr->U = (mfxU8 *)locked.pBits + desc.Height * locked.Pitch; ptr->V = ptr->U + 1; break; } return MFX_ERR_NONE; } mfxStatus dx9_simple_unlock(mfxHDL, mfxMemId mid, mfxFrameData *ptr) { if (!mid) return MFX_ERR_NULL_PTR; mfxHDLPair *dxmid = (mfxHDLPair *)mid; IDirect3DSurface9 *pSurface = static_cast(dxmid->first); if (pSurface == 0) return MFX_ERR_INVALID_HANDLE; pSurface->UnlockRect(); if (NULL != ptr) { ptr->Pitch = 0; ptr->Y = 0; ptr->U = 0; ptr->V = 0; } return MFX_ERR_NONE; } mfxStatus dx9_simple_gethdl(mfxHDL, mfxMemId mid, mfxHDL *handle) { if (!mid || !handle) return MFX_ERR_NULL_PTR; mfxHDLPair *dxMid = (mfxHDLPair *)mid; *handle = dxMid->first; return MFX_ERR_NONE; } mfxStatus _dx9_simple_free(mfxFrameAllocResponse *response) { if (!response) return MFX_ERR_NULL_PTR; mfxStatus sts = MFX_ERR_NONE; if (response->mids) { for (mfxU32 i = 0; i < response->NumFrameActual; i++) { if (response->mids[i]) { mfxHDLPair *dxMids = (mfxHDLPair *)response->mids[i]; static_cast(dxMids->first) ->Release(); } } MSDK_SAFE_FREE(response->mids[0]); } MSDK_SAFE_FREE(response->mids); return sts; } mfxStatus dx9_simple_free(mfxHDL pthis, mfxFrameAllocResponse *response) { if (NULL == response) return MFX_ERR_NULL_PTR; if (dx9_allocResponses.find(response->mids) == dx9_allocResponses.end()) { // Decode free response handling if (--dx9_allocDecodeRefCount[pthis] == 0) { _dx9_simple_free(response); dx9_allocDecodeResponses.erase(pthis); dx9_allocDecodeRefCount.erase(pthis); } } else { // Encode and VPP free response handling dx9_allocResponses.erase(response->mids); _dx9_simple_free(response); } return MFX_ERR_NONE; } mfxStatus _dx9_simple_alloc(mfxFrameAllocRequest *request, mfxFrameAllocResponse *response) { HRESULT hr; MSDK_CHECK_POINTER(request, MFX_ERR_NULL_PTR); if (request->NumFrameSuggested == 0) return MFX_ERR_UNKNOWN; D3DFORMAT format = ConvertMfxFourccToD3dFormat(request->Info.FourCC); if (format == D3DFMT_UNKNOWN) return MFX_ERR_UNSUPPORTED; DWORD target; if (MFX_MEMTYPE_DXVA2_DECODER_TARGET & request->Type) { target = DXVA2_VideoDecoderRenderTarget; } else if (MFX_MEMTYPE_DXVA2_PROCESSOR_TARGET & request->Type) { target = DXVA2_VideoProcessorRenderTarget; } else return MFX_ERR_UNSUPPORTED; IDirectXVideoAccelerationService *videoService = NULL; if (target == DXVA2_VideoProcessorRenderTarget) { if (!m_hProcessor) { hr = m_manager->OpenDeviceHandle(&m_hProcessor); if (FAILED(hr)) return MFX_ERR_MEMORY_ALLOC; hr = m_manager->GetVideoService( m_hProcessor, IID_IDirectXVideoProcessorService, (void **)&m_processorService); if (FAILED(hr)) return MFX_ERR_MEMORY_ALLOC; } videoService = m_processorService; } else { if (!m_hDecoder) { hr = m_manager->OpenDeviceHandle(&m_hDecoder); if (FAILED(hr)) return MFX_ERR_MEMORY_ALLOC; hr = m_manager->GetVideoService( m_hDecoder, IID_IDirectXVideoDecoderService, (void **)&m_decoderService); if (FAILED(hr)) return MFX_ERR_MEMORY_ALLOC; } videoService = m_decoderService; } mfxHDLPair *dxMids = NULL, **dxMidPtrs = NULL; dxMids = (mfxHDLPair *)calloc(request->NumFrameSuggested, sizeof(mfxHDLPair)); dxMidPtrs = (mfxHDLPair **)calloc(request->NumFrameSuggested, sizeof(mfxHDLPair *)); if (!dxMids || !dxMidPtrs) { MSDK_SAFE_FREE(dxMids); MSDK_SAFE_FREE(dxMidPtrs); return MFX_ERR_MEMORY_ALLOC; } response->mids = (mfxMemId *)dxMidPtrs; response->NumFrameActual = request->NumFrameSuggested; if (request->Type & MFX_MEMTYPE_EXTERNAL_FRAME) { for (int i = 0; i < request->NumFrameSuggested; i++) { hr = videoService->CreateSurface( request->Info.Width, request->Info.Height, 0, format, D3DPOOL_DEFAULT, m_surfaceUsage, target, (IDirect3DSurface9 **)&dxMids[i].first, &dxMids[i].second); if (FAILED(hr)) { _dx9_simple_free(response); MSDK_SAFE_FREE(dxMids); return MFX_ERR_MEMORY_ALLOC; } dxMidPtrs[i] = &dxMids[i]; } } else { safe_array dxSrf( new IDirect3DSurface9 *[request->NumFrameSuggested]); if (!dxSrf.get()) { MSDK_SAFE_FREE(dxMids); MSDK_SAFE_FREE(dxMidPtrs); return MFX_ERR_MEMORY_ALLOC; } hr = videoService->CreateSurface( request->Info.Width, request->Info.Height, request->NumFrameSuggested - 1, format, D3DPOOL_DEFAULT, m_surfaceUsage, target, dxSrf.get(), NULL); if (FAILED(hr)) { MSDK_SAFE_FREE(dxMids); MSDK_SAFE_FREE(dxMidPtrs); return MFX_ERR_MEMORY_ALLOC; } for (int i = 0; i < request->NumFrameSuggested; i++) { dxMids[i].first = dxSrf.get()[i]; dxMidPtrs[i] = &dxMids[i]; } } return MFX_ERR_NONE; } mfxStatus dx9_simple_alloc(mfxHDL pthis, mfxFrameAllocRequest *request, mfxFrameAllocResponse *response) { mfxStatus sts = MFX_ERR_NONE; if (request->Type & MFX_MEMTYPE_SYSTEM_MEMORY) return MFX_ERR_UNSUPPORTED; if (dx9_allocDecodeResponses.find(pthis) != dx9_allocDecodeResponses.end() && MFX_MEMTYPE_EXTERNAL_FRAME & request->Type && MFX_MEMTYPE_FROM_DECODE & request->Type) { // Memory for this request was already allocated during manual allocation stage. Return saved response // When decode acceleration device (DXVA) is created it requires a list of d3d surfaces to be passed. // Therefore Media SDK will ask for the surface info/mids again at Init() stage, thus requiring us to return the saved response // (No such restriction applies to Encode or VPP) *response = dx9_allocDecodeResponses[pthis]; dx9_allocDecodeRefCount[pthis]++; } else { sts = _dx9_simple_alloc(request, response); if (MFX_ERR_NONE == sts) { if (MFX_MEMTYPE_EXTERNAL_FRAME & request->Type && MFX_MEMTYPE_FROM_DECODE & request->Type) { // Decode alloc response handling dx9_allocDecodeResponses[pthis] = *response; dx9_allocDecodeRefCount[pthis]++; } else { // Encode and VPP alloc response handling dx9_allocResponses[response->mids] = pthis; } } } return sts; }