diff --git a/plugins/obs-transitions/data/luma_wipe_transition.effect b/plugins/obs-transitions/data/luma_wipe_transition.effect index de4ebe4be..b33567e0e 100644 --- a/plugins/obs-transitions/data/luma_wipe_transition.effect +++ b/plugins/obs-transitions/data/luma_wipe_transition.effect @@ -28,16 +28,6 @@ VertData VSDefault(VertData v_in) return vert_out; } -float srgb_nonlinear_to_linear_channel(float u) -{ - return (u <= 0.04045) ? (u / 12.92) : pow((u + 0.055) / 1.055, 2.4); -} - -float3 srgb_nonlinear_to_linear(float3 v) -{ - return float3(srgb_nonlinear_to_linear_channel(v.r), srgb_nonlinear_to_linear_channel(v.g), srgb_nonlinear_to_linear_channel(v.b)); -} - float4 PSLumaWipe(VertData v_in) : TARGET { float2 uv = v_in.uv; diff --git a/plugins/obs-transitions/data/slide_transition.effect b/plugins/obs-transitions/data/slide_transition.effect index de0c8cc2f..3193893ef 100644 --- a/plugins/obs-transitions/data/slide_transition.effect +++ b/plugins/obs-transitions/data/slide_transition.effect @@ -24,16 +24,6 @@ VertData VSDefault(VertData v_in) return vert_out; } -float srgb_nonlinear_to_linear_channel(float u) -{ - return (u <= 0.04045) ? (u / 12.92) : pow((u + 0.055) / 1.055, 2.4); -} - -float3 srgb_nonlinear_to_linear(float3 v) -{ - return float3(srgb_nonlinear_to_linear_channel(v.r), srgb_nonlinear_to_linear_channel(v.g), srgb_nonlinear_to_linear_channel(v.b)); -} - float4 PSSlide(VertData v_in) : TARGET { float2 tex_a_uv = v_in.uv + tex_a_dir; diff --git a/plugins/obs-transitions/data/swipe_transition.effect b/plugins/obs-transitions/data/swipe_transition.effect index f0db43518..e2e6dd1ce 100644 --- a/plugins/obs-transitions/data/swipe_transition.effect +++ b/plugins/obs-transitions/data/swipe_transition.effect @@ -22,16 +22,6 @@ VertData VSDefault(VertData v_in) return vert_out; } -float srgb_nonlinear_to_linear_channel(float u) -{ - return (u <= 0.04045) ? (u / 12.92) : pow((u + 0.055) / 1.055, 2.4); -} - -float3 srgb_nonlinear_to_linear(float3 v) -{ - return float3(srgb_nonlinear_to_linear_channel(v.r), srgb_nonlinear_to_linear_channel(v.g), srgb_nonlinear_to_linear_channel(v.b)); -} - float4 PSSwipe(VertData v_in) : TARGET { float2 swipe_uv = v_in.uv + swipe_val;