From 7f1f97a61f0d1e4e1bebe278fda5f8371ea4242c Mon Sep 17 00:00:00 2001 From: Richard Stanway Date: Sat, 29 Jun 2019 01:21:40 +0200 Subject: [PATCH] libobs-d3d11: Set texture using initializer list --- libobs-d3d11/d3d11-texture2d.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/libobs-d3d11/d3d11-texture2d.cpp b/libobs-d3d11/d3d11-texture2d.cpp index ff7e23306..687f488c7 100644 --- a/libobs-d3d11/d3d11-texture2d.cpp +++ b/libobs-d3d11/d3d11-texture2d.cpp @@ -256,9 +256,9 @@ gs_texture_2d::gs_texture_2d(gs_device_t *device, ID3D11Texture2D *nv12tex, isDynamic((flags_ & GS_DYNAMIC) != 0), isShared((flags_ & SHARED_FLAGS) != 0), genMipmaps((flags_ & GS_BUILD_MIPMAPS) != 0), - nv12(true) + nv12(true), + texture(nv12tex) { - texture = nv12tex; texture->GetDesc(&td); this->type = GS_TEXTURE_2D;