diff --git a/libobs/obs-windows.c b/libobs/obs-windows.c index 9c2d56566..53cb35260 100644 --- a/libobs/obs-windows.c +++ b/libobs/obs-windows.c @@ -27,6 +27,7 @@ #include static uint32_t win_ver = 0; +static uint32_t win_build = 0; const char *get_module_extension(void) { @@ -223,16 +224,16 @@ static void log_gaming_features(void) get_reg_dword(HKEY_CURRENT_USER, WIN10_GAME_BAR_REG_KEY, L"HistoricalCaptureEnabled", &game_dvr_bg_recording); get_reg_dword(HKEY_CURRENT_USER, WIN10_GAME_MODE_REG_KEY, - L"AllowAutoGameMode", &game_mode_enabled); + L"AutoGameModeEnabled", &game_mode_enabled); get_reg_dword(HKEY_LOCAL_MACHINE, WIN10_HAGS_REG_KEY, L"HwSchMode", &hags_enabled); if (game_mode_enabled.status != ERROR_SUCCESS) { get_reg_dword(HKEY_CURRENT_USER, WIN10_GAME_MODE_REG_KEY, - L"AutoGameModeEnabled", &game_mode_enabled); + L"AllowAutoGameMode", &game_mode_enabled); } - blog(LOG_INFO, "Windows 10 Gaming Features:"); + blog(LOG_INFO, "Windows 10/11 Gaming Features:"); if (game_bar_enabled.status == ERROR_SUCCESS) { blog(LOG_INFO, "\tGame Bar: %s", (bool)game_bar_enabled.return_value ? "On" : "Off"); @@ -256,11 +257,18 @@ static void log_gaming_features(void) if (game_mode_enabled.status == ERROR_SUCCESS) { blog(LOG_INFO, "\tGame Mode: %s", (bool)game_mode_enabled.return_value ? "On" : "Off"); + } else if (win_build >= 19042) { + // On by default in newer Windows 10 builds (no registry key set) + blog(LOG_INFO, "\tGame Mode: Probably On (no reg key set)"); } if (hags_enabled.status == ERROR_SUCCESS) { blog(LOG_INFO, "\tHardware GPU Scheduler: %s", (hags_enabled.return_value == 2) ? "On" : "Off"); + } else if (win_build >= 22000) { + // On by default in Windows 11 (no registry key set) + blog(LOG_INFO, + "\tHardware GPU Scheduler: Probably On (no reg key set)"); } } @@ -393,6 +401,7 @@ void log_system_info(void) get_win_ver(&ver); win_ver = (ver.major << 8) | ver.minor; + win_build = ver.build; log_processor_info(); log_processor_cores();