From 0e0db29d80474ec2b81c63ac38ed3f3fe13c37a8 Mon Sep 17 00:00:00 2001 From: cg2121 Date: Mon, 16 Oct 2017 17:28:50 -0500 Subject: [PATCH] UI: Fix Pulse Audio not loading saved device --- UI/window-basic-main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/UI/window-basic-main.cpp b/UI/window-basic-main.cpp index 946dd5d08..e804fdacc 100644 --- a/UI/window-basic-main.cpp +++ b/UI/window-basic-main.cpp @@ -1338,7 +1338,7 @@ void OBSBasic::OBSInit() } /* load audio monitoring */ -#if defined(_WIN32) || defined(__APPLE__) +#if defined(_WIN32) || defined(__APPLE__) || HAVE_PULSEAUDIO const char *device_name = config_get_string(basicConfig, "Audio", "MonitoringDeviceName"); const char *device_id = config_get_string(basicConfig, "Audio",