From 0d1a2c8ef54c30b639afc724bb60cb2647aac455 Mon Sep 17 00:00:00 2001 From: Chris N Date: Wed, 2 Jul 2014 16:17:05 -1000 Subject: [PATCH] Fix biomes not shifting correctly Cubes may be symmetrical... but I'm not stressing. --- init.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/init.lua b/init.lua index 58a04fe..e5f7be3 100644 --- a/init.lua +++ b/init.lua @@ -273,9 +273,9 @@ minetest.register_on_generated(function(minp, maxp, seed) nixz = nixz + 1 vi = vi + 1 end - nixz = nixz - sidelen + nixz = nixz - sidelen --shift the 2D index back end - + nixz = nixz + sidelen --shift the 2D index up a layer end --send data back to voxelmanip