nssm:spawn_specific("nssm:pumpking", {"default:dirt_with_grass", "default:dirt_with_snow","default:snowblock"}, {"default:pine_needles", "default:pine_tree"}, 0, 12, 120, 10000, 1, -31000, 31000) nssm:register_mob("nssm:pumpking", { type = "monster", hp_max = 100, hp_min = 100, collisionbox = {-0.4, 0.00, -0.4, 0.4, 3.2, 0.4}, visual = "mesh", mesh = "pumpking.x", textures = {{"pumpking.png"}}, visual_size = {x=2.5, y=2.5}, makes_footstep_sound = true, lifetimer=500, rotate=270, view_range = 35, walk_velocity = 2, run_velocity = 4, sounds = { random = "king", explode = "tnt_explode", }, damage = 9, jump = true, drops = { {name = "nssm:life_energy", chance = 1, min = 7, max = 9,}, }, armor =50, drawtype = "front", water_damage = 2, lava_damage = 5, light_damage = 0, pump_putter = true, on_rightclick = nil, attack_type = "dogfight", animation = { stand_start = 165, stand_end = 210, walk_start = 220, walk_end = 260, run_start = 220, run_end = 260, punch_start = 1, punch_end = 30, punch1_start = 270, punch1_end = 295, speed_normal = 15, speed_run = 15, }, on_die=function(self,pos) nssm:explosion(pos, 3, 0, 1, self.sounds.explode) end })