diff --git a/mods/food/weed/VERSION b/mods/food/weed/VERSION deleted file mode 100644 index 4e379d2..0000000 --- a/mods/food/weed/VERSION +++ /dev/null @@ -1 +0,0 @@ -0.0.2 diff --git a/mods/food/weed/depends.txt b/mods/food/weed/depends.txt deleted file mode 100644 index c99d85f..0000000 --- a/mods/food/weed/depends.txt +++ /dev/null @@ -1,3 +0,0 @@ -default -farming - diff --git a/mods/food/weed/init.lua b/mods/food/weed/init.lua deleted file mode 100644 index 5f69657..0000000 --- a/mods/food/weed/init.lua +++ /dev/null @@ -1,310 +0,0 @@ ---[[ - -Weed mod (based on wheat and baking mods) -VERSION: 0.0.2 -LICENSE: GPLv3 -TODO: - -]] - -PLANTS_GROW_INTERVAL = 80 -- interval in ABMs for plants -PLANTS_GROW_CHANCE = 60 -- chance in ABMs for plants -PLANTS_VISUAL_SCALE = 1 -- visualscale for plants - - - - - - - -local LIGHT = 5 -- amount of light neded to weed grow - --- ABMs ---[[ -minetest.register_abm({ - nodenames = {"weed:weed_1","weed:weed_2","weed:weed_3","weed:weed_4", - "weed:weed_5","weed:weed_6","weed:weed_7"}, - interval = PLANTS_GROW_INTERVAL/3*2, - chance = PLANTS_GROW_CHANCE/2, - action = function(pos, node, _, __) - local l = minetest.env:get_node_light(pos, nil) - local p = pos - local rnd = math.random(1, 3) - p.y = p.y - 1 -- it will change pos too, that cause using p.y = p.y + 1 - local under_node = minetest.env:get_node(p) - if (l >= LIGHT) and (under_node.name == "weed:dirt_bed") and (rnd == 1) then - local nname --= 'weed:weed_final' - if node.name == "weed:weed_1" then - - nname = 'weed:weed_2' - - elseif node.name == "weed:weed_2" then - - nname = 'weed:weed_3' - - elseif node.name == 'weed:weed_3' then - - nname = 'weed:weed_4' - - elseif node.name == 'weed:weed_4' then - - nname = 'weed:weed_5' - - elseif node.name == 'weed:weed_5' then - - nname = 'weed:weed_6' - - elseif node.name == 'weed:weed_6' then - - nname = 'weed:weed_7' - - else nname = 'weed:weed_final' end - p.y = p.y + 1 - minetest.env:remove_node(pos) - minetest.env:add_node(pos, { name = nname }) - end - end -}) - -minetest.register_abm({ - nodenames = NODES_TO_DELETE_IF_THEY_ABOVE_AIR, - interval = 3, - chance = 1, - action = function(pos, node, _, __) - local p = {x = pos.x,y = pos.y -1,z = pos.z} - --p.y = p.y - 1 -- it will change pos too, that cause using p.y = p.y + 1 - local under_node = minetest.env:get_node(p) - if (under_node.name == "air") then - --p.y = p.y + 1 - minetest.env:remove_node(pos) - minetest.env:add_node(p, {name = node.name}) - end - end -}) -minetest.register_abm({ - nodenames = "weed:dirt_bed", - interval = 40, - chance = 3, - action = function(pos, node, _, __) - local p = {x = pos.x,y = pos.y +1,z = pos.z} - local above_node = minetest.env:get_node(p) - - for i, plant in ipairs(DIRT_BED_TO_GRASS) do - if (above_node.name == plant) then return; end - end - minetest.env:remove_node(pos) - minetest.env:add_node(pos, {name = "weed:dirt_bed"}) - end -})-- ABMs end -]]-- - --- nodes and abms -for i = 1,8 do - - -- the more grown the higher chance of crop - level 8 always has crop - local rarity = (14 - (i*2)) + 1 - - if i < 4 then - max_items = 0 - elseif i >= 4 and i < 7 then - max_items = 1 - elseif i == 7 then - max_items = 2 - elseif i == 8 then - max_items = 3 - end - - - minetest.register_node("weed:weed_" .. i, { - description = "Weed State " .. i, - drawtype = "plantlike", - tile_images = {"weed_state_" .. i .. ".png"}, - inventory_image = "weed_state_" .. i .. ".png", - paramtype = "light", - is_ground_content = true, - walkable = false, - groups = {snappy = 3,flammable = 2,flower = 1,flora = 1,attached_node = 1}, - drop = { - max_items = max_items, - items = { - { - items = {}, - rarity = rarity, - }, - { - items = {'default:dirt'}, - rarity = rarity, - } - } - }, - wall_mounted = false, - selection_box = { - type = "fixed", - fixed = {-1/2, -1/2, -1/2, 1/2, -0.4, 1/2}, - }, - }) - -- Fuel - minetest.register_craft({ - type = "fuel", - recipe = "weed:weed_" .. i, - burntime = 2, - }) -end - - - -minetest.register_node("weed:big_grass", { - drawtype = "plantlike", - paramtype = "facedir_simple", - tile_images = {"weed_weed_final.png"}, - inventory_image = "weed_weed_final.png", - paramtype = "light", - is_ground_content = true, - walkable = false, - groups = {dig_immediate=3,choppy=3}, - drop = { - max_items = 1, - items = { - { - items = {'weed:weed_nug'}, - rarity = 10, - }, - }, - }, - visual_scale = PLANTS_VISUAL_SCALE, - selection_box = { - type = "fixed", - fixed = {-1/2, -1/2, -1/2, 1/2, -0.3, 1/2}, - }, -}) - ---spawn weed in the world -minetest.register_decoration({ - deco_type = "simple", - place_on = {"default:dirt_with_grass"}, - sidelen = 16, - noise_params = { - offset = 0, - scale = 0.006, - spread = {x = 100, y = 100, z = 100}, - seed = 329, - octaves = 3, - persist = 0.6 - }, - y_min = min, - y_max = max, - decoration = "weed:weed_8", - --spawn_by = spawnby, - --num_spawn_by = num, -}) - --- Nodes end -minetest.register_node("weed:wild_grass", { - drawtype = "plantlike", - paramtype = "facedir_simple", - tile_images = {"weed_weed_4.png"}, - inventory_image = "weed_weed_4.png", - paramtype = "light", - is_ground_content = true, - walkable = false, - groups = {dig_immediate=3,choppy=3}, - drop = { - max_items = 1, - items = { - { - items = {'weed:weed_nug'}, - rarity = 10, - }, - }, - }, - visual_scale = PLANTS_VISUAL_SCALE, - selection_box = { - type = "fixed", - fixed = {-1/2, -1/2, -1/2, 1/2, -0.3, 1/2}, - }, -}) - - - ------- - -minetest.register_craftitem("weed:flour", { - image = "weed_flour.png", - on_place = minetest.item_place -}) - -minetest.register_craftitem("weed:seeds", { - description = "Weed Seeds", - image = "weed_seeds.png", - on_place = minetest.item_place, - on_use = minetest.item_eat(-1) -}) - -minetest.register_craftitem("weed:brownie", { - description = "Weed Brownie", - image = "weed_brownie.png", - on_place = minetest.item_place, - on_use = minetest.item_eat(9) -}) -minetest.register_craftitem("weed:weed_cigarette", { - image = "cigarette.png", - on_place = minetest.item_place, - on_use = minetest.item_eat(1) -}) -minetest.register_craftitem("weed:brownie_dough", { - image = "weed_brownie_dough.png", - on_place = minetest.item_place, -}) - -minetest.register_craft({ - output = 'weed:flour 1', - recipe = { - {'weed:weed_nug', 'weed:weed_nug'}, - {'weed:weed_nug', 'weed:weed_nug'}, - } -}) - -minetest.register_craft({ - output = 'weed:brownie_dough 1', - recipe = { - {'weed:flour', 'weed:flour', 'weed:flour'}, - {'weed:flour', 'weed:weed_form_water', 'weed:flour'}, - {'weed:flour', 'weed:flour', 'weed:flour'}, - } -}) - -minetest.register_craft({ - output = 'weed:weed_form_empty 1', - recipe = { - {'default:wood', '', 'default:wood'}, - {'', 'default:wood', ''}, - } -}) -minetest.register_craft({ - output = 'weed:weed_cigarette', - recipe = { - {'default:paper'}, - {'weed:weed_nug'}, - } -}) - - - -minetest.register_craft({ - type = "cooking", - output = "weed:brownie", - recipe = "weed:brownie_dough", - cooktime = 10, - replacements = { - {"weed:brownie_dough", "weed:weed_form_empty"}, --- this is not work!!! - }, -}) - -minetest.register_node("weed:poop", { - description = "Weed poop", - drawtype = "plantlike", - tile_images = {"weed_state_1.png"}, - inventory_image = "weed_state_1.png", -}) - -print("[weed mod] Loaded!") diff --git a/mods/food/weed/textures/cigarette.png b/mods/food/weed/textures/cigarette.png deleted file mode 100644 index dccba95..0000000 Binary files a/mods/food/weed/textures/cigarette.png and /dev/null differ diff --git a/mods/food/weed/textures/weed_bed.png b/mods/food/weed/textures/weed_bed.png deleted file mode 100644 index 67179de..0000000 Binary files a/mods/food/weed/textures/weed_bed.png and /dev/null differ diff --git a/mods/food/weed/textures/weed_big_grass.png b/mods/food/weed/textures/weed_big_grass.png deleted file mode 100644 index 15e1ffc..0000000 Binary files a/mods/food/weed/textures/weed_big_grass.png and /dev/null differ diff --git a/mods/food/weed/textures/weed_brownie.png b/mods/food/weed/textures/weed_brownie.png deleted file mode 100644 index adb3c21..0000000 Binary files a/mods/food/weed/textures/weed_brownie.png and /dev/null differ diff --git a/mods/food/weed/textures/weed_brownie_dough.png b/mods/food/weed/textures/weed_brownie_dough.png deleted file mode 100644 index eebb0a3..0000000 Binary files a/mods/food/weed/textures/weed_brownie_dough.png and /dev/null differ diff --git a/mods/food/weed/textures/weed_flour.png b/mods/food/weed/textures/weed_flour.png deleted file mode 100644 index 77844be..0000000 Binary files a/mods/food/weed/textures/weed_flour.png and /dev/null differ diff --git a/mods/food/weed/textures/weed_seeds.png b/mods/food/weed/textures/weed_seeds.png deleted file mode 100644 index 1d770ae..0000000 Binary files a/mods/food/weed/textures/weed_seeds.png and /dev/null differ diff --git a/mods/food/weed/textures/weed_state_1.png b/mods/food/weed/textures/weed_state_1.png deleted file mode 100644 index 530a169..0000000 Binary files a/mods/food/weed/textures/weed_state_1.png and /dev/null differ diff --git a/mods/food/weed/textures/weed_state_2.png b/mods/food/weed/textures/weed_state_2.png deleted file mode 100644 index 6705e33..0000000 Binary files a/mods/food/weed/textures/weed_state_2.png and /dev/null differ diff --git a/mods/food/weed/textures/weed_state_3.png b/mods/food/weed/textures/weed_state_3.png deleted file mode 100644 index a946fda..0000000 Binary files a/mods/food/weed/textures/weed_state_3.png and /dev/null differ diff --git a/mods/food/weed/textures/weed_state_4.png b/mods/food/weed/textures/weed_state_4.png deleted file mode 100644 index fbd63af..0000000 Binary files a/mods/food/weed/textures/weed_state_4.png and /dev/null differ diff --git a/mods/food/weed/textures/weed_state_5.png b/mods/food/weed/textures/weed_state_5.png deleted file mode 100644 index 8247f2b..0000000 Binary files a/mods/food/weed/textures/weed_state_5.png and /dev/null differ diff --git a/mods/food/weed/textures/weed_state_6.png b/mods/food/weed/textures/weed_state_6.png deleted file mode 100644 index 855a951..0000000 Binary files a/mods/food/weed/textures/weed_state_6.png and /dev/null differ diff --git a/mods/food/weed/textures/weed_state_7.png b/mods/food/weed/textures/weed_state_7.png deleted file mode 100644 index 43424c6..0000000 Binary files a/mods/food/weed/textures/weed_state_7.png and /dev/null differ diff --git a/mods/food/weed/textures/weed_state_8.png b/mods/food/weed/textures/weed_state_8.png deleted file mode 100644 index ef80c63..0000000 Binary files a/mods/food/weed/textures/weed_state_8.png and /dev/null differ diff --git a/mods/food/weed/textures/weed_weed_form.png b/mods/food/weed/textures/weed_weed_form.png deleted file mode 100644 index 7a28aff..0000000 Binary files a/mods/food/weed/textures/weed_weed_form.png and /dev/null differ diff --git a/mods/food/weed/textures/weed_weed_form_water.png b/mods/food/weed/textures/weed_weed_form_water.png deleted file mode 100644 index b0d5940..0000000 Binary files a/mods/food/weed/textures/weed_weed_form_water.png and /dev/null differ diff --git a/mods/food/weed/textures/weed_weed_nug.png b/mods/food/weed/textures/weed_weed_nug.png deleted file mode 100644 index 58c4d42..0000000 Binary files a/mods/food/weed/textures/weed_weed_nug.png and /dev/null differ diff --git a/mods/tools_and_machines/bvav/init.lua b/mods/tools_and_machines/bvav/init.lua deleted file mode 100644 index 72b0609..0000000 --- a/mods/tools_and_machines/bvav/init.lua +++ /dev/null @@ -1,181 +0,0 @@ ---try to mimic node collision boxes by creating multiple entities attached in an entity with no collision box - -bvav_settings = {} -bvav_settings.attach_scaling = 30 -bvav_settings.scaling = 0.667 - -bvav_settings.ship_size = 5 - - -function bvav_settings.set(list) - local set = {} - for _, l in ipairs(list) do set[l] = true end - return set -end - -bvav_settings.node_table = bvav_settings.set{"default:wood","default:tree","default:glass"} - -minetest.register_entity("bvav:bvav_element", { - initial_properties = { - physical = true, - collide_with_objects = true, - collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5}, - visual = "wielditem", - textures = {}, - automatic_face_movement_dir = 0.0, - }, - - node = {}, - - set_node = function(self, node) - self.node = node - local prop = { - is_visible = true, - textures = {node.name}, - } - self.object:set_properties(prop) - end, - - get_staticdata = function(self) - return self.node.name - end, - - on_activate = function(self, staticdata) - self.object:set_armor_groups({immortal=1}) - if staticdata then - self:set_node({name=staticdata}) - end - minetest.after(0,function() - if self.parent ~= nil and self.relative ~= nil then - self.object:set_attach(self.parent, "", {x=self.relative.x,y=self.relative.y,z=self.relative.z}, {x=0,y=0,z=0}) - self.object:set_properties({visual_size = {x=bvav_settings.scaling*3, y=bvav_settings.scaling*3}}) - else - --this fixes issues with scaling - self.object:set_properties({visual_size = {x=bvav_settings.scaling, y=bvav_settings.scaling}}) - end - end) - end, - - -- maybe have cannons, anchors, trolling lines, etc - on_step = function(self, dtime) - --remove old vessels for now - if self.controller == nil and self.parent == nil then - self.object:remove() - end - if self.parent ~= nil then - - else - --self.object:setvelocity({x=math.random(-1,1)*math.random(),y=0,z=math.random(-1,1)*math.random()}) - --let player control vessel - if self.controller then - if minetest.get_player_by_name(self.controller):get_attach() ~= nil then - local control = minetest.get_player_by_name(self.controller):get_player_control() - if control.jump == true or control.sneak == true or control.up == true then - local vel = {} - if control.jump == true then - vel.y = 3 - elseif control.sneak == true then - vel.y = -3 - else - vel.y = 0 - end - if control.up == true then - local dir = minetest.get_player_by_name(self.controller):get_look_dir() - vel.x = dir.x * 2 - vel.z = dir.z * 2 - else - vel.x = 0 - vel.z = 0 - end - self.object:setvelocity(vel) - end - else - self.object:setvelocity({x=0,y=0,z=0}) - end - end - - end - end, - on_rightclick = function(self, clicker) - if clicker:get_player_name() == self.controller then - clicker:set_detach() - end - end, - -- -}) - - -function spawn_bvav_element(p, node) - local obj = core.add_entity(p, "bvav:bvav_element") - obj:get_luaentity():set_node(node) - return obj -end - -function bvav_create_vessel(pos,param2) - - local parent = spawn_bvav_element(pos, {name="bvav:control_node"}) - local basepos = parent:getpos() - - local range = bvav_settings.ship_size - - - - local min = {x=pos.x-range,y=pos.y-range,z=pos.z-range} - local max = {x=pos.x+range,y=pos.y+range,z=pos.z+range} - local vm = minetest.get_voxel_manip() - local emin, emax = vm:read_from_map(min,max) - local area = VoxelArea:new{MinEdge=emin, MaxEdge=emax} - local data = vm:get_data() - - local air = minetest.get_content_id("air") - - --build the vessel - for x = range*-1,range do - for y = range*-1,range do - for z = range*-1,range do - local pos = {x=basepos.x+x,y=basepos.y+y,z=basepos.z+z} - --entities for the vessel - local node = vm:get_node_at(pos).name - if bvav_settings.node_table[node] then - local child = spawn_bvav_element(pos, {name=node}) - child:get_luaentity().parent = parent - if param2 == 0 then - child:get_luaentity().relative = {x=z * bvav_settings.attach_scaling,y=y * bvav_settings.attach_scaling,z=x * bvav_settings.attach_scaling} - elseif param2 == 1 then - child:get_luaentity().relative = {x=x * bvav_settings.attach_scaling,y=y * bvav_settings.attach_scaling,z=z * bvav_settings.attach_scaling} - elseif param2 == 2 then - child:get_luaentity().relative = {x=z * bvav_settings.attach_scaling*-1,y=y * bvav_settings.attach_scaling,z=x * bvav_settings.attach_scaling} - elseif param2 == 3 then - child:get_luaentity().relative = {x=x * bvav_settings.attach_scaling*-1,y=y * bvav_settings.attach_scaling,z=z * bvav_settings.attach_scaling} - end - - end - - --delete the nodes added to the vessel - local p_pos = area:index(pos.x, pos.y, pos.z) - data[p_pos] = air - - end - end - end - vm:set_data(data) - vm:calc_lighting() - vm:write_to_map() - vm:update_map() - - return(parent) -end - - -minetest.register_node("bvav:control_node", { - description = "Control Node", - tiles = {"default_stone.png"}, - groups = {cracky=3, stone=1}, - paramtype2 = "facedir", - on_rightclick = function(pos, node, player, itemstack, pointed_thing) - print(node.param2) - local vessel = bvav_create_vessel(pos,node.param2) - player:set_attach(vessel, "", {x=0,y=0,z=0}, {x=0,y=0,z=0}) - vessel:get_luaentity().controller = player:get_player_name() - end, -})