diff --git a/3d_armor/armor.lua b/3d_armor/armor.lua index b8f5f53..1f6ca9d 100644 --- a/3d_armor/armor.lua +++ b/3d_armor/armor.lua @@ -65,8 +65,7 @@ armor = { player_hp = {}, elements = {"head", "torso", "legs", "feet"}, physics = {"jump","speed","gravity"}, - formspec = "size[8,8.5]list[detached:player_name_armor;armor;0,1;2,3;]" - .."image[2,0.75;2,4;armor_preview]" + formspec = "size[8,8.5]image[2,0.75;2,4;armor_preview]" .."list[current_player;main;0,4.5;8,4;]" .."list[current_player;craft;4,1;3,3;]" .."list[current_player;craftpreview;7,2;1,1;]", @@ -78,7 +77,6 @@ armor = { if minetest.get_modpath("inventory_plus") then inv_mod = "inventory_plus" armor.formspec = "size[8,8.5]button[0,0;2,0.5;main;Back]" - .."list[detached:player_name_armor;armor;0,1;2,3;]" .."image[2.5,0.75;2,4;armor_preview]" .."label[5,1;Level: armor_level]" .."label[5,1.5;Heal: armor_heal]" @@ -328,7 +326,7 @@ armor.get_armor_formspec = function(self, name) minetest.log("error", "3d_armor: Armor def["..name.."] is nil [get_armor_formspec]") return "" end - local formspec = armor.formspec:gsub("player_name", name) + local formspec = armor.formspec.."list[detached:"..name.."_armor;armor;0,1;2,3;]" formspec = formspec:gsub("armor_preview", armor.textures[name].preview) formspec = formspec:gsub("armor_level", armor.def[name].level) formspec = formspec:gsub("armor_heal", armor.def[name].heal)