diff --git a/api.txt b/api.txt index ac54154..69ad6a7 100644 --- a/api.txt +++ b/api.txt @@ -5,11 +5,11 @@ The mob api is a function that can be called on by other mods to add new animals minetest.conf settings* - enable_damage if true monsters will attack players (default is true) - only_peaceful_mobs if true only animals will spawn in game (default is false) - mobs_disable_blood if false blood effects appear when mob is hit (default is false) - mobs_spawn_protected if set to 1 then mobs will not spawn in protected areas (default is 0) - remove_far_mobs if true then mobs that are outside players visual range will be removed (default is false) + 'enable_damage' if true monsters will attack players (default is true) + 'only_peaceful_mobs' if true only animals will spawn in game (default is false) + 'mobs_disable_blood' if false blood effects appear when mob is hit (default is false) + 'mobs_spawn_protected' if set to 1 then mobs will not spawn in protected areas (default is 0) + 'remove_far_mobs' if true then mobs that are outside players visual range will be removed (default is false) mobname_chance can change specific mob chance rates or set to 0 to disable e.g. mobs:cow_chance = 1000 mobs:register_mob(name, definition)