diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index a753b6d..92cf0fd 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -95,7 +95,6 @@ set(common_SRCS content_inventory.cpp content_nodemeta.cpp content_craft.cpp - content_mapblock.cpp content_mapnode.cpp auth.cpp collision.cpp @@ -138,6 +137,7 @@ endif() # Client sources set(minetest_SRCS ${common_SRCS} + content_mapblock.cpp content_cao.cpp mapblock_mesh.cpp farmesh.cpp diff --git a/src/camera.cpp b/src/camera.cpp index 34226b9..6fc7c16 100644 --- a/src/camera.cpp +++ b/src/camera.cpp @@ -25,6 +25,8 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "player.h" #include "tile.h" #include +#include +#include "settings.h" Camera::Camera(scene::ISceneManager* smgr, MapDrawControl& draw_control): m_smgr(smgr), @@ -299,8 +301,8 @@ void Camera::update(LocalPlayer* player, f32 frametime, v2u32 screensize) v3f speed = player->getSpeed(); if ((hypot(speed.X, speed.Z) > BS) && (player->touching_ground) && - (g_settings.getBool("view_bobbing") == true) && - (g_settings.getBool("free_move") == false)) + (g_settings->getBool("view_bobbing") == true) && + (g_settings->getBool("free_move") == false)) { // Start animation m_view_bobbing_state = 1; @@ -427,18 +429,18 @@ void Camera::updateViewingRange(f32 frametime_in) void Camera::updateSettings() { - m_viewing_range_min = g_settings.getS16("viewing_range_nodes_min"); + m_viewing_range_min = g_settings->getS16("viewing_range_nodes_min"); m_viewing_range_min = MYMAX(5.0, m_viewing_range_min); - m_viewing_range_max = g_settings.getS16("viewing_range_nodes_max"); + m_viewing_range_max = g_settings->getS16("viewing_range_nodes_max"); m_viewing_range_max = MYMAX(m_viewing_range_min, m_viewing_range_max); - f32 fov_degrees = g_settings.getFloat("fov"); + f32 fov_degrees = g_settings->getFloat("fov"); fov_degrees = MYMAX(fov_degrees, 10.0); fov_degrees = MYMIN(fov_degrees, 170.0); m_fov_y = fov_degrees * PI / 180.0; - f32 wanted_fps = g_settings.getFloat("wanted_fps"); + f32 wanted_fps = g_settings->getFloat("wanted_fps"); wanted_fps = MYMAX(wanted_fps, 1.0); m_wanted_frametime = 1.0 / wanted_fps; } diff --git a/src/camera.h b/src/camera.h index 66825e3..b6349d2 100644 --- a/src/camera.h +++ b/src/camera.h @@ -24,6 +24,9 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "inventory.h" #include "tile.h" #include "utility.h" +#include +#include +#include class LocalPlayer; class MapDrawControl; diff --git a/src/client.cpp b/src/client.cpp index fa60071..ee66e64 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -28,6 +28,8 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "mapsector.h" #include "mapblock_mesh.h" #include "mapblock.h" +#include "settings.h" +#include "profiler.h" /* QueuedMeshUpdate @@ -151,7 +153,7 @@ void * MeshUpdateThread::Thread() continue; } - ScopeProfiler sp(&g_profiler, "mesh make"); + ScopeProfiler sp(g_profiler, "mesh make"); scene::SMesh *mesh_new = NULL; mesh_new = makeMapBlockMesh(q->data); @@ -327,7 +329,7 @@ void Client::step(float dtime) core::list deleted_blocks; float delete_unused_sectors_timeout = - g_settings.getFloat("client_delete_unused_sectors_timeout"); + g_settings->getFloat("client_delete_unused_sectors_timeout"); // Delete sector blocks /*u32 num = m_env.getMap().unloadUnusedData @@ -449,10 +451,10 @@ void Client::step(float dtime) const float map_timer_and_unload_dtime = 5.25; if(m_map_timer_and_unload_interval.step(dtime, map_timer_and_unload_dtime)) { - ScopeProfiler sp(&g_profiler, "Client: map timer and unload"); + ScopeProfiler sp(g_profiler, "Client: map timer and unload"); core::list deleted_blocks; m_env.getMap().timerUpdate(map_timer_and_unload_dtime, - g_settings.getFloat("client_unload_unused_data_timeout"), + g_settings->getFloat("client_unload_unused_data_timeout"), &deleted_blocks); /*if(deleted_blocks.size() > 0) @@ -1403,7 +1405,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id) } else if(command == TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD) { - //if(g_settings.getBool("enable_experimental")) + //if(g_settings->getBool("enable_experimental")) { /* u16 command @@ -1462,7 +1464,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id) } else if(command == TOCLIENT_ACTIVE_OBJECT_MESSAGES) { - //if(g_settings.getBool("enable_experimental")) + //if(g_settings->getBool("enable_experimental")) { /* u16 command diff --git a/src/common_irrlicht.h b/src/common_irrlicht.h index 7ce5d8d..f4c2f76 100644 --- a/src/common_irrlicht.h +++ b/src/common_irrlicht.h @@ -23,7 +23,26 @@ with this program; if not, write to the Free Software Foundation, Inc., #define endSceneX(d){d->draw2DLine(v2s32(0,0),v2s32(1,0),\ video::SColor(255,30,30,30));d->endScene();} -#include +#include +#include +#include +#include +#include +#include +#include +#ifndef SERVER +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#endif using namespace irr; typedef core::vector3df v3f; typedef core::vector3d v3s16; diff --git a/src/content_mapblock.cpp b/src/content_mapblock.cpp index 9a156cb..0c96c56 100644 --- a/src/content_mapblock.cpp +++ b/src/content_mapblock.cpp @@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "main.h" // For g_settings and g_texturesource #include "mineral.h" #include "mapblock_mesh.h" // For MapBlock_LightColor() +#include "settings.h" #ifndef SERVER // Create a cuboid. @@ -128,10 +129,10 @@ void mapblock_mesh_generate_special(MeshMakeData *data, /* Some settings */ - bool new_style_water = g_settings.getBool("new_style_water"); - bool new_style_leaves = g_settings.getBool("new_style_leaves"); - //bool smooth_lighting = g_settings.getBool("smooth_lighting"); - bool invisible_stone = g_settings.getBool("invisible_stone"); + bool new_style_water = g_settings->getBool("new_style_water"); + bool new_style_leaves = g_settings->getBool("new_style_leaves"); + //bool smooth_lighting = g_settings->getBool("smooth_lighting"); + bool invisible_stone = g_settings->getBool("invisible_stone"); float node_liquid_level = 1.0; if(new_style_water) diff --git a/src/content_mapnode.cpp b/src/content_mapnode.cpp index 8f2c4bd..af5e989 100644 --- a/src/content_mapnode.cpp +++ b/src/content_mapnode.cpp @@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "content_mapnode.h" #include "mapnode.h" #include "content_nodemeta.h" +#include "settings.h" #define WATER_ALPHA 160 @@ -103,9 +104,9 @@ MapNode mapnode_translate_to_internal(MapNode n_from, u8 version) void content_mapnode_init() { // Read some settings - bool new_style_water = g_settings.getBool("new_style_water"); - bool new_style_leaves = g_settings.getBool("new_style_leaves"); - bool invisible_stone = g_settings.getBool("invisible_stone"); + bool new_style_water = g_settings->getBool("new_style_water"); + bool new_style_leaves = g_settings->getBool("new_style_leaves"); + bool invisible_stone = g_settings->getBool("invisible_stone"); content_t i; ContentFeatures *f = NULL; @@ -390,6 +391,7 @@ void content_mapnode_init() f->liquid_alternative_flowing = CONTENT_WATER; f->liquid_alternative_source = CONTENT_WATERSOURCE; f->liquid_viscosity = WATER_VISC; +#ifndef SERVER f->vertex_alpha = WATER_ALPHA; f->post_effect_color = video::SColor(64, 100, 100, 200); if(f->special_material == NULL && g_texturesource) @@ -406,6 +408,7 @@ void content_mapnode_init() f->special_material->setTexture(0, pa_water1->atlas); f->special_atlas = pa_water1; } +#endif i = CONTENT_WATERSOURCE; f = &content_features(i); @@ -418,7 +421,7 @@ void content_mapnode_init() else // old style { f->solidness = 1; - +#ifndef SERVER TileSpec t; if(g_texturesource) t.texture = g_texturesource->getTexture("water.png"); @@ -427,6 +430,7 @@ void content_mapnode_init() t.material_type = MATERIAL_ALPHA_VERTEX; t.material_flags &= ~MATERIAL_FLAG_BACKFACE_CULLING; f->setAllTiles(t); +#endif } f->param_type = CPT_LIGHT; f->light_propagates = true; @@ -439,6 +443,7 @@ void content_mapnode_init() f->liquid_alternative_flowing = CONTENT_WATER; f->liquid_alternative_source = CONTENT_WATERSOURCE; f->liquid_viscosity = WATER_VISC; +#ifndef SERVER f->vertex_alpha = WATER_ALPHA; f->post_effect_color = video::SColor(64, 100, 100, 200); if(f->special_material == NULL && g_texturesource) @@ -455,6 +460,7 @@ void content_mapnode_init() f->special_material->setTexture(0, pa_water1->atlas); f->special_atlas = pa_water1; } +#endif i = CONTENT_LAVA; f = &content_features(i); @@ -473,6 +479,7 @@ void content_mapnode_init() f->liquid_alternative_source = CONTENT_LAVASOURCE; f->liquid_viscosity = LAVA_VISC; f->damage_per_second = 4*2; +#ifndef SERVER f->post_effect_color = video::SColor(192, 255, 64, 0); if(f->special_material == NULL && g_texturesource) { @@ -489,6 +496,7 @@ void content_mapnode_init() f->special_material->setTexture(0, pa_lava1->atlas); f->special_atlas = pa_lava1; } +#endif i = CONTENT_LAVASOURCE; f = &content_features(i); @@ -500,7 +508,7 @@ void content_mapnode_init() else // old style { f->solidness = 2; - +#ifndef SERVER TileSpec t; if(g_texturesource) t.texture = g_texturesource->getTexture("lava.png"); @@ -509,6 +517,7 @@ void content_mapnode_init() //t.material_type = MATERIAL_ALPHA_VERTEX; //t.material_flags &= ~MATERIAL_FLAG_BACKFACE_CULLING; f->setAllTiles(t); +#endif } f->param_type = CPT_LIGHT; f->light_propagates = false; @@ -523,6 +532,7 @@ void content_mapnode_init() f->liquid_alternative_source = CONTENT_LAVASOURCE; f->liquid_viscosity = LAVA_VISC; f->damage_per_second = 4*2; +#ifndef SERVER f->post_effect_color = video::SColor(192, 255, 64, 0); if(f->special_material == NULL && g_texturesource) { @@ -539,6 +549,7 @@ void content_mapnode_init() f->special_material->setTexture(0, pa_lava1->atlas); f->special_atlas = pa_lava1; } +#endif i = CONTENT_TORCH; f = &content_features(i); diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index dec7f17..e25bc90 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -17,92 +17,90 @@ with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ -#include "utility.h" +#include "settings.h" -extern Settings g_settings; - -void set_default_settings() +void set_default_settings(Settings *settings) { // Client and server - g_settings.setDefault("port", ""); - g_settings.setDefault("name", ""); - g_settings.setDefault("footprints", "false"); + settings->setDefault("port", ""); + settings->setDefault("name", ""); + settings->setDefault("footprints", "false"); // Client stuff - g_settings.setDefault("keymap_forward", "KEY_KEY_W"); - g_settings.setDefault("keymap_backward", "KEY_KEY_S"); - g_settings.setDefault("keymap_left", "KEY_KEY_A"); - g_settings.setDefault("keymap_right", "KEY_KEY_D"); - g_settings.setDefault("keymap_jump", "KEY_SPACE"); - g_settings.setDefault("keymap_sneak", "KEY_LSHIFT"); - g_settings.setDefault("keymap_inventory", "KEY_KEY_I"); - g_settings.setDefault("keymap_chat", "KEY_KEY_T"); - g_settings.setDefault("keymap_cmd", "/"); - g_settings.setDefault("keymap_rangeselect", "KEY_KEY_R"); - g_settings.setDefault("keymap_freemove", "KEY_KEY_K"); - g_settings.setDefault("keymap_fastmove", "KEY_KEY_J"); - g_settings.setDefault("keymap_frametime_graph", "KEY_F1"); - g_settings.setDefault("keymap_screenshot", "KEY_F12"); + settings->setDefault("keymap_forward", "KEY_KEY_W"); + settings->setDefault("keymap_backward", "KEY_KEY_S"); + settings->setDefault("keymap_left", "KEY_KEY_A"); + settings->setDefault("keymap_right", "KEY_KEY_D"); + settings->setDefault("keymap_jump", "KEY_SPACE"); + settings->setDefault("keymap_sneak", "KEY_LSHIFT"); + settings->setDefault("keymap_inventory", "KEY_KEY_I"); + settings->setDefault("keymap_chat", "KEY_KEY_T"); + settings->setDefault("keymap_cmd", "/"); + settings->setDefault("keymap_rangeselect", "KEY_KEY_R"); + settings->setDefault("keymap_freemove", "KEY_KEY_K"); + settings->setDefault("keymap_fastmove", "KEY_KEY_J"); + settings->setDefault("keymap_frametime_graph", "KEY_F1"); + settings->setDefault("keymap_screenshot", "KEY_F12"); // Some (temporary) keys for debugging - g_settings.setDefault("keymap_special1", "KEY_KEY_E"); - g_settings.setDefault("keymap_print_debug_stacks", "KEY_KEY_P"); + settings->setDefault("keymap_special1", "KEY_KEY_E"); + settings->setDefault("keymap_print_debug_stacks", "KEY_KEY_P"); - g_settings.setDefault("wanted_fps", "30"); - g_settings.setDefault("fps_max", "60"); - g_settings.setDefault("viewing_range_nodes_max", "300"); - g_settings.setDefault("viewing_range_nodes_min", "15"); - g_settings.setDefault("screenW", "800"); - g_settings.setDefault("screenH", "600"); - g_settings.setDefault("address", ""); - g_settings.setDefault("random_input", "false"); - g_settings.setDefault("client_unload_unused_data_timeout", "600"); - g_settings.setDefault("enable_fog", "true"); - g_settings.setDefault("fov", "72"); - g_settings.setDefault("view_bobbing", "true"); - g_settings.setDefault("new_style_water", "false"); - g_settings.setDefault("new_style_leaves", "true"); - g_settings.setDefault("smooth_lighting", "true"); - g_settings.setDefault("frametime_graph", "false"); - g_settings.setDefault("enable_texture_atlas", "true"); - g_settings.setDefault("texture_path", ""); - g_settings.setDefault("video_driver", "opengl"); - g_settings.setDefault("free_move", "false"); - g_settings.setDefault("continuous_forward", "false"); - g_settings.setDefault("fast_move", "false"); - g_settings.setDefault("invert_mouse", "false"); - g_settings.setDefault("enable_farmesh", "false"); - g_settings.setDefault("enable_clouds", "true"); - g_settings.setDefault("invisible_stone", "false"); - g_settings.setDefault("screenshot_path", "."); + settings->setDefault("wanted_fps", "30"); + settings->setDefault("fps_max", "60"); + settings->setDefault("viewing_range_nodes_max", "300"); + settings->setDefault("viewing_range_nodes_min", "15"); + settings->setDefault("screenW", "800"); + settings->setDefault("screenH", "600"); + settings->setDefault("address", ""); + settings->setDefault("random_input", "false"); + settings->setDefault("client_unload_unused_data_timeout", "600"); + settings->setDefault("enable_fog", "true"); + settings->setDefault("fov", "72"); + settings->setDefault("view_bobbing", "true"); + settings->setDefault("new_style_water", "false"); + settings->setDefault("new_style_leaves", "true"); + settings->setDefault("smooth_lighting", "true"); + settings->setDefault("frametime_graph", "false"); + settings->setDefault("enable_texture_atlas", "true"); + settings->setDefault("texture_path", ""); + settings->setDefault("video_driver", "opengl"); + settings->setDefault("free_move", "false"); + settings->setDefault("continuous_forward", "false"); + settings->setDefault("fast_move", "false"); + settings->setDefault("invert_mouse", "false"); + settings->setDefault("enable_farmesh", "false"); + settings->setDefault("enable_clouds", "true"); + settings->setDefault("invisible_stone", "false"); + settings->setDefault("screenshot_path", "."); // Server stuff - g_settings.setDefault("motd", ""); - g_settings.setDefault("max_users", "20"); - g_settings.setDefault("enable_experimental", "false"); - g_settings.setDefault("creative_mode", "false"); - g_settings.setDefault("enable_damage", "true"); - g_settings.setDefault("give_initial_stuff", "false"); - g_settings.setDefault("default_password", ""); - g_settings.setDefault("default_privs", "build, shout"); - g_settings.setDefault("profiler_print_interval", "0"); - g_settings.setDefault("enable_mapgen_debug_info", "false"); - g_settings.setDefault("fixed_map_seed", ""); + settings->setDefault("motd", ""); + settings->setDefault("max_users", "20"); + settings->setDefault("enable_experimental", "false"); + settings->setDefault("creative_mode", "false"); + settings->setDefault("enable_damage", "true"); + settings->setDefault("give_initial_stuff", "false"); + settings->setDefault("default_password", ""); + settings->setDefault("default_privs", "build, shout"); + settings->setDefault("profiler_print_interval", "0"); + settings->setDefault("enable_mapgen_debug_info", "false"); + settings->setDefault("fixed_map_seed", ""); - g_settings.setDefault("objectdata_interval", "0.2"); - g_settings.setDefault("active_object_range", "2"); - //g_settings.setDefault("max_simultaneous_block_sends_per_client", "1"); + settings->setDefault("objectdata_interval", "0.2"); + settings->setDefault("active_object_range", "2"); + //settings->setDefault("max_simultaneous_block_sends_per_client", "1"); // This causes frametime jitter on client side, or does it? - g_settings.setDefault("max_simultaneous_block_sends_per_client", "2"); - g_settings.setDefault("max_simultaneous_block_sends_server_total", "8"); - g_settings.setDefault("max_block_send_distance", "8"); - g_settings.setDefault("max_block_generate_distance", "8"); - g_settings.setDefault("time_send_interval", "20"); - g_settings.setDefault("time_speed", "96"); - g_settings.setDefault("server_unload_unused_data_timeout", "60"); - g_settings.setDefault("server_map_save_interval", "60"); - g_settings.setDefault("full_block_send_enable_min_time_from_building", "2.0"); - //g_settings.setDefault("dungeon_rarity", "0.025"); + settings->setDefault("max_simultaneous_block_sends_per_client", "2"); + settings->setDefault("max_simultaneous_block_sends_server_total", "8"); + settings->setDefault("max_block_send_distance", "8"); + settings->setDefault("max_block_generate_distance", "8"); + settings->setDefault("time_send_interval", "20"); + settings->setDefault("time_speed", "96"); + settings->setDefault("server_unload_unused_data_timeout", "60"); + settings->setDefault("server_map_save_interval", "60"); + settings->setDefault("full_block_send_enable_min_time_from_building", "2.0"); + //settings->setDefault("dungeon_rarity", "0.025"); } diff --git a/src/defaultsettings.h b/src/defaultsettings.h new file mode 100644 index 0000000..c0bfcc6 --- /dev/null +++ b/src/defaultsettings.h @@ -0,0 +1,28 @@ +/* +Minetest-c55 +Copyright (C) 2011 celeron55, Perttu Ahola + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#ifndef DEFAULTSETTINGS_HEADER +#define DEFAULTSETTINGS_HEADER + +class Settings; + +void set_default_settings(Settings *settings); + +#endif + diff --git a/src/environment.cpp b/src/environment.cpp index 92263c6..e1e0f82 100644 --- a/src/environment.cpp +++ b/src/environment.cpp @@ -26,6 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "serverobject.h" #include "content_sao.h" #include "mapgen.h" +#include "settings.h" Environment::Environment(): m_time_of_day(9000) @@ -649,7 +650,7 @@ void ServerEnvironment::step(float dtime) //TimeTaker timer("ServerEnv step"); // Get some settings - bool footprints = g_settings.getBool("footprints"); + bool footprints = g_settings->getBool("footprints"); /* Increment game time @@ -1013,7 +1014,7 @@ void ServerEnvironment::step(float dtime) removeRemovedObjects(); } - if(g_settings.getBool("enable_experimental")) + if(g_settings->getBool("enable_experimental")) { /* @@ -1541,8 +1542,8 @@ void ClientEnvironment::step(float dtime) DSTACK(__FUNCTION_NAME); // Get some settings - bool free_move = g_settings.getBool("free_move"); - bool footprints = g_settings.getBool("footprints"); + bool free_move = g_settings->getBool("free_move"); + bool footprints = g_settings->getBool("footprints"); // Get local player LocalPlayer *lplayer = getLocalPlayer(); diff --git a/src/game.cpp b/src/game.cpp index 13b06db..9e54e6a 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -17,8 +17,13 @@ with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ -#include "common_irrlicht.h" #include "game.h" +#include "common_irrlicht.h" +#include +#include +#include +#include +#include #include "client.h" #include "server.h" #include "guiPauseMenu.h" @@ -31,6 +36,9 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "camera.h" #include "farmesh.h" #include "mapblock.h" +#include "settings.h" +#include "profiler.h" +#include "mainmenumanager.h" /* TODO: Move content-aware stuff to separate file by adding properties @@ -583,7 +591,7 @@ void update_skybox(video::IVideoDriver* driver, } /*// Disable skybox if FarMesh is enabled - if(g_settings.getBool("enable_farmesh")) + if(g_settings->getBool("enable_farmesh")) return;*/ if(brightness >= 0.5) @@ -825,7 +833,7 @@ void the_game( float cloud_height = BS*100; Clouds *clouds = NULL; - if(g_settings.getBool("enable_clouds")) + if(g_settings->getBool("enable_clouds")) { clouds = new Clouds(smgr->getRootSceneNode(), smgr, -1, cloud_height, time(0)); @@ -836,7 +844,7 @@ void the_game( */ FarMesh *farmesh = NULL; - if(g_settings.getBool("enable_farmesh")) + if(g_settings->getBool("enable_farmesh")) { farmesh = new FarMesh(smgr->getRootSceneNode(), smgr, -1, client.getMapSeed(), &client); } @@ -919,7 +927,7 @@ void the_game( float damage_flash_timer = 0; s16 farmesh_range = 20*MAP_BLOCKSIZE; - bool invert_mouse = g_settings.getBool("invert_mouse"); + bool invert_mouse = g_settings->getBool("invert_mouse"); /* Main loop @@ -1020,7 +1028,7 @@ void the_game( */ { - float fps_max = g_settings.getFloat("fps_max"); + float fps_max = g_settings->getFloat("fps_max"); u32 frametime_min = 1000./fps_max; if(busytime_u32 < frametime_min) @@ -1133,14 +1141,14 @@ void the_game( Profiler */ float profiler_print_interval = - g_settings.getFloat("profiler_print_interval"); + g_settings->getFloat("profiler_print_interval"); if(profiler_print_interval != 0) { if(m_profiler_interval.step(0.030, profiler_print_interval)) { dstream<<"Profiler:"<print(dstream); + g_profiler->clear(); } } @@ -1215,40 +1223,40 @@ void the_game( } else if(input->wasKeyDown(getKeySetting("keymap_freemove"))) { - if(g_settings.getBool("free_move")) + if(g_settings->getBool("free_move")) { - g_settings.set("free_move","false"); + g_settings->set("free_move","false"); chat_lines.push_back(ChatLine(L"free_move disabled")); } else { - g_settings.set("free_move","true"); + g_settings->set("free_move","true"); chat_lines.push_back(ChatLine(L"free_move enabled")); } } else if(input->wasKeyDown(getKeySetting("keymap_fastmove"))) { - if(g_settings.getBool("fast_move")) + if(g_settings->getBool("fast_move")) { - g_settings.set("fast_move","false"); + g_settings->set("fast_move","false"); chat_lines.push_back(ChatLine(L"fast_move disabled")); } else { - g_settings.set("fast_move","true"); + g_settings->set("fast_move","true"); chat_lines.push_back(ChatLine(L"fast_move enabled")); } } else if(input->wasKeyDown(getKeySetting("keymap_frametime_graph"))) { - if(g_settings.getBool("frametime_graph")) + if(g_settings->getBool("frametime_graph")) { - g_settings.set("frametime_graph","false"); + g_settings->set("frametime_graph","false"); chat_lines.push_back(ChatLine(L"frametime_graph disabled")); } else { - g_settings.set("frametime_graph","true"); + g_settings->set("frametime_graph","true"); chat_lines.push_back(ChatLine(L"frametime_graph enabled")); } } @@ -1258,7 +1266,7 @@ void the_game( if (image) { irr::c8 filename[256]; snprintf(filename, 256, "%s/screenshot_%u.png", - g_settings.get("screenshot_path").c_str(), + g_settings->get("screenshot_path").c_str(), device->getTimer()->getRealTime()); if (driver->writeImageToFile(image, filename)) { std::wstringstream sstr; @@ -1907,7 +1915,7 @@ void the_game( Fog */ - if(g_settings.getBool("enable_fog") == true) + if(g_settings->getBool("enable_fog") == true) { f32 range; if(farmesh) @@ -2180,7 +2188,7 @@ void the_game( /* Frametime log */ - if(g_settings.getBool("frametime_graph") == true) + if(g_settings->getBool("frametime_graph") == true) { s32 x = 10; for(core::list::Iterator diff --git a/src/guiInventoryMenu.cpp b/src/guiInventoryMenu.cpp index bf955a4..165d4d8 100644 --- a/src/guiInventoryMenu.cpp +++ b/src/guiInventoryMenu.cpp @@ -22,6 +22,11 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "constants.h" #include "keycode.h" #include "strfnd.h" +#include +#include +#include +#include +#include void drawInventoryItem(video::IVideoDriver *driver, gui::IGUIFont *font, diff --git a/src/guiKeyChangeMenu.cpp b/src/guiKeyChangeMenu.cpp index d6de114..4a92e61 100644 --- a/src/guiKeyChangeMenu.cpp +++ b/src/guiKeyChangeMenu.cpp @@ -24,6 +24,12 @@ #include "serialization.h" #include "main.h" #include +#include +#include +#include +#include +#include +#include "settings.h" GUIKeyChangeMenu::GUIKeyChangeMenu(gui::IGUIEnvironment* env, gui::IGUIElement* parent, s32 id, IMenuManager *menumgr) : @@ -340,20 +346,20 @@ void GUIKeyChangeMenu::drawMenu() bool GUIKeyChangeMenu::acceptInput() { - g_settings.set("keymap_forward", key_forward.sym()); - g_settings.set("keymap_backward", key_backward.sym()); - g_settings.set("keymap_left", key_left.sym()); - g_settings.set("keymap_right", key_right.sym()); - g_settings.set("keymap_jump", key_jump.sym()); - g_settings.set("keymap_sneak", key_sneak.sym()); - g_settings.set("keymap_inventory", key_inventory.sym()); - g_settings.set("keymap_chat", key_chat.sym()); - g_settings.set("keymap_cmd", key_cmd.sym()); - g_settings.set("keymap_rangeselect", key_range.sym()); - g_settings.set("keymap_freemove", key_fly.sym()); - g_settings.set("keymap_fastmove", key_fast.sym()); - g_settings.set("keymap_special1", key_use.sym()); - g_settings.set("keymap_print_debug_stacks", key_dump.sym()); + g_settings->set("keymap_forward", key_forward.sym()); + g_settings->set("keymap_backward", key_backward.sym()); + g_settings->set("keymap_left", key_left.sym()); + g_settings->set("keymap_right", key_right.sym()); + g_settings->set("keymap_jump", key_jump.sym()); + g_settings->set("keymap_sneak", key_sneak.sym()); + g_settings->set("keymap_inventory", key_inventory.sym()); + g_settings->set("keymap_chat", key_chat.sym()); + g_settings->set("keymap_cmd", key_cmd.sym()); + g_settings->set("keymap_rangeselect", key_range.sym()); + g_settings->set("keymap_freemove", key_fly.sym()); + g_settings->set("keymap_fastmove", key_fast.sym()); + g_settings->set("keymap_special1", key_use.sym()); + g_settings->set("keymap_print_debug_stacks", key_dump.sym()); clearKeyCache(); return true; } diff --git a/src/guiMainMenu.cpp b/src/guiMainMenu.cpp index fde71e4..cf9b8ed 100644 --- a/src/guiMainMenu.cpp +++ b/src/guiMainMenu.cpp @@ -22,7 +22,11 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "debug.h" #include "serialization.h" #include - +#include +#include +#include +#include +#include #include "gettext.h" diff --git a/src/guiMessageMenu.cpp b/src/guiMessageMenu.cpp index 14b3607..87f1dbf 100644 --- a/src/guiMessageMenu.cpp +++ b/src/guiMessageMenu.cpp @@ -21,6 +21,11 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "debug.h" #include "serialization.h" #include +#include +#include +#include +#include +#include #include "gettext.h" diff --git a/src/guiPasswordChange.cpp b/src/guiPasswordChange.cpp index 273326f..ecae55e 100644 --- a/src/guiPasswordChange.cpp +++ b/src/guiPasswordChange.cpp @@ -20,6 +20,11 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. #include "debug.h" #include "serialization.h" #include +#include +#include +#include +#include +#include #include "gettext.h" diff --git a/src/guiPauseMenu.cpp b/src/guiPauseMenu.cpp index eae887a..3cd5723 100644 --- a/src/guiPauseMenu.cpp +++ b/src/guiPauseMenu.cpp @@ -23,6 +23,11 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "porting.h" #include "config.h" #include "main.h" +#include +#include +#include +#include +#include #include "gettext.h" diff --git a/src/guiTextInputMenu.cpp b/src/guiTextInputMenu.cpp index 208ced8..364f699 100644 --- a/src/guiTextInputMenu.cpp +++ b/src/guiTextInputMenu.cpp @@ -21,6 +21,11 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "debug.h" #include "serialization.h" #include +#include +#include +#include +#include +#include #include "gettext.h" diff --git a/src/keycode.cpp b/src/keycode.cpp index 5ad5ab5..5421851 100644 --- a/src/keycode.cpp +++ b/src/keycode.cpp @@ -20,6 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "keycode.h" #include "main.h" // For g_settings #include "exceptions.h" +#include "settings.h" class UnknownKeycode : public BaseException { @@ -334,7 +335,7 @@ KeyPress getKeySetting(const char *settingname) if(n) return n->getValue(); g_key_setting_cache.insert(settingname, - g_settings.get(settingname).c_str()); + g_settings->get(settingname).c_str()); return g_key_setting_cache.find(settingname)->getValue(); } diff --git a/src/main.cpp b/src/main.cpp index b9a9573..37ee035 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -411,10 +411,13 @@ Doing currently: //#pragma comment(linker, "/subsystem:windows /ENTRY:mainCRTStartup") #endif +#include "irrlicht.h" // createDevice + +#include "main.h" +#include "mainmenumanager.h" #include #include #include -#include "main.h" #include "common_irrlicht.h" #include "debug.h" #include "test.h" @@ -431,8 +434,10 @@ Doing currently: #include "game.h" #include "keycode.h" #include "tile.h" - +#include "defaultsettings.h" #include "gettext.h" +#include "settings.h" +#include "profiler.h" // This makes textures ITextureSource *g_texturesource = NULL; @@ -441,25 +446,23 @@ ITextureSource *g_texturesource = NULL; Settings. These are loaded from the config file. */ - -Settings g_settings; -// This is located in defaultsettings.cpp -extern void set_default_settings(); +Settings main_settings; +Settings *g_settings = &main_settings; // Global profiler -Profiler g_profiler; +Profiler main_profiler; +Profiler *g_profiler = &main_profiler; /* Random stuff */ /* - GUI Stuff + mainmenumanager.h */ gui::IGUIEnvironment* guienv = NULL; gui::IGUIStaticText *guiroot = NULL; - MainMenuManager g_menumgr; bool noMenuActive() @@ -468,7 +471,6 @@ bool noMenuActive() } // Passed to menus to allow disconnecting and exiting - MainGameCallback *g_gamecallback = NULL; /* @@ -1190,7 +1192,7 @@ int main(int argc, char *argv[]) */ // Initialize default settings - set_default_settings(); + set_default_settings(g_settings); // Initialize sockets sockets_init(); @@ -1205,7 +1207,7 @@ int main(int argc, char *argv[]) if(cmd_args.exists("config")) { - bool r = g_settings.readConfigFile(cmd_args.get("config").c_str()); + bool r = g_settings->readConfigFile(cmd_args.get("config").c_str()); if(r == false) { dstream<<"Could not read configuration from \"" @@ -1224,7 +1226,7 @@ int main(int argc, char *argv[]) for(u32 i=0; ireadConfigFile(filenames[i].c_str()); if(r) { configpath = filenames[i]; @@ -1275,8 +1277,8 @@ int main(int argc, char *argv[]) u16 port = 30000; if(cmd_args.exists("port")) port = cmd_args.getU16("port"); - else if(g_settings.exists("port")) - port = g_settings.getU16("port"); + else if(g_settings->exists("port")) + port = g_settings->getU16("port"); if(port == 0) port = 30000; @@ -1284,8 +1286,8 @@ int main(int argc, char *argv[]) std::string map_dir = porting::path_userdata+"/world"; if(cmd_args.exists("map-dir")) map_dir = cmd_args.get("map-dir"); - else if(g_settings.exists("map-dir")) - map_dir = g_settings.get("map-dir"); + else if(g_settings->exists("map-dir")) + map_dir = g_settings->get("map-dir"); // Run dedicated server if asked to if(cmd_args.getFlag("server")) @@ -1319,10 +1321,10 @@ int main(int argc, char *argv[]) } else { - address = g_settings.get("address"); + address = g_settings->get("address"); } - std::string playername = g_settings.get("name"); + std::string playername = g_settings->get("name"); /* Device initialization @@ -1331,14 +1333,14 @@ int main(int argc, char *argv[]) // Resolution selection bool fullscreen = false; - u16 screenW = g_settings.getU16("screenW"); - u16 screenH = g_settings.getU16("screenH"); + u16 screenW = g_settings->getU16("screenW"); + u16 screenH = g_settings->getU16("screenH"); // Determine driver video::E_DRIVER_TYPE driverType; - std::string driverstring = g_settings.get("video_driver"); + std::string driverstring = g_settings->get("video_driver"); if(driverstring == "null") driverType = video::EDT_NULL; @@ -1397,7 +1399,7 @@ int main(int argc, char *argv[]) device->setResizable(true); - bool random_input = g_settings.getBool("random_input") + bool random_input = g_settings->getBool("random_input") || cmd_args.getFlag("random-input"); InputHandler *input = NULL; if(random_input) @@ -1508,10 +1510,10 @@ int main(int argc, char *argv[]) menudata.address = narrow_to_wide(address); menudata.name = narrow_to_wide(playername); menudata.port = narrow_to_wide(itos(port)); - menudata.fancy_trees = g_settings.getBool("new_style_leaves"); - menudata.smooth_lighting = g_settings.getBool("smooth_lighting"); - menudata.creative_mode = g_settings.getBool("creative_mode"); - menudata.enable_damage = g_settings.getBool("enable_damage"); + menudata.fancy_trees = g_settings->getBool("new_style_leaves"); + menudata.smooth_lighting = g_settings->getBool("smooth_lighting"); + menudata.creative_mode = g_settings->getBool("creative_mode"); + menudata.enable_damage = g_settings->getBool("enable_damage"); GUIMainMenu *menu = new GUIMainMenu(guienv, guiroot, -1, @@ -1580,10 +1582,10 @@ int main(int argc, char *argv[]) int newport = stoi(wide_to_narrow(menudata.port)); if(newport != 0) port = newport; - g_settings.set("new_style_leaves", itos(menudata.fancy_trees)); - g_settings.set("smooth_lighting", itos(menudata.smooth_lighting)); - g_settings.set("creative_mode", itos(menudata.creative_mode)); - g_settings.set("enable_damage", itos(menudata.enable_damage)); + g_settings->set("new_style_leaves", itos(menudata.fancy_trees)); + g_settings->set("smooth_lighting", itos(menudata.smooth_lighting)); + g_settings->set("creative_mode", itos(menudata.creative_mode)); + g_settings->set("enable_damage", itos(menudata.enable_damage)); // NOTE: These are now checked server side; no need to do it // here, so let's not do it here. @@ -1602,12 +1604,12 @@ int main(int argc, char *argv[]) }*/ // Save settings - g_settings.set("name", playername); - g_settings.set("address", address); - g_settings.set("port", itos(port)); + g_settings->set("name", playername); + g_settings->set("address", address); + g_settings->set("port", itos(port)); // Update configuration file if(configpath != "") - g_settings.updateConfigFile(configpath.c_str()); + g_settings->updateConfigFile(configpath.c_str()); // Continue to game break; diff --git a/src/main.h b/src/main.h index b2dee14..081029d 100644 --- a/src/main.h +++ b/src/main.h @@ -21,16 +21,16 @@ with this program; if not, write to the Free Software Foundation, Inc., #define MAIN_HEADER // Settings -#include "utility.h" -extern Settings g_settings; +class Settings; +extern Settings *g_settings; // This makes and maps textures class ITextureSource; extern ITextureSource *g_texturesource; // Global profiler -#include "profiler.h" -extern Profiler g_profiler; +class Profiler; +extern Profiler *g_profiler; // Debug streams @@ -50,105 +50,5 @@ extern std::ostream *derr_server_ptr; #define dout_server (*dout_server_ptr) #define derr_server (*derr_server_ptr) -/* - All kinds of stuff that needs to be exposed from main.cpp -*/ - -#include "modalMenu.h" -#include "guiPauseMenu.h" //For IGameCallback - -extern gui::IGUIEnvironment* guienv; -extern gui::IGUIStaticText *guiroot; - -// Handler for the modal menus - -class MainMenuManager : public IMenuManager -{ -public: - virtual void createdMenu(GUIModalMenu *menu) - { - for(core::list::Iterator - i = m_stack.begin(); - i != m_stack.end(); i++) - { - assert(*i != menu); - } - - if(m_stack.size() != 0) - (*m_stack.getLast())->setVisible(false); - m_stack.push_back(menu); - } - - virtual void deletingMenu(GUIModalMenu *menu) - { - // Remove all entries if there are duplicates - bool removed_entry; - do{ - removed_entry = false; - for(core::list::Iterator - i = m_stack.begin(); - i != m_stack.end(); i++) - { - if(*i == menu) - { - m_stack.erase(i); - removed_entry = true; - break; - } - } - }while(removed_entry); - - /*core::list::Iterator i = m_stack.getLast(); - assert(*i == menu); - m_stack.erase(i);*/ - - if(m_stack.size() != 0) - (*m_stack.getLast())->setVisible(true); - } - - u32 menuCount() - { - return m_stack.size(); - } - - core::list m_stack; -}; - -extern MainMenuManager g_menumgr; - -extern bool noMenuActive(); - -class MainGameCallback : public IGameCallback -{ -public: - MainGameCallback(IrrlichtDevice *a_device): - disconnect_requested(false), - changepassword_requested(false), - device(a_device) - { - } - - virtual void exitToOS() - { - device->closeDevice(); - } - - virtual void disconnect() - { - disconnect_requested = true; - } - - virtual void changePassword() - { - changepassword_requested = true; - } - - bool disconnect_requested; - bool changepassword_requested; - IrrlichtDevice *device; -}; - -extern MainGameCallback *g_gamecallback; - #endif diff --git a/src/mainmenumanager.h b/src/mainmenumanager.h new file mode 100644 index 0000000..11c74d9 --- /dev/null +++ b/src/mainmenumanager.h @@ -0,0 +1,124 @@ +/* +Minetest-c55 +Copyright (C) 2010 celeron55, Perttu Ahola + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#ifndef MAINMENUMANAGER_HEADER +#define MAINMENUMANAGER_HEADER + +/* + All kinds of stuff that needs to be exposed from main.cpp +*/ +#include "debug.h" // assert +#include "modalMenu.h" +#include "guiPauseMenu.h" //For IGameCallback + +extern gui::IGUIEnvironment* guienv; +extern gui::IGUIStaticText *guiroot; + +// Handler for the modal menus + +class MainMenuManager : public IMenuManager +{ +public: + virtual void createdMenu(GUIModalMenu *menu) + { + for(core::list::Iterator + i = m_stack.begin(); + i != m_stack.end(); i++) + { + assert(*i != menu); + } + + if(m_stack.size() != 0) + (*m_stack.getLast())->setVisible(false); + m_stack.push_back(menu); + } + + virtual void deletingMenu(GUIModalMenu *menu) + { + // Remove all entries if there are duplicates + bool removed_entry; + do{ + removed_entry = false; + for(core::list::Iterator + i = m_stack.begin(); + i != m_stack.end(); i++) + { + if(*i == menu) + { + m_stack.erase(i); + removed_entry = true; + break; + } + } + }while(removed_entry); + + /*core::list::Iterator i = m_stack.getLast(); + assert(*i == menu); + m_stack.erase(i);*/ + + if(m_stack.size() != 0) + (*m_stack.getLast())->setVisible(true); + } + + u32 menuCount() + { + return m_stack.size(); + } + + core::list m_stack; +}; + +extern MainMenuManager g_menumgr; + +extern bool noMenuActive(); + +class MainGameCallback : public IGameCallback +{ +public: + MainGameCallback(IrrlichtDevice *a_device): + disconnect_requested(false), + changepassword_requested(false), + device(a_device) + { + } + + virtual void exitToOS() + { + device->closeDevice(); + } + + virtual void disconnect() + { + disconnect_requested = true; + } + + virtual void changePassword() + { + changepassword_requested = true; + } + + bool disconnect_requested; + bool changepassword_requested; + IrrlichtDevice *device; +}; + +extern MainGameCallback *g_gamecallback; + +#endif + diff --git a/src/map.cpp b/src/map.cpp index 05ec6ff..a13c028 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -29,6 +29,10 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "mapgen.h" #include "nodemetadata.h" #include "content_mapnode.h" +#ifndef SERVER +#include +#endif +#include "settings.h" /* SQLite format specification: @@ -771,7 +775,7 @@ void Map::updateLighting(enum LightBank bank, generation for testing or whatever */ #if 0 - //if(g_settings.get("")) + //if(g_settings->get("")) { core::map::Iterator i; i = blocks_to_update.getIterator(); @@ -1897,7 +1901,7 @@ ServerMap::ServerMap(std::string savedir): //m_chunksize = 8; // Takes a few seconds - if (g_settings.get("fixed_map_seed").empty()) + if (g_settings->get("fixed_map_seed").empty()) { m_seed = (((u64)(myrand()%0xffff)<<0) + ((u64)(myrand()%0xffff)<<16) @@ -1906,7 +1910,7 @@ ServerMap::ServerMap(std::string savedir): } else { - m_seed = g_settings.getU64("fixed_map_seed"); + m_seed = g_settings->getU64("fixed_map_seed"); } /* @@ -2044,7 +2048,7 @@ ServerMap::~ServerMap() void ServerMap::initBlockMake(mapgen::BlockMakeData *data, v3s16 blockpos) { - bool enable_mapgen_debug_info = g_settings.getBool("enable_mapgen_debug_info"); + bool enable_mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info"); if(enable_mapgen_debug_info) dstream<<"initBlockMake(): ("<getBool("enable_mapgen_debug_info"); /*dstream<<"Resulting vmanip:"<vmanip.print(dstream);*/ @@ -2394,7 +2398,7 @@ MapBlock * ServerMap::generateBlock( <<"("<getBool("enable_mapgen_debug_info"); TimeTaker timer("generateBlock"); @@ -3946,7 +3950,7 @@ void ClientMap::renderPostFx() // - If the player is in liquid, draw a semi-transparent overlay. ContentFeatures& features = content_features(n); video::SColor post_effect_color = features.post_effect_color; - if(features.solidness == 2 && g_settings.getBool("free_move") == false) + if(features.solidness == 2 && g_settings->getBool("free_move") == false) { post_effect_color = video::SColor(255, 0, 0, 0); } diff --git a/src/mapblock_mesh.cpp b/src/mapblock_mesh.cpp index c625983..7515664 100644 --- a/src/mapblock_mesh.cpp +++ b/src/mapblock_mesh.cpp @@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "map.h" #include "main.h" // For g_settings and g_texturesource #include "content_mapblock.h" +#include "settings.h" void MeshMakeData::fill(u32 daynight_ratio, MapBlock *block) { @@ -619,9 +620,9 @@ scene::SMesh* makeMapBlockMesh(MeshMakeData *data) /* Some settings */ - //bool new_style_water = g_settings.getBool("new_style_water"); - //bool new_style_leaves = g_settings.getBool("new_style_leaves"); - bool smooth_lighting = g_settings.getBool("smooth_lighting"); + //bool new_style_water = g_settings->getBool("new_style_water"); + //bool new_style_leaves = g_settings->getBool("new_style_leaves"); + bool smooth_lighting = g_settings->getBool("smooth_lighting"); /* We are including the faces of the trailing edges of the block. diff --git a/src/mapblockobject.h b/src/mapblockobject.h index b852812..406c32f 100644 --- a/src/mapblockobject.h +++ b/src/mapblockobject.h @@ -346,8 +346,10 @@ class SignObject : public MapBlockObject public: // The constructor of every MapBlockObject should be like this SignObject(MapBlock *block, s16 id, v3f pos): - MapBlockObject(block, id, pos), - m_node(NULL) + MapBlockObject(block, id, pos) +#ifndef SERVER + ,m_node(NULL) +#endif { m_selection_box = new core::aabbox3d (-BS*0.4,-BS*0.5,-BS*0.4, BS*0.4,BS*0.5,BS*0.4); @@ -534,7 +536,9 @@ public: } protected: +#ifndef SERVER scene::IMeshSceneNode *m_node; +#endif std::string m_text; f32 m_yaw; }; @@ -543,8 +547,10 @@ class RatObject : public MovingObject { public: RatObject(MapBlock *block, s16 id, v3f pos): - MovingObject(block, id, pos), - m_node(NULL) + MovingObject(block, id, pos) +#ifndef SERVER + ,m_node(NULL) +#endif { m_collision_box = new core::aabbox3d (-BS*0.3,-BS*.25,-BS*0.3, BS*0.3,BS*0.25,BS*0.3); @@ -681,15 +687,19 @@ public: void updateNodePos() { +#ifndef SERVER if(m_node == NULL) return; m_node->setPosition(getAbsoluteShowPos()); m_node->setRotation(v3f(0, -m_yaw+180, 0)); +#endif } protected: +#ifndef SERVER scene::IMeshSceneNode *m_node; +#endif float m_yaw; float m_counter1; @@ -708,8 +718,10 @@ class ItemObject : public MapBlockObject public: // The constructor of every MapBlockObject should be like this ItemObject(MapBlock *block, s16 id, v3f pos): - MapBlockObject(block, id, pos), - m_node(NULL) + MapBlockObject(block, id, pos) +#ifndef SERVER + ,m_node(NULL) +#endif { /*m_selection_box = new core::aabbox3d (-BS*0.4,-BS*0.5,-BS*0.4, BS*0.4,BS*0.5,BS*0.4);*/ @@ -855,7 +867,9 @@ public: } protected: +#ifndef SERVER scene::IMeshSceneNode *m_node; +#endif std::string m_itemstring; f32 m_yaw; }; @@ -868,7 +882,9 @@ class PlayerObject : public MovingObject public: PlayerObject(MapBlock *block, s16 id, v3f pos): MovingObject(block, id, pos), +#ifndef SERVER m_node(NULL), +#endif m_yaw(0) { m_collision_box = new core::aabbox3d @@ -954,15 +970,19 @@ public: void updateNodePos() { +#ifndef SERVER if(m_node == NULL) return; m_node->setPosition(getAbsoluteShowPos()); m_node->setRotation(v3f(0, -m_yaw+180, 0)); +#endif } protected: +#ifndef SERVER scene::IMeshSceneNode *m_node; +#endif float m_yaw; v3f m_oldpos; @@ -985,6 +1005,13 @@ struct DistanceSortedObject } }; +namespace irr{ +namespace scene{ + class ISceneManager; +} +} +using namespace irr; + class MapBlockObjectList { public: diff --git a/src/mapnode.cpp b/src/mapnode.cpp index 956abe5..170500f 100644 --- a/src/mapnode.cpp +++ b/src/mapnode.cpp @@ -19,7 +19,9 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "common_irrlicht.h" #include "mapnode.h" +#ifndef SERVER #include "tile.h" +#endif #include "porting.h" #include #include "mineral.h" @@ -31,10 +33,13 @@ with this program; if not, write to the Free Software Foundation, Inc., ContentFeatures::~ContentFeatures() { delete initial_metadata; +#ifndef SERVER delete special_material; delete special_atlas; +#endif } +#ifndef SERVER void ContentFeatures::setTexture(u16 i, std::string name, u8 alpha) { if(g_texturesource) @@ -81,6 +86,7 @@ void ContentFeatures::setInventoryTextureCube(std::string top, imgname_full += right; inventory_texture = g_texturesource->getTextureRaw(imgname_full); } +#endif struct ContentFeatures g_content_features[MAX_CONTENT+1]; @@ -118,7 +124,8 @@ void init_mapnode() /* Initialize content feature table */ - + +#ifndef SERVER /* Set initial material type to same in all tiles, so that the same material can be used in more stuff. @@ -140,6 +147,7 @@ void init_mapnode() for(u16 j=0; j<6; j++) f->tiles[j].material_type = initial_material_type; } +#endif /* Initially set every block to be shown as an unknown block. @@ -184,6 +192,7 @@ v3s16 facedir_rotate(u8 facedir, v3s16 dir) return newdir; } +#ifndef SERVER TileSpec MapNode::getTile(v3s16 dir) { if(content_features(*this).param_type == CPT_FACEDIR_SIMPLE) @@ -235,6 +244,7 @@ TileSpec MapNode::getTile(v3s16 dir) return spec; } +#endif u8 MapNode::getMineral() { diff --git a/src/mapnode.h b/src/mapnode.h index e99407f..5db3379 100644 --- a/src/mapnode.h +++ b/src/mapnode.h @@ -23,11 +23,12 @@ with this program; if not, write to the Free Software Foundation, Inc., #include #include "common_irrlicht.h" #include "light.h" -#include "utility.h" #include "exceptions.h" #include "serialization.h" -#include "tile.h" #include "materials.h" +#ifndef SERVER +#include "tile.h" +#endif /* Naming scheme: @@ -101,9 +102,7 @@ class NodeMetadata; struct ContentFeatures { - // Type of MapNode::param1 - ContentParamType param_type; - +#ifndef SERVER /* 0: up 1: down @@ -115,7 +114,18 @@ struct ContentFeatures TileSpec tiles[6]; video::ITexture *inventory_texture; - + + // Used currently for flowing liquids + u8 vertex_alpha; + // Post effect color, drawn when the camera is inside the node. + video::SColor post_effect_color; + // Special irrlicht material, used sometimes + video::SMaterial *special_material; + AtlasPointer *special_atlas; +#endif + + // Type of MapNode::param1 + ContentParamType param_type; // True for all ground-like things like stone and mud, false for eg. trees bool is_ground_content; bool light_propagates; @@ -146,10 +156,10 @@ struct ContentFeatures // Mineral overrides this. std::string dug_item; - // Extra dug item and its rarity - std::string extra_dug_item; - s32 extra_dug_item_rarity; - + // Extra dug item and its rarity + std::string extra_dug_item; + s32 extra_dug_item_rarity; + // Initial metadata is cloned from this NodeMetadata *initial_metadata; @@ -162,13 +172,6 @@ struct ContentFeatures // 1 giving almost instantaneous propagation and 7 being // the slowest possible u8 liquid_viscosity; - // Used currently for flowing liquids - u8 vertex_alpha; - // Post effect color, drawn when the camera is inside the node. - video::SColor post_effect_color; - // Special irrlicht material, used sometimes - video::SMaterial *special_material; - AtlasPointer *special_atlas; // Amount of light the node emits u8 light_source; @@ -182,8 +185,15 @@ struct ContentFeatures void reset() { - param_type = CPT_NONE; +#ifndef SERVER inventory_texture = NULL; + + vertex_alpha = 255; + post_effect_color = video::SColor(0, 0, 0, 0); + special_material = NULL; + special_atlas = NULL; +#endif + param_type = CPT_NONE; is_ground_content = false; light_propagates = false; sunlight_propagates = false; @@ -202,10 +212,6 @@ struct ContentFeatures liquid_alternative_flowing = CONTENT_IGNORE; liquid_alternative_source = CONTENT_IGNORE; liquid_viscosity = 0; - vertex_alpha = 255; - post_effect_color = video::SColor(0, 0, 0, 0); - special_material = NULL; - special_atlas = NULL; light_source = 0; digging_properties.clear(); damage_per_second = 0; @@ -222,6 +228,12 @@ struct ContentFeatures Quickhands for simple materials */ +#ifdef SERVER + void setTexture(u16 i, std::string name, u8 alpha=255) + {} + void setAllTextures(std::string name, u8 alpha=255) + {} +#else void setTexture(u16 i, std::string name, u8 alpha=255); void setAllTextures(std::string name, u8 alpha=255) @@ -233,7 +245,9 @@ struct ContentFeatures // Force inventory texture too setInventoryTexture(name); } +#endif +#ifndef SERVER void setTile(u16 i, const TileSpec &tile) { tiles[i] = tile; @@ -245,11 +259,20 @@ struct ContentFeatures setTile(i, tile); } } +#endif +#ifdef SERVER + void setInventoryTexture(std::string imgname) + {} + void setInventoryTextureCube(std::string top, + std::string left, std::string right) + {} +#else void setInventoryTexture(std::string imgname); void setInventoryTextureCube(std::string top, std::string left, std::string right); +#endif }; /* @@ -632,6 +655,7 @@ struct MapNode } // In mapnode.cpp +#ifndef SERVER /* Get tile of a face of the node. dir: direction of face @@ -639,6 +663,7 @@ struct MapNode which must be obeyed so that the texture atlas can be used. */ TileSpec getTile(v3s16 dir); +#endif /* Gets mineral content of node, if there is any. diff --git a/src/player.cpp b/src/player.cpp index 7cfdfeb..86f0be7 100644 --- a/src/player.cpp +++ b/src/player.cpp @@ -22,7 +22,10 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "connection.h" #include "constants.h" #include "utility.h" - +#ifndef SERVER +#include +#endif +#include "settings.h" Player::Player(): touching_ground(false), @@ -344,7 +347,7 @@ void LocalPlayer::move(f32 dtime, Map &map, f32 pos_max_d, is_frozen = false; // Skip collision detection if a special movement mode is used - bool free_move = g_settings.getBool("free_move"); + bool free_move = g_settings->getBool("free_move"); if(free_move) { setPosition(position); @@ -754,9 +757,9 @@ void LocalPlayer::applyControl(float dtime) v3f speed = v3f(0,0,0); - bool free_move = g_settings.getBool("free_move"); - bool fast_move = g_settings.getBool("fast_move"); - bool continuous_forward = g_settings.getBool("continuous_forward"); + bool free_move = g_settings->getBool("free_move"); + bool fast_move = g_settings->getBool("fast_move"); + bool continuous_forward = g_settings->getBool("continuous_forward"); if(free_move || is_climbing) { diff --git a/src/server.cpp b/src/server.cpp index c95c724..73df81d 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -36,6 +36,8 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "content_nodemeta.h" #include "mapblock.h" #include "serverobject.h" +#include "settings.h" +#include "profiler.h" #define BLOCK_EMERGE_FLAG_FROMDISK (1<<0) @@ -107,7 +109,7 @@ void * EmergeThread::Thread() BEGIN_DEBUG_EXCEPTION_HANDLER - bool enable_mapgen_debug_info = g_settings.getBool("enable_mapgen_debug_info"); + bool enable_mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info"); /* Get block info from queue, emerge them and send them @@ -354,7 +356,7 @@ void RemoteClient::GetNextBlocks(Server *server, float dtime, } // Won't send anything if already sending - if(m_blocks_sending.size() >= g_settings.getU16 + if(m_blocks_sending.size() >= g_settings->getU16 ("max_simultaneous_block_sends_per_client")) { //dstream<<"Not sending any blocks, Queue full."<getFloat( "full_block_send_enable_min_time_from_building")) { max_simul_sends_usually @@ -450,8 +452,8 @@ void RemoteClient::GetNextBlocks(Server *server, float dtime, */ s32 new_nearest_unsent_d = -1; - s16 d_max = g_settings.getS16("max_block_send_distance"); - s16 d_max_gen = g_settings.getS16("max_block_generate_distance"); + s16 d_max = g_settings->getS16("max_block_send_distance"); + s16 d_max_gen = g_settings->getS16("max_block_generate_distance"); // Don't loop very much at a time if(d_max > d_start+1) @@ -735,7 +737,7 @@ queue_full_break: { m_nothing_to_send_counter++; if((s16)m_nothing_to_send_counter >= - g_settings.getS16("max_block_send_distance")) + g_settings->getS16("max_block_send_distance")) { // Pause time in seconds m_nothing_to_send_pause_timer = 1.0; @@ -858,7 +860,7 @@ void RemoteClient::SendObjectData( v3s16 center_nodepos = floatToInt(playerpos, BS); v3s16 center = getNodeBlockPos(center_nodepos); - s16 d_max = g_settings.getS16("active_object_range"); + s16 d_max = g_settings->getS16("active_object_range"); // Number of blocks whose objects were written to bos u16 blockcount = 0; @@ -1232,7 +1234,7 @@ void Server::AsyncRunStep() } { - ScopeProfiler sp(&g_profiler, "Server: selecting and sending " + ScopeProfiler sp(g_profiler, "Server: selecting and sending " "blocks to clients"); // Send blocks to clients SendBlocks(dtime); @@ -1259,14 +1261,14 @@ void Server::AsyncRunStep() { // Process connection's timeouts JMutexAutoLock lock2(m_con_mutex); - ScopeProfiler sp(&g_profiler, "Server: connection timeout processing"); + ScopeProfiler sp(g_profiler, "Server: connection timeout processing"); m_con.RunTimeouts(dtime); } { // This has to be called so that the client list gets synced // with the peer list of the connection - ScopeProfiler sp(&g_profiler, "Server: peer change handling"); + ScopeProfiler sp(g_profiler, "Server: peer change handling"); handlePeerChanges(); } @@ -1277,7 +1279,7 @@ void Server::AsyncRunStep() JMutexAutoLock envlock(m_env_mutex); m_time_counter += dtime; - f32 speed = g_settings.getFloat("time_speed") * 24000./(24.*3600); + f32 speed = g_settings->getFloat("time_speed") * 24000./(24.*3600); u32 units = (u32)(m_time_counter*speed); m_time_counter -= (f32)units / speed; @@ -1292,7 +1294,7 @@ void Server::AsyncRunStep() m_time_of_day_send_timer -= dtime; if(m_time_of_day_send_timer < 0.0) { - m_time_of_day_send_timer = g_settings.getFloat("time_send_interval"); + m_time_of_day_send_timer = g_settings->getFloat("time_send_interval"); //JMutexAutoLock envlock(m_env_mutex); JMutexAutoLock conlock(m_con_mutex); @@ -1315,7 +1317,7 @@ void Server::AsyncRunStep() { JMutexAutoLock lock(m_env_mutex); // Step environment - ScopeProfiler sp(&g_profiler, "Server: environment step"); + ScopeProfiler sp(g_profiler, "Server: environment step"); m_env.step(dtime); } @@ -1324,9 +1326,9 @@ void Server::AsyncRunStep() { JMutexAutoLock lock(m_env_mutex); // Run Map's timers and unload unused data - ScopeProfiler sp(&g_profiler, "Server: map timer and unload"); + ScopeProfiler sp(g_profiler, "Server: map timer and unload"); m_env.getMap().timerUpdate(map_timer_and_unload_dtime, - g_settings.getFloat("server_unload_unused_data_timeout")); + g_settings->getFloat("server_unload_unused_data_timeout")); } /* @@ -1343,7 +1345,7 @@ void Server::AsyncRunStep() JMutexAutoLock lock(m_env_mutex); - ScopeProfiler sp(&g_profiler, "Server: liquid transform"); + ScopeProfiler sp(g_profiler, "Server: liquid transform"); core::map modified_blocks; m_env.getMap().transformLiquids(modified_blocks); @@ -1409,7 +1411,7 @@ void Server::AsyncRunStep() } } - //if(g_settings.getBool("enable_experimental")) + //if(g_settings->getBool("enable_experimental")) { /* @@ -1420,7 +1422,7 @@ void Server::AsyncRunStep() JMutexAutoLock envlock(m_env_mutex); JMutexAutoLock conlock(m_con_mutex); - ScopeProfiler sp(&g_profiler, "Server: checking added and deleted objects"); + ScopeProfiler sp(g_profiler, "Server: checking added and deleted objects"); // Radius inside which objects are active s16 radius = 32; @@ -1568,7 +1570,7 @@ void Server::AsyncRunStep() JMutexAutoLock envlock(m_env_mutex); JMutexAutoLock conlock(m_con_mutex); - ScopeProfiler sp(&g_profiler, "Server: sending object messages"); + ScopeProfiler sp(g_profiler, "Server: sending object messages"); // Key = object id // Value = data sent by object @@ -1804,12 +1806,12 @@ void Server::AsyncRunStep() { float &counter = m_objectdata_timer; counter += dtime; - if(counter >= g_settings.getFloat("objectdata_interval")) + if(counter >= g_settings->getFloat("objectdata_interval")) { JMutexAutoLock lock1(m_env_mutex); JMutexAutoLock lock2(m_con_mutex); - ScopeProfiler sp(&g_profiler, "Server: sending mbo positions"); + ScopeProfiler sp(g_profiler, "Server: sending mbo positions"); SendObjectData(counter); @@ -1836,11 +1838,11 @@ void Server::AsyncRunStep() { float &counter = m_savemap_timer; counter += dtime; - if(counter >= g_settings.getFloat("server_map_save_interval")) + if(counter >= g_settings->getFloat("server_map_save_interval")) { counter = 0.0; - ScopeProfiler sp(&g_profiler, "Server: saving stuff"); + ScopeProfiler sp(g_profiler, "Server: saving stuff"); // Auth stuff if(m_authmanager.isModified()) @@ -1855,10 +1857,10 @@ void Server::AsyncRunStep() /*// Unload unused data (delete from memory) m_env.getMap().unloadUnusedData( - g_settings.getFloat("server_unload_unused_sectors_timeout")); + g_settings->getFloat("server_unload_unused_sectors_timeout")); */ /*u32 deleted_count = m_env.getMap().unloadUnusedData( - g_settings.getFloat("server_unload_unused_sectors_timeout")); + g_settings->getFloat("server_unload_unused_sectors_timeout")); */ // Save only changed parts @@ -2073,7 +2075,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id) } else { - checkpwd = g_settings.get("default_password"); + checkpwd = g_settings->get("default_password"); } /*dstream<<"Server: Client gave password '"<get("default_privs"))); m_authmanager.save(); } // Enforce user limit. // Don't enforce for users that have some admin right - if(m_clients.size() >= g_settings.getU16("max_users") && + if(m_clients.size() >= g_settings->getU16("max_users") && (m_authmanager.getPrivs(playername) & (PRIV_SERVER|PRIV_BAN|PRIV_PRIVS)) == 0 && - playername != g_settings.get("name")) + playername != g_settings->get("name")) { SendAccessDenied(m_con, peer_id, L"Too many users."); return; @@ -2381,7 +2383,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id) if(button == 0) { InventoryList *ilist = player->inventory.getList("main"); - if(g_settings.getBool("creative_mode") == false && ilist != NULL) + if(g_settings->getBool("creative_mode") == false && ilist != NULL) { // Skip if inventory has no free space @@ -2464,7 +2466,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id) InventoryList *ilist = player->inventory.getList("main"); if(ilist != NULL) { - if(g_settings.getBool("creative_mode") == false) + if(g_settings->getBool("creative_mode") == false) { // Skip if inventory has no free space if(ilist->roomForItem(item) == false) @@ -2685,7 +2687,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id) Update and send inventory */ - if(g_settings.getBool("creative_mode") == false) + if(g_settings->getBool("creative_mode") == false) { /* Wear out tool @@ -2901,7 +2903,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id) Handle inventory */ InventoryList *ilist = player->inventory.getList("main"); - if(g_settings.getBool("creative_mode") == false && ilist) + if(g_settings->getBool("creative_mode") == false && ilist) { // Remove from inventory and send inventory if(mitem->getCount() == 1) @@ -2977,7 +2979,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id) If in creative mode, item dropping is disabled unless player has build privileges */ - if(g_settings.getBool("creative_mode") && + if(g_settings->getBool("creative_mode") && (getPlayerPrivs(player) & PRIV_BUILD) == 0) { derr_server<<"Not allowing player to drop item: " @@ -3014,7 +3016,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id) dout_server<<"Placed object"<getBool("creative_mode") == false) { // Delete the right amount of items from the slot u16 dropcount = item->getDropCount(); @@ -3176,7 +3178,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id) else if(command == TOSERVER_INVENTORY_ACTION) { /*// Ignore inventory changes if in creative mode - if(g_settings.getBool("creative_mode") == true) + if(g_settings->getBool("creative_mode") == true) { dstream<<"TOSERVER_INVENTORY_ACTION: ignoring in creative mode" <getType() == IACTION_MOVE - && g_settings.getBool("creative_mode") == false) + && g_settings->getBool("creative_mode") == false) { IMoveAction *ma = (IMoveAction*)a; if(ma->to_inv == "current_player" && @@ -3428,7 +3430,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id) } else if(command == TOSERVER_DAMAGE) { - if(g_settings.getBool("enable_damage")) + if(g_settings->getBool("enable_damage")) { std::string datastring((char*)&data[2], datasize-2); std::istringstream is(datastring, std::ios_base::binary); @@ -4119,7 +4121,7 @@ void Server::SendBlocks(float dtime) s32 total_sending = 0; { - ScopeProfiler sp(&g_profiler, "Server: selecting blocks for sending"); + ScopeProfiler sp(g_profiler, "Server: selecting blocks for sending"); for(core::map::Iterator i = m_clients.getIterator(); @@ -4145,7 +4147,7 @@ void Server::SendBlocks(float dtime) for(u32 i=0; i= g_settings.getS32 + if(total_sending >= g_settings->getS32 ("max_simultaneous_block_sends_server_total")) break; @@ -4185,7 +4187,7 @@ void Server::UpdateCrafting(u16 peer_id) /* Calculate crafting stuff */ - if(g_settings.getBool("creative_mode") == false) + if(g_settings->getBool("creative_mode") == false) { InventoryList *clist = player->inventory.getList("craft"); InventoryList *rlist = player->inventory.getList("craftresult"); @@ -4256,11 +4258,18 @@ std::wstring Server::getStatusString() os<isSavingEnabled() == false) os<get("motd") != "") + os<get("motd")); return os.str(); } +// Saves g_settings to configpath given at initialization +void Server::saveConfig() +{ + if(m_configpath != "") + g_settings->updateConfigFile(m_configpath.c_str()); +} + v3f findSpawnPos(ServerMap &map) { //return v3f(50,50,50)*BS; @@ -4335,7 +4344,7 @@ Player *Server::emergePlayer(const char *name, const char *password, u16 peer_id player->peer_id = peer_id; // Reset inventory to creative if in creative mode - if(g_settings.getBool("creative_mode")) + if(g_settings->getBool("creative_mode")) { // Warning: double code below // Backup actual inventory @@ -4370,7 +4379,7 @@ Player *Server::emergePlayer(const char *name, const char *password, u16 peer_id m_authmanager.add(name); m_authmanager.setPassword(name, password); m_authmanager.setPrivs(name, - stringToPrivs(g_settings.get("default_privs"))); + stringToPrivs(g_settings->get("default_privs"))); /* Set player position @@ -4393,7 +4402,7 @@ Player *Server::emergePlayer(const char *name, const char *password, u16 peer_id Add stuff to inventory */ - if(g_settings.getBool("creative_mode")) + if(g_settings->getBool("creative_mode")) { // Warning: double code above // Backup actual inventory @@ -4402,7 +4411,7 @@ Player *Server::emergePlayer(const char *name, const char *password, u16 peer_id // Set creative inventory craft_set_creative_inventory(player); } - else if(g_settings.getBool("give_initial_stuff")) + else if(g_settings->getBool("give_initial_stuff")) { craft_give_initial_stuff(player); } @@ -4529,7 +4538,7 @@ u64 Server::getPlayerPrivs(Player *player) std::string playername = player->getName(); // Local player gets all privileges regardless of // what's set on their account. - if(g_settings.get("name") == playername) + if(g_settings->get("name") == playername) { return PRIV_ALL; } @@ -4556,7 +4565,7 @@ void dedicated_server_loop(Server &server, bool &kill) // This is kind of a hack but can be done like this // because server.step() is very light { - ScopeProfiler sp(&g_profiler, "dedicated server sleep"); + ScopeProfiler sp(g_profiler, "dedicated server sleep"); sleep_ms(30); } server.step(0.030); @@ -4571,14 +4580,14 @@ void dedicated_server_loop(Server &server, bool &kill) Profiler */ float profiler_print_interval = - g_settings.getFloat("profiler_print_interval"); + g_settings->getFloat("profiler_print_interval"); if(profiler_print_interval != 0) { if(m_profiler_interval.step(0.030, profiler_print_interval)) { dstream<<"Profiler:"<print(dstream); + g_profiler->clear(); } } diff --git a/src/server.h b/src/server.h index 7065efa..d51f910 100644 --- a/src/server.h +++ b/src/server.h @@ -24,7 +24,6 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "environment.h" #include "common_irrlicht.h" #include -#include "utility.h" #include "porting.h" #include "map.h" #include "inventory.h" @@ -450,11 +449,7 @@ public: } // Saves g_settings to configpath given at initialization - void saveConfig() - { - if(m_configpath != "") - g_settings.updateConfigFile(m_configpath.c_str()); - } + void saveConfig(); void setIpBanned(const std::string &ip, const std::string &name) { diff --git a/src/servercommand.cpp b/src/servercommand.cpp index 89ba077..6c864e2 100644 --- a/src/servercommand.cpp +++ b/src/servercommand.cpp @@ -18,6 +18,7 @@ OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. #include "servercommand.h" #include "utility.h" +#include "settings.h" void cmd_status(std::wostringstream &os, ServerCommandContext *ctx) @@ -155,7 +156,7 @@ void cmd_setting(std::wostringstream &os, std::string confline = wide_to_narrow(ctx->paramstring); - g_settings.parseConfigLine(confline); + g_settings->parseConfigLine(confline); ctx->server->saveConfig(); diff --git a/src/servermain.cpp b/src/servermain.cpp index dc41720..d429d20 100644 --- a/src/servermain.cpp +++ b/src/servermain.cpp @@ -70,18 +70,20 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "config.h" #include "mineral.h" #include "filesys.h" +#include "defaultsettings.h" +#include "settings.h" +#include "profiler.h" /* Settings. These are loaded from the config file. */ - -Settings g_settings; - -extern void set_default_settings(); +Settings main_settings; +Settings *g_settings = &main_settings; // Global profiler -Profiler g_profiler; +Profiler main_profiler; +Profiler *g_profiler = &main_profiler; // A dummy thing ITextureSource *g_texturesource = NULL; @@ -221,7 +223,7 @@ int main(int argc, char *argv[]) */ // Initialize default settings - set_default_settings(); + set_default_settings(g_settings); // Initialize sockets sockets_init(); @@ -236,7 +238,7 @@ int main(int argc, char *argv[]) if(cmd_args.exists("config")) { - bool r = g_settings.readConfigFile(cmd_args.get("config").c_str()); + bool r = g_settings->readConfigFile(cmd_args.get("config").c_str()); if(r == false) { dstream<<"Could not read configuration from \"" @@ -255,7 +257,7 @@ int main(int argc, char *argv[]) for(u32 i=0; ireadConfigFile(filenames[i].c_str()); if(r) { configpath = filenames[i]; @@ -305,9 +307,9 @@ int main(int argc, char *argv[]) { port = cmd_args.getU16("port"); } - else if(g_settings.exists("port") && g_settings.getU16("port") != 0) + else if(g_settings->exists("port") && g_settings->getU16("port") != 0) { - port = g_settings.getU16("port"); + port = g_settings->getU16("port"); } else { @@ -319,8 +321,8 @@ int main(int argc, char *argv[]) std::string map_dir = porting::path_userdata+"/world"; if(cmd_args.exists("map-dir")) map_dir = cmd_args.get("map-dir"); - else if(g_settings.exists("map-dir")) - map_dir = g_settings.get("map-dir"); + else if(g_settings->exists("map-dir")) + map_dir = g_settings->get("map-dir"); // Create server Server server(map_dir.c_str(), configpath); diff --git a/src/settings.h b/src/settings.h new file mode 100644 index 0000000..f972ce3 --- /dev/null +++ b/src/settings.h @@ -0,0 +1,583 @@ +/* +Minetest-c55 +Copyright (C) 2010-2011 celeron55, Perttu Ahola + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. +*/ + +#ifndef SETTINGS_HEADER +#define SETTINGS_HEADER + +#include "common_irrlicht.h" +#include +#include +#include +#include +#include "strfnd.h" +#include +#include +#include +#include "debug.h" +#include "utility.h" + +enum ValueType +{ + VALUETYPE_STRING, + VALUETYPE_FLAG // Doesn't take any arguments +}; + +struct ValueSpec +{ + ValueSpec(ValueType a_type, const char *a_help=NULL) + { + type = a_type; + help = a_help; + } + ValueType type; + const char *help; +}; + +class Settings +{ +public: + Settings() + { + m_mutex.Init(); + } + + void writeLines(std::ostream &os) + { + JMutexAutoLock lock(m_mutex); + + for(core::map::Iterator + i = m_settings.getIterator(); + i.atEnd() == false; i++) + { + std::string name = i.getNode()->getKey(); + std::string value = i.getNode()->getValue(); + os< &dst, + core::map &updated) + { + JMutexAutoLock lock(m_mutex); + + if(is.eof()) + return false; + + // NOTE: This function will be expanded to allow multi-line settings + std::string line; + std::getline(is, line); + + std::string trimmedline = trim(line); + + std::string line_end = ""; + if(is.eof() == false) + line_end = "\n"; + + // Ignore comments + if(trimmedline[0] == '#') + { + dst.push_back(line+line_end); + return true; + } + + Strfnd sf(trim(line)); + + std::string name = sf.next("="); + name = trim(name); + + if(name == "") + { + dst.push_back(line+line_end); + return true; + } + + std::string value = sf.next("\n"); + value = trim(value); + + if(m_settings.find(name)) + { + std::string newvalue = m_settings[name]; + + if(newvalue != value) + { + dstream<<"Changing value of \""< \""< objects; + core::map updated; + + // Read and modify stuff + { + std::ifstream is(filename); + if(is.good() == false) + { + dstream<<"INFO: updateConfigFile():" + " Error opening configuration file" + " for reading: \"" + <::Iterator + i = objects.begin(); + i != objects.end(); i++) + { + os<<(*i); + } + + /* + Write stuff that was not already in the file + */ + for(core::map::Iterator + i = m_settings.getIterator(); + i.atEnd() == false; i++) + { + if(updated.find(i.getNode()->getKey())) + continue; + std::string name = i.getNode()->getKey(); + std::string value = i.getNode()->getValue(); + dstream<<"Adding \""< &allowed_options) + { + int i=1; + for(;;) + { + if(i >= argc) + break; + std::string argname = argv[i]; + if(argname.substr(0, 2) != "--") + { + dstream<<"Invalid command-line parameter \"" + < expected."<::Node *n; + n = allowed_options.find(name); + if(n == NULL) + { + dstream<<"Unknown command-line parameter \"" + <getValue().type; + + std::string value = ""; + + if(type == VALUETYPE_FLAG) + { + value = "true"; + } + else + { + if(i >= argc) + { + dstream<<"Invalid command-line parameter \"" + <::Node *n; + n = m_settings.find(name); + if(n == NULL) + { + n = m_defaults.find(name); + if(n == NULL) + { + dstream<<"INFO: Settings: Setting not found: \"" + <getValue(); + } + + bool getBool(std::string name) + { + return is_yes(get(name)); + } + + bool getFlag(std::string name) + { + try + { + return getBool(name); + } + catch(SettingNotFoundException &e) + { + return false; + } + } + + // Asks if empty + bool getBoolAsk(std::string name, std::string question, bool def) + { + // If it is in settings + if(exists(name)) + return getBool(name); + + std::string s; + char templine[10]; + std::cout<>value; + return value; + } + + void setBool(std::string name, bool value) + { + if(value) + set(name, "true"); + else + set(name, "false"); + } + + void setS32(std::string name, s32 value) + { + set(name, itos(value)); + } + + void setFloat(std::string name, float value) + { + set(name, ftos(value)); + } + + void setV3F(std::string name, v3f value) + { + std::ostringstream os; + os<<"("<::Iterator + i = other.m_settings.getIterator(); + i.atEnd() == false; i++) + { + m_settings.insert(i.getNode()->getKey(), + i.getNode()->getValue()); + } + + for(core::map::Iterator + i = other.m_defaults.getIterator(); + i.atEnd() == false; i++) + { + m_defaults.insert(i.getNode()->getKey(), + i.getNode()->getValue()); + } + + return *this; + + } + + Settings & operator=(Settings &other) + { + JMutexAutoLock lock(m_mutex); + JMutexAutoLock lock2(other.m_mutex); + + if(&other == this) + return *this; + + clear(); + (*this) += other; + + return *this; + } + +private: + core::map m_settings; + core::map m_defaults; + // All methods that access m_settings/m_defaults directly should lock this. + JMutex m_mutex; +}; + +#endif + diff --git a/src/test.cpp b/src/test.cpp index 3ff4dc8..ed3df1d 100644 --- a/src/test.cpp +++ b/src/test.cpp @@ -32,6 +32,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "porting.h" #include "content_mapnode.h" #include "mapsector.h" +#include "settings.h" /* Asserts that the exception occurs diff --git a/src/tile.cpp b/src/tile.cpp index 73f2a85..ac5965e 100644 --- a/src/tile.cpp +++ b/src/tile.cpp @@ -22,6 +22,8 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "main.h" // for g_settings #include "filesys.h" #include "utility.h" +#include "settings.h" +#include /* A cache from texture name to texture path @@ -112,7 +114,7 @@ std::string getTexturePath(const std::string &filename) /* Check from texture_path */ - std::string texture_path = g_settings.get("texture_path"); + std::string texture_path = g_settings->get("texture_path"); if(texture_path != "") { std::string testpath = texture_path + '/' + filename; @@ -157,7 +159,7 @@ TextureSource::TextureSource(IrrlichtDevice *device): m_name_to_id[""] = 0; // Build main texture atlas - if(g_settings.getBool("enable_texture_atlas")) + if(g_settings->getBool("enable_texture_atlas")) buildMainAtlas(); else dstream<<"INFO: Not building texture atlas."< #include #include +#include #include "common_irrlicht.h" #include "debug.h" @@ -553,8 +554,10 @@ private: u32 *m_result; }; +#ifndef SERVER // Sets the color of all vertices in the mesh void setMeshVerticesColor(scene::IMesh* mesh, video::SColor& color); +#endif // Calculates the borders of a "d-radius" cube inline void getFacePositions(core::list &list, u16 d) @@ -938,557 +941,6 @@ public: } }; -/* - Config stuff -*/ - -enum ValueType -{ - VALUETYPE_STRING, - VALUETYPE_FLAG // Doesn't take any arguments -}; - -struct ValueSpec -{ - ValueSpec(ValueType a_type, const char *a_help=NULL) - { - type = a_type; - help = a_help; - } - ValueType type; - const char *help; -}; - -class Settings -{ -public: - Settings() - { - m_mutex.Init(); - } - - void writeLines(std::ostream &os) - { - JMutexAutoLock lock(m_mutex); - - for(core::map::Iterator - i = m_settings.getIterator(); - i.atEnd() == false; i++) - { - std::string name = i.getNode()->getKey(); - std::string value = i.getNode()->getValue(); - os< &dst, - core::map &updated) - { - JMutexAutoLock lock(m_mutex); - - if(is.eof()) - return false; - - // NOTE: This function will be expanded to allow multi-line settings - std::string line; - std::getline(is, line); - - std::string trimmedline = trim(line); - - std::string line_end = ""; - if(is.eof() == false) - line_end = "\n"; - - // Ignore comments - if(trimmedline[0] == '#') - { - dst.push_back(line+line_end); - return true; - } - - Strfnd sf(trim(line)); - - std::string name = sf.next("="); - name = trim(name); - - if(name == "") - { - dst.push_back(line+line_end); - return true; - } - - std::string value = sf.next("\n"); - value = trim(value); - - if(m_settings.find(name)) - { - std::string newvalue = m_settings[name]; - - if(newvalue != value) - { - dstream<<"Changing value of \""< \""< objects; - core::map updated; - - // Read and modify stuff - { - std::ifstream is(filename); - if(is.good() == false) - { - dstream<<"INFO: updateConfigFile():" - " Error opening configuration file" - " for reading: \"" - <::Iterator - i = objects.begin(); - i != objects.end(); i++) - { - os<<(*i); - } - - /* - Write stuff that was not already in the file - */ - for(core::map::Iterator - i = m_settings.getIterator(); - i.atEnd() == false; i++) - { - if(updated.find(i.getNode()->getKey())) - continue; - std::string name = i.getNode()->getKey(); - std::string value = i.getNode()->getValue(); - dstream<<"Adding \""< &allowed_options) - { - int i=1; - for(;;) - { - if(i >= argc) - break; - std::string argname = argv[i]; - if(argname.substr(0, 2) != "--") - { - dstream<<"Invalid command-line parameter \"" - < expected."<::Node *n; - n = allowed_options.find(name); - if(n == NULL) - { - dstream<<"Unknown command-line parameter \"" - <getValue().type; - - std::string value = ""; - - if(type == VALUETYPE_FLAG) - { - value = "true"; - } - else - { - if(i >= argc) - { - dstream<<"Invalid command-line parameter \"" - <::Node *n; - n = m_settings.find(name); - if(n == NULL) - { - n = m_defaults.find(name); - if(n == NULL) - { - dstream<<"INFO: Settings: Setting not found: \"" - <getValue(); - } - - bool getBool(std::string name) - { - return is_yes(get(name)); - } - - bool getFlag(std::string name) - { - try - { - return getBool(name); - } - catch(SettingNotFoundException &e) - { - return false; - } - } - - // Asks if empty - bool getBoolAsk(std::string name, std::string question, bool def) - { - // If it is in settings - if(exists(name)) - return getBool(name); - - std::string s; - char templine[10]; - std::cout<>value; - return value; - } - - void setBool(std::string name, bool value) - { - if(value) - set(name, "true"); - else - set(name, "false"); - } - - void setS32(std::string name, s32 value) - { - set(name, itos(value)); - } - - void setFloat(std::string name, float value) - { - set(name, ftos(value)); - } - - void setV3F(std::string name, v3f value) - { - std::ostringstream os; - os<<"("<::Iterator - i = other.m_settings.getIterator(); - i.atEnd() == false; i++) - { - m_settings.insert(i.getNode()->getKey(), - i.getNode()->getValue()); - } - - for(core::map::Iterator - i = other.m_defaults.getIterator(); - i.atEnd() == false; i++) - { - m_defaults.insert(i.getNode()->getKey(), - i.getNode()->getValue()); - } - - return *this; - - } - - Settings & operator=(Settings &other) - { - JMutexAutoLock lock(m_mutex); - JMutexAutoLock lock2(other.m_mutex); - - if(&other == this) - return *this; - - clear(); - (*this) += other; - - return *this; - } - -private: - core::map m_settings; - core::map m_defaults; - // All methods that access m_settings/m_defaults directly should lock this. - JMutex m_mutex; -}; - /* FIFO queue (well, actually a FILO also) */