# If true, villages will generate during mapgen. Villages will never generate if using mapgen v6 due to it lacking biome info. zoonami_generate_villages (Generate villages) bool true # If true, berry bushes will generate during mapgen. zoonami_generate_berry_bushes (Generate berry bushes) bool true # If true, flowers will generate during mapgen. zoonami_generate_flowers (Generate flowers) bool true # If true, NPCs spawn in villages during mapgen. zoonami_prepopulate_villages (Prepopulate villages) bool true # If true, monsters and NPCs spawn in the wild during mapgen. zoonami_prepopulate_world (Prepopulate world) bool true # Controls the amount of NPCs that spawn in villages during mapgen. zoonami_prepopulate_villages_multiplier (Prepopulate villages multiplier) float 1.0 # Controls the amount of monsters and NPCs that spawn in the wild during mapgen. zoonami_prepopulate_world_multiplier (Prepopulate world multiplier) float 1.0 # Controls the amount of villages that generate during mapgen. zoonami_village_multiplier (Village multiplier) float 1.0 # If true, monsters and NPCs will spawn in the wild and in villages around players on an interval. zoonami_mobs_spawn_around_players (Mobs spawn around players) bool true # If true, monsters and NPCs that spawn in the wild and in villages around players can spawn in player protected areas. zoonami_spawn_in_protected_areas (Mobs can spawn in protected areas) bool false # Number of seconds between attempting to spawn monsters and NPCs around players. zoonami_spawn_interval (Spawning interval around players) float 8.0 # Maximum nearby NPCs when NPCs spawn in villages around players. zoonami_max_nearby_npcs (Max nearby NPCs when spawning) int 0 # Maximum nearby mobs when monsters and NPCs spawn in the wild around players. zoonami_max_nearby_mobs (Max nearby mobs when spawning) int 2 # If true, monsters and NPCs roam around. zoonami_mob_ai (Mob AI) bool true # If true, the monster journal will only show pages for monsters that a player has tamed or traded for. zoonami_monster_journal_progression (Monster Journal Progression) bool true