Minetest Mapper C++ =================== A port of minetestmapper.py to C++ from https://github.com/celeron55/minetest/tree/master/util Requirements ------------ * libgd * sqlite3 * xxd binary Compilation ----------- :: git clone git://github.com/mireq/minetest-mapper-cpp.git minetest-mapper-cpp cd minetest-mapper-cpp/ cmake . make Usage ----- Binary `minetest_mapper` has two mandatory paremeters, `-i` (input world path) and `-o` (output image path). :: ./minetest_mapper -i /home/user/.minetest/worlds/my_world/ -o /home/user/map.png Parameters ^^^^^^^^^^ bgcolor: Background color of image, `--bgcolor #ffffff` scalecolor: Color of scale, `--scalecolor #000000` playercolor: Color of player indicators, `--playercolor #ff0000` origincolor: Color of origin indicator, `--origincolor #ff0000` drawscale: Draw tick marks, `--drawscale` drawplayers: Draw player indicators, `--drawplayers` draworigin: Draw origin indicator, `--draworigin` geometry: Limit area to specific geometry, `--geometry -800:-800+1600+1600` Customization of colors.txt ^^^^^^^^^^^^^^^^^^^^^^^^^^^ Default `colors.txt` is included in binary. Color definitions can be redefined using external `colors.txt` file.