diff --git a/zlpdoors/depends.txt b/zlpdoors/depends.txt new file mode 100644 index 0000000..4ad96d5 --- /dev/null +++ b/zlpdoors/depends.txt @@ -0,0 +1 @@ +default diff --git a/zlpdoors/init.lua b/zlpdoors/init.lua new file mode 100644 index 0000000..952e344 --- /dev/null +++ b/zlpdoors/init.lua @@ -0,0 +1,211 @@ +-------------------------------------------------------------------------------- +-- Doors +-------------------------------------------------------------------------------- +-- This mod adds 'minecraftlike' doors to the game +-- +-- (c) 2011 Fernando Zapata +-- Code licensed under GNU GPLv3 +-- Content licensed under CC BY-SA 3.0 +-- +-- 2012-01-08 11:03:57 +-------------------------------------------------------------------------------- + +local WALLMX = 3 +local WALLMZ = 5 +local WALLPX = 2 +local WALLPZ = 4 + +-------------------------------------------------------------------------------- + +minetest.register_node( 'zlpdoors:door', { + description = 'Door', + drawtype = 'signlike', + tile_images = { 'door_door.png' }, + inventory_image = 'door_door.png', + wield_image = 'door_door.png', + paramtype2 = 'wallmounted', + selection_box = { type = 'wallmounted' }, + material = minetest.digprop_constanttime(1.0), +}) + +minetest.register_craft( { + output = 'zlpdoors:door', + recipe = { + { 'default:wood', 'default:wood' }, + { 'default:wood', 'default:wood' }, + { 'default:wood', 'default:wood' }, + }, +}) + +minetest.register_craft({ + type = 'fuel', + recipe = 'zlpdoors:door', + burntime = 30, +}) + +minetest.register_node( 'zlpdoors:door_a_c', { + Description = 'Top Closed Door', + drawtype = 'signlike', + tile_images = { 'door_door_a.png' }, + inventory_image = 'door_door_a.png', + paramtype = 'light', + paramtype2 = 'wallmounted', + walkable = true, + selection_box = { type = "wallmounted", }, + material = minetest.digprop_constanttime(1.0), + legacy_wallmounted = true, + drop = 'zlpdoors:door', +}) + +minetest.register_node( 'zlpdoors:door_b_c', { + Description = 'Bottom Closed Door', + drawtype = 'signlike', + tile_images = { 'door_door_b.png' }, + inventory_image = 'door_door_b.png', + paramtype = 'light', + paramtype2 = 'wallmounted', + walkable = true, + selection_box = { type = "wallmounted", }, + material = minetest.digprop_constanttime(1.0), + legacy_wallmounted = true, + drop = 'zlpdoors:door', +}) + +minetest.register_node( 'zlpdoors:door_a_o', { + Description = 'Top Open Door', + drawtype = 'signlike', + tile_images = { 'door_door_a_r.png' }, + inventory_image = 'door_door_a_r.png', + paramtype = 'light', + paramtype2 = 'wallmounted', + walkable = false, + selection_box = { type = "wallmounted", }, + material = minetest.digprop_constanttime(1.0), + legacy_wallmounted = true, + drop = 'zlpdoors:door', +}) + +minetest.register_node( 'zlpdoors:door_b_o', { + Description = 'Bottom Open Door', + drawtype = 'signlike', + tile_images = { 'door_door_b_r.png' }, + inventory_image = 'door_door_b_r.png', + paramtype = 'light', + paramtype2 = 'wallmounted', + walkable = false, + selection_box = { type = "wallmounted", }, + material = minetest.digprop_constanttime(1.0), + legacy_wallmounted = true, + drop = 'zlpdoors:door', +}) + +-------------------------------------------------------------------------------- + +local round = function( n ) + if n >= 0 then + return math.floor( n + 0.5 ) + else + return math.ceil( n - 0.5 ) + end +end + +local on_door_placed = function( pos, node, placer ) + if node.name ~= 'zlpdoors:door' then return end + + upos = { x = pos.x, y = pos.y - 1, z = pos.z } + apos = { x = pos.x, y = pos.y + 1, z = pos.z } + und = minetest.env:get_node( upos ) + abv = minetest.env:get_node( apos ) + + dir = placer:get_look_dir() + + if round( dir.x ) == 1 then + newparam = WALLPX + elseif round( dir.x ) == -1 then + newparam = WALLMX + elseif round( dir.z ) == 1 then + newparam = WALLPZ + elseif round( dir.z ) == -1 then + newparam = WALLMZ + end + + if und.name == 'air' then + minetest.env:add_node( pos, { name = 'zlpdoors:door_a_c', param2 = newparam } ) + minetest.env:add_node( upos, { name = 'zlpdoors:door_b_c', param2 = newparam } ) + elseif abv.name == 'air' then + minetest.env:add_node( pos, { name = 'zlpdoors:door_b_c', param2 = newparam } ) + minetest.env:add_node( apos, { name = 'zlpdoors:door_a_c', param2 = newparam } ) + else + minetest.env:remove_node( pos ) + placer:get_inventory():add_item( "main", 'zlpdoors:door' ) + minetest.chat_send_player( placer:get_player_name(), 'not enough space' ) + end +end + +local on_door_punched = function( pos, node, puncher ) + if string.find( node.name, 'zlpdoors:door' ) == nil then return end + + upos = { x = pos.x, y = pos.y - 1, z = pos.z } + apos = { x = pos.x, y = pos.y + 1, z = pos.z } + + if string.find( node.name, '_c', -2 ) ~= nil then + if node.param2 == WALLPX then + newparam = WALLMZ + elseif node.param2 == WALLMZ then + newparam = WALLMX + elseif node.param2 == WALLMX then + newparam = WALLPZ + elseif node.param2 == WALLPZ then + newparam = WALLPX + end + elseif string.find( node.name, '_o', -2 ) ~= nil then + if node.param2 == WALLMZ then + newparam = WALLPX + elseif node.param2 == WALLMX then + newparam = WALLMZ + elseif node.param2 == WALLPZ then + newparam = WALLMX + elseif node.param2 == WALLPX then + newparam = WALLPZ + end + end + + if ( node.name == 'zlpdoors:door_a_c' ) then + minetest.env:add_node( pos, { name = 'zlpdoors:door_a_o', param2 = newparam } ) + minetest.env:add_node( upos, { name = 'zlpdoors:door_b_o', param2 = newparam } ) + + elseif ( node.name == 'zlpdoors:door_b_c' ) then + minetest.env:add_node( pos, { name = 'zlpdoors:door_b_o', param2 = newparam } ) + minetest.env:add_node( apos, { name = 'zlpdoors:door_a_o', param2 = newparam } ) + + elseif ( node.name == 'zlpdoors:door_a_o' ) then + minetest.env:add_node( pos, { name = 'zlpdoors:door_a_c', param2 = newparam } ) + minetest.env:add_node( upos, { name = 'zlpdoors:door_b_c', param2 = newparam } ) + + elseif ( node.name == 'zlpdoors:door_b_o' ) then + minetest.env:add_node( pos, { name = 'zlpdoors:door_b_c', param2 = newparam } ) + minetest.env:add_node( apos, { name = 'zlpdoors:door_a_c', param2 = newparam } ) + + end +end + +local on_door_digged = function( pos, node, digger ) + upos = { x = pos.x, y = pos.y - 1, z = pos.z } + apos = { x = pos.x, y = pos.y + 1, z = pos.z } + + if ( node.name == 'zlpdoors:door_a_c' ) or ( node.name == 'zlpdoors:door_a_o' ) then + minetest.env:remove_node( upos ) + elseif ( node.name == 'zlpdoors:door_b_c' ) or ( node.name == 'zlpdoors:door_b_o' ) then + minetest.env:remove_node( apos ) + end +end + +-------------------------------------------------------------------------------- + +minetest.register_on_placenode( on_door_placed ) +minetest.register_on_punchnode( on_door_punched ) +minetest.register_on_dignode( on_door_digged ) + +-------------------------------------------------------------------------------- + +print( ' ++ loaded : Doors by ZLovesPancakes' ) diff --git a/zlpdoors/textures/door_door.png b/zlpdoors/textures/door_door.png new file mode 100644 index 0000000..120fc98 Binary files /dev/null and b/zlpdoors/textures/door_door.png differ diff --git a/zlpdoors/textures/door_door_a.png b/zlpdoors/textures/door_door_a.png new file mode 100644 index 0000000..7fd111a Binary files /dev/null and b/zlpdoors/textures/door_door_a.png differ diff --git a/zlpdoors/textures/door_door_a_r.png b/zlpdoors/textures/door_door_a_r.png new file mode 100644 index 0000000..9315b75 Binary files /dev/null and b/zlpdoors/textures/door_door_a_r.png differ diff --git a/zlpdoors/textures/door_door_b.png b/zlpdoors/textures/door_door_b.png new file mode 100644 index 0000000..80d4315 Binary files /dev/null and b/zlpdoors/textures/door_door_b.png differ diff --git a/zlpdoors/textures/door_door_b_r.png b/zlpdoors/textures/door_door_b_r.png new file mode 100644 index 0000000..9c53aa4 Binary files /dev/null and b/zlpdoors/textures/door_door_b_r.png differ