Translate = minetest.get_translator("pyutest_core") PyuTestCore = { BLOCK_BREAKABLE_INSTANT = 7, -- Flowers, Torches, etc. BLOCK_BREAKABLE_NORMAL = 6, -- Grass, Dirt, Gravel, etc. BLOCK_BREAKABLE_CHOPPY = 5, -- Wood BLOCK_BREAKABLE_MIDDLE = 4, -- Stone, Coal, etc. BLOCK_BREAKABLE_LONG = 3, -- Iron, Zinc, etc. BLOCK_BREAKABLE_VERYLONG = 2, -- Obsidian, etc. BLOCK_BREAKABLE_FOREVER = 1, -- Barriers. } PyuTestCore_SurfaceBottom = 1 PyuTestCore_WorldTop = 31000 PyuTestCore_WorldBottom = -31000 PyuTestCore.get_schem_path = function (name) return minetest.get_modpath("pyutest_core") .. "/schematics/"..name..".mts" end PyuTestCore_Path = minetest.get_modpath("pyutest_core") dofile(PyuTestCore_Path.."/utils.lua") -- Utilities -- Core Game Code dofile(PyuTestCore_Path.."/blocks.lua") minetest.register_alias("mapgen_dirt", "pyutest_core:dirt_block") dofile(PyuTestCore_Path.."/items.lua") dofile(PyuTestCore_Path.."/tools.lua") dofile(PyuTestCore_Path.."/wool.lua") dofile(PyuTestCore_Path.."/flowers.lua") dofile(PyuTestCore_Path.."/player.lua") dofile(PyuTestCore_Path.."/lootboxes.lua") dofile(PyuTestCore_Path.."/ores.lua") dofile(PyuTestCore_Path.."/abms.lua") dofile(PyuTestCore_Path.."/mobs.lua") dofile(PyuTestCore_Path.."/combat.lua") dofile(PyuTestCore_Path.."/magic.lua") dofile(PyuTestCore_Path.."/crafts.lua") dofile(PyuTestCore_Path.."/furniture.lua") dofile(PyuTestCore_Path.."/furnace.lua") dofile(PyuTestCore_Path.."/overrides.lua") dofile(PyuTestCore_Path.."/mapgen.lua")