PyuTestCore.make_node_sounds = function(tbl) local t = tbl or {} t.footstep = t.footstep or {name = "block_walk", gain = 1} t.dug = t.dug or {name = "block_break", gain = 0.50} t.place = t.place or {name = "block_place", gain = 0.50} return t end PyuTestCore.make_node = function(nsname, sname, desc, groups, tiles, extra_conf) local conf = { description = Translate(desc), tiles = tiles, groups = groups, sounds = PyuTestCore.make_node_sounds() } if extra_conf ~= nil then for k, v in pairs(extra_conf) do conf[k] = v end end minetest.register_node(nsname, conf) minetest.register_alias(sname, nsname) end PyuTestCore.node_boxes = { CARPET = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -0.45, 0.5} }, SLAB = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, 0, 0.5} }, PILLAR = { type = "fixed", fixed = {-0.15, -0.5, -0.15, 0.15, 0.5, 0.15} } } PyuTestCore.building_blocks = {} PyuTestCore.make_building_blocks = function (color, dcolor, tex, colortint, cgroups, extra_conf) local groups = cgroups or { block = PyuTestCore.BLOCK_BREAKABLE_NORMAL } local econf = extra_conf or {} local id_block = "pyutest_core:"..color.."_block" local id_carpet = "pyutest_core:"..color.."_carpet" local id_slab = "pyutest_core:"..color.."_slab" local id_pillar = "pyutest_core:"..color.."_pillar" minetest.register_node(id_block, PyuTestCore.util.tableconcat({ description = Translate(dcolor.." Block"), tiles = {tex}, color = colortint, groups = groups, sounds = PyuTestCore.make_node_sounds(), }, econf)) table.insert(PyuTestCore.building_blocks, id_block) minetest.register_node(id_carpet, PyuTestCore.util.tableconcat({ description = Translate(dcolor .. " Carpet"), tiles = {tex}, groups = groups, color = colortint, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", node_box = PyuTestCore.node_boxes.CARPET, sounds = PyuTestCore.make_node_sounds(), }, econf)) table.insert(PyuTestCore.building_blocks, id_carpet) minetest.register_node(id_slab, PyuTestCore.util.tableconcat({ description = Translate(dcolor.." Slab"), tiles = {tex}, groups = groups, color = colortint, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", node_box = PyuTestCore.node_boxes.SLAB, sounds = PyuTestCore.make_node_sounds(), }, econf)) table.insert(PyuTestCore.building_blocks, id_slab) minetest.register_node(id_pillar, PyuTestCore.util.tableconcat({ description = Translate(dcolor.." Pillar"), tiles = {tex}, groups = groups, color = colortint, drawtype = "nodebox", paramtype = "light", paramtype2 = "facedir", node_box = PyuTestCore.node_boxes.PILLAR, sounds = PyuTestCore.make_node_sounds(), }, econf)) table.insert(PyuTestCore.building_blocks, id_pillar) minetest.register_craft({ output = id_carpet .. " 2", recipe = { {id_block, id_block} } }) minetest.register_craft({ output = id_slab .. " 3", recipe = { {id_block, id_block, id_block} } }) minetest.register_craft({ output = id_pillar .. " 3", recipe = { {id_block}, {id_block}, {id_block} } }) end PyuTestCore.make_liquid = function (nsname, sname, desc, groups, tiles) local function make_liquid_flags(liquidtype) local drawtype = "" if liquidtype == "source" then drawtype = "liquid" elseif liquidtype == "flowing" then drawtype = "liquid" end local t = { drawtype = drawtype, waving = 3, walkable = false, pointable = false, buildable_to = true, is_ground_content = false, use_texture_alpha = "blend", paramtype = "light", drop = "", drowning = 1, liquidtype = liquidtype, liquid_viscosity = 1, liquid_alternative_flowing = nsname.."_flowing", liquid_alternative_source = nsname.."_source" } return t end PyuTestCore.make_node(nsname.."_source", sname.."_source", desc .. " Source", groups, tiles, make_liquid_flags("source")) PyuTestCore.make_node(nsname.."_flowing", sname.."_flowing", "Flowing " .. desc, groups, tiles, make_liquid_flags("flowing")) end PyuTestCore.make_building_blocks("grass", "Grass", "grass.png", nil, nil, {drop = "pyutest_core:dirt_block"}) PyuTestCore.make_building_blocks("dirt", "Dirt", "dirt.png", nil) PyuTestCore.make_building_blocks("stone", "Stone", "stone.png", nil, {block = PyuTestCore.BLOCK_BREAKABLE_LONG}) PyuTestCore.make_building_blocks("iron", "Iron", "iron.png", nil, {block = PyuTestCore.BLOCK_BREAKABLE_LONG}) PyuTestCore.make_building_blocks("wooden", "Wooden", "wood.png", nil) PyuTestCore.make_building_blocks("snow", "Snow", "snow.png", nil) PyuTestCore.make_building_blocks("sand", "Sand", "sand.png", nil) PyuTestCore.make_building_blocks("sandstone", "Sandstone", "sandstone.png", nil) PyuTestCore.make_building_blocks("ice", "Ice", "ice.png", nil) PyuTestCore.make_building_blocks("leaves", "Leaves", "leaves.png", nil) PyuTestCore.make_building_blocks("mushroom", "Mushroom", "mushroom.png", nil) PyuTestCore.make_building_blocks("mushroom_stem", "Mushroom Stem", "mushroom-stem.png", nil) PyuTestCore.make_building_blocks("mycelium", "Mycelium", "mycelium.png", nil) PyuTestCore.make_building_blocks("hellstone", "Hellstone", "hellstone.png", nil, {block = PyuTestCore.BLOCK_BREAKABLE_LONG}) PyuTestCore.make_building_blocks("basalt", "Basalt", "basalt.png", nil, {block = PyuTestCore.BLOCK_BREAKABLE_LONG}) PyuTestCore.make_building_blocks("obsidian", "Obsidian", "obsidian.png", nil, {block = PyuTestCore.BLOCK_BREAKABLE_FOREVER}) PyuTestCore.make_building_blocks("haybale", "Haybale", "haybale.png", nil) PyuTestCore.make_building_blocks("crying_obsidian", "Crying Obsidian", "crying-obsidian.png", nil, {block = PyuTestCore.BLOCK_BREAKABLE_FOREVER}) PyuTestCore.make_building_blocks("color_white", "White", "wool.png", "white") PyuTestCore.make_building_blocks("color_red", "Red", "wool.png", "red") PyuTestCore.make_building_blocks("color_orange", "Orange", "wool.png", "orange") PyuTestCore.make_building_blocks("color_yellow", "Yellow", "wool.png", "yellow") PyuTestCore.make_building_blocks("color_green", "Green", "wool.png", "green") PyuTestCore.make_building_blocks("color_blue", "Blue", "wool.png", "blue") PyuTestCore.make_building_blocks("color_purple", "Purple", "wool.png", "purple") PyuTestCore.make_building_blocks("color_black", "Black", "wool.png", "black") PyuTestCore.make_building_blocks("color_pink", "Pink", "wool.png", "hotpink") PyuTestCore.make_building_blocks("color_cherry", "Cherry", "wool.png", "lightpink") PyuTestCore.make_building_blocks("color_brown", "Brown", "wool.png", "brown") PyuTestCore.make_building_blocks("color_gray", "Gray", "wool.png", "gray") PyuTestCore.make_building_blocks("color_teal", "Teal", "wool.png", "teal") PyuTestCore.make_building_blocks("color_cyan", "Cyan", "wool.png", "cyan") PyuTestCore.make_building_blocks("color_yellowgreen", "Yellow Green", "wool.png", "yellowgreen") PyuTestCore.make_building_blocks("color_plum", "Plum", "wool.png", "plum") PyuTestCore.make_building_blocks("color_gold", "Gold", "wool.png", "gold") PyuTestCore.make_building_blocks("color_skyblue", "Sky Blue", "wool.png", "skyblue") PyuTestCore.make_building_blocks("color_darkviolet", "Dark Violet", "wool.png", "darkviolet") PyuTestCore.make_building_blocks("color_violet", "Violet", "wool.png", "violet") PyuTestCore.make_node("pyutest_core:light", "light", "Light", { snappy = 1, block = PyuTestCore.BLOCK_BREAKABLE_INSTANT, light = 1 }, { "light.png" }, { drawtype = "torchlike", walkable = false, paramtype = "light", sunlight_propagates = true, light_source = minetest.LIGHT_MAX, on_rightclick = function () if minetest.get_timeofday() >= 0.5 then minetest.set_timeofday(0) else minetest.set_timeofday(0.5) end end }) PyuTestCore.make_node("pyutest_core:torch", "torch", "Torch", { snappy = 1, block = PyuTestCore.BLOCK_BREAKABLE_INSTANT, light = 1 }, { "torch.png" }, { light_source = 12, walkable = false, drawtype = "torchlike", paramtype = "light", inventory_image = "torch.png", }) PyuTestCore.make_node("pyutest_core:sponge", "sponge", "Sponge", { snappy = 1, block = PyuTestCore.BLOCK_BREAKABLE_INSTANT }, {"sponge.png"}) PyuTestCore.make_node("pyutest_core:glass", "glass", "Glass", { cracky = 1, block = PyuTestCore.BLOCK_BREAKABLE_INSTANT }, {"glass.png"}, { drawtype = "glasslike_framed", paramtype = "light", sunlight_propagates = true }) PyuTestCore.make_node("pyutest_core:flower", "rose", "Rose", { snappy = 1, block = PyuTestCore.BLOCK_BREAKABLE_INSTANT, }, {"flower.png"}, { drawtype = "plantlike", walkable = false, waving = 1, buildable_to = true, paramtype = "light", sunlight_propagates = true, inventory_image = "flower.png" }) PyuTestCore.make_node("pyutest_core:flower2", "dandelion", "Dandelion", { snappy = 1, block = PyuTestCore.BLOCK_BREAKABLE_INSTANT, }, {"flower2.png"}, { drawtype = "plantlike", walkable = false, waving = 1, buildable_to = true, paramtype = "light", sunlight_propagates = true, inventory_image = "flower2.png" }) PyuTestCore.make_node("pyutest_core:flower3", "blue_daisy", "Blue Daisy", { snappy = 1, block = PyuTestCore.BLOCK_BREAKABLE_INSTANT, }, {"flower3.png"}, { drawtype = "plantlike", walkable = false, waving = 1, buildable_to = true, paramtype = "light", sunlight_propagates = true, inventory_image = "flower3.png" }) PyuTestCore.make_node("pyutest_core:flower4", "lavender", "Lavender", { snappy = 1, block = PyuTestCore.BLOCK_BREAKABLE_INSTANT, }, {"flower4.png"}, { drawtype = "plantlike", walkable = false, waving = 1, buildable_to = true, paramtype = "light", sunlight_propagates = true, inventory_image = "flower4.png" }) PyuTestCore.make_node("pyutest_core:deadbush", "deadbush", "Deadbush", { snappy = 1, block = PyuTestCore.BLOCK_BREAKABLE_INSTANT }, {"deadbush.png"}, { drawtype = "plantlike", walkable = false, waving = 1, buildable_to = true, paramtype = "light", sunlight_propagates = true, inventory_image = "deadbush.png" }) PyuTestCore.make_node("pyutest_core:grass_plant", "grass_plant", "Grass", { snappy = 1, block = PyuTestCore.BLOCK_BREAKABLE_INSTANT }, {"grass-plant.png"}, { drawtype = "plantlike", walkable = false, waving = 1, buildable_to = true, paramtype = "light", sunlight_propagates = true, inventory_image = "grass-plant.png" }) PyuTestCore.make_node("pyutest_core:tree_sapling", "tree_sapling", "Tree Sapling", { snappy = 1, block = PyuTestCore.BLOCK_BREAKABLE_INSTANT }, {"sapling.png"}, { drawtype = "plantlike", walkable = false, waving = 1, buildable_to = true, paramtype = "light", sunlight_propagates = true, inventory_image = "sapling.png", on_timer = function (pos) local trees = { "tree", "tree2" } math.randomseed(os.time()) local selected_tree = trees[math.random(#trees)] minetest.remove_node(pos) pos.y = pos.y - 1 minetest.place_schematic(pos, PyuTestCore.get_schem_path(selected_tree), "random", nil, false, "place_center_x, place_center_z") end, on_rightclick = function (pos) local timer = minetest.get_node_timer(pos) timer:start(6) end }) PyuTestCore.make_node("pyutest_core:trapdoor", "trapdoor", "Trapdoor", { choppy = 1, block = PyuTestCore.BLOCK_BREAKABLE_NORMAL }, {"trapdoor.png"}, { drawtype = "nodebox", paramtype = "light", sunlight_propagates = true, node_box = { type = "fixed", fixed = {-0.5, -0.5, -0.5, 0.5, -0.15, 0.5} } }) PyuTestCore.make_node("pyutest_core:contagious_acid", "acid", "Contagious Acid", { fleshy = 1, block = PyuTestCore.BLOCK_BREAKABLE_LONG, }, {"acid.png"}, {}) PyuTestCore.make_node("pyutest_core:barrier", "barrier", "Barrier", { block = PyuTestCore.BLOCK_BREAKABLE_FOREVER }, {}, { drawtype = "airlike", walkable = true, paramtype = "light", sunlight_propagates = true, inventory_image = "barrier.png", wield_image = "barrier.png" }) PyuTestCore.make_node("pyutest_core:fire", "fire", "Fire", { block = PyuTestCore.BLOCK_BREAKABLE_INSTANT }, {"fire.png"}, { drawtype = "firelike", walkable = false, buildable_to = true, paramtype = "light", sunlight_propagates = true, -- inventory_image = "fire.png" }) PyuTestCore.make_node("pyutest_core:tnt", "tnt", "TNT", { block = PyuTestCore.BLOCK_BREAKABLE_INSTANT }, { "tnt-top-bottom.png", "tnt-top-bottom.png", "tnt-side.png", "tnt-side.png", "tnt-side.png", "tnt-side.png" }, { on_rightclick = function (pos) local timer = minetest.get_node_timer(pos) timer:start(4) end, on_timer = function (pos) PyuTestCore.create_explosion(pos, 3, true) end }) PyuTestCore.make_node("pyutest_core:crate", "crate", "Crate", { block = PyuTestCore.BLOCK_BREAKABLE_NORMAL }, {"crate.png"}, { on_rightclick = function (pos, node, clicker) local barrel_name = string.format("crate_x%d_y%d_z%d", pos.x, pos.y, pos.z) local inventory = minetest.get_inventory({type="detached", name = barrel_name}) if inventory == nil then inventory = minetest.create_detached_inventory(barrel_name) inventory:set_size("main", 64) inventory:set_width("main", 8) end end }) PyuTestCore.make_liquid("pyutest_core:water", "water", "Water", {}, {"water.png"}) PyuTestCore.make_liquid("pyutest_core:lava", "lava", "Lava", {}, {"lava.png"}) PyuTestCore.make_liquid("pyutest_core:oil", "oil", "Oil", {}, {"oil.png"}) PyuTestCore.make_liquid("pyutest_core:liquid_acid", "liquid_acid", "Acid", {}, {"acid.png"})