PyuTest.make_tool("pyutest_tools:wooden_pickaxe", "Wooden Pickaxe", {}, "pyutest-wooden-pickaxe.png", { stack_max = 1, tool_capabilities = PyuTest.tool_caps({ uses = 69, attack_uses = 69 / 2, groupcaps = { cracky = { times = { [PyuTest.BLOCK_FAST] = 0.8, [PyuTest.BLOCK_NORMAL] = 1 } } } }) }) PyuTest.make_tool("pyutest_tools:stone_pickaxe", "Stone Pickaxe", {}, "pyutest-stone-pickaxe.png", { stack_max = 1, tool_capabilities = PyuTest.tool_caps({ uses = 274, attack_uses = 274 / 2, groupcaps = { cracky = { times = { [PyuTest.BLOCK_FAST] = 0.6, [PyuTest.BLOCK_NORMAL] = 0.8 } } } }) }) PyuTest.make_tool("pyutest_tools:iron_pickaxe", "Iron Pickaxe", {}, "pyutest-iron-pickaxe.png", { stack_max = 1, tool_capabilities = PyuTest.tool_caps({ uses = 689, attack_uses = 689 / 2, groupcaps = { cracky = { times = { [PyuTest.BLOCK_FAST] = 0.4, [PyuTest.BLOCK_NORMAL] = 0.6 } } } }) }) PyuTest.make_tool("pyutest_tools:diamond_pickaxe", "Diamond Pickaxe", {}, "pyutest-diamond-pickaxe.png", { stack_max = 1, tool_capabilities = PyuTest.tool_caps({ uses = 1345, attack_uses = 1345 / 2, groupcaps = { cracky = { times = { [PyuTest.BLOCK_FAST] = 0.2, [PyuTest.BLOCK_NORMAL] = 0.4, [PyuTest.BLOCK_SLOW] = 8 } } } }) }) PyuTest.make_tool("pyutest_tools:wooden_axe", "Wooden Axe", {}, "pyutest-wooden-axe.png", { stack_max = 1, tool_capabilities = PyuTest.tool_caps({ uses = 69, attack_uses = 69, damage_groups = { fleshy = 7 }, groupcaps = { choppy = { times = { [PyuTest.BLOCK_FAST] = 0.8, [PyuTest.BLOCK_NORMAL] = 1, [PyuTest.BLOCK_SLOW] = 1.2 } } } }) }) PyuTest.make_tool("pyutest_tools:stone_axe", "Stone Axe", {}, "pyutest-stone-axe.png", { stack_max = 1, tool_capabilities = PyuTest.tool_caps({ uses = 274, attack_uses = 274, damage_groups = { fleshy = 9 }, groupcaps = { choppy = { times = { [PyuTest.BLOCK_FAST] = 0.6, [PyuTest.BLOCK_NORMAL] = 0.8, [PyuTest.BLOCK_SLOW] = 1 } } } }) }) PyuTest.make_tool("pyutest_tools:iron_axe", "Iron Axe", {}, "pyutest-iron-axe.png", { stack_max = 1, tool_capabilities = PyuTest.tool_caps({ uses = 689, attack_uses = 689, damage_groups = { fleshy = 9 }, groupcaps = { choppy = { times = { [PyuTest.BLOCK_FAST] = 0.4, [PyuTest.BLOCK_NORMAL] = 0.6, [PyuTest.BLOCK_SLOW] = 0.8 } } } }) }) PyuTest.make_tool("pyutest_tools:diamond_axe", "Diamond Axe", {}, "pyutest-diamond-axe.png", { stack_max = 1, tool_capabilities = PyuTest.tool_caps({ uses = 1345, attack_uses = 1345, damage_groups = { fleshy = 9 }, groupcaps = { choppy = { times = { [PyuTest.BLOCK_FAST] = 0.2, [PyuTest.BLOCK_NORMAL] = 0.4, [PyuTest.BLOCK_SLOW] = 0.6 } } } }) }) PyuTest.make_tool("pyutest_tools:shears", "Shears", { shears = 1 }, "pyutest-shears.png", { stack_max = 1, tool_capabilities = PyuTest.tool_caps({ uses = 100, attack_uses = 50, groupcaps = { snappy = { times = { [PyuTest.BLOCK_FAST] = 0.2, [PyuTest.BLOCK_NORMAL] = 0.3, [PyuTest.BLOCK_SLOW] = 0.4 } }, wooly = { times = { [PyuTest.BLOCK_FAST] = 0.2, [PyuTest.BLOCK_NORMAL] = 0.3, [PyuTest.BLOCK_SLOW] = 0.4 } } } }) }) PyuTest.make_item("pyutest_tools:bomb", "Bomb", {}, "pyutest-bomb.png", { stack_max = 16, on_use = function(_, user) if user == nil then return end local pos = user:get_pos() PyuTest.create_explosion(pos, 1, false, 6, { user }) local stack = user:get_wielded_item() stack:set_count(stack:get_count() - 1) user:set_wielded_item(stack) end }) PyuTest.make_item("pyutest_tools:flint_and_steel", "Flint and Steel", {}, "pyutest-flint-and-steel.png", { stack_max = 1, on_place = function(itemstack, user, pointed_thing) if pointed_thing.type == "node" then core.set_node(pointed_thing.above, { name = "pyutest_blocks:fire" }) core.sound_play({ name = "alt_place", gain = 1 }, { pos = user:get_pos() }) end end })