PyuTest.make_grass = function(name, desc, groups, color, dont_make_flora, ttex, stex, dtex, econf) local _ttex = { name = ttex or "pyutest-grass-top.png", color = color } local _stex = { name = stex or "pyutest-grass-side.png", color = color } local _dtex = { _ttex, dtex or "pyutest-dirt.png" } PyuTest.make_building_blocks(name, desc, _dtex, nil, PyuTest.util.tableconcat(groups or {}, { ground = 1, grass = 1, dirt = 1, }), { overlay_tiles = { "", "", _stex } }) local function make_drops(name) return { max_items = 1, items = { { tool_groups = { "shears" }, items = { name } } } } end if dont_make_flora ~= true then PyuTest.make_flower(name .. "_plant", desc .. " Plant", "pyutest-grass-plant.png", nil, false, nil, { color = color, drop = make_drops(name .. "_plant") }) PyuTest.make_flower(name .. "_fern", desc .. " Fern", "pyutest-fern.png", nil, false, nil, { color = color, drop = make_drops(name .. "_fern") }) end core.override_item(name .. "_block", econf or {}) core.register_craft({ output = name .. "_block 2", recipe = { name .. "_block", "pyutest_blocks:dirt_block" }, type = "shapeless" }) core.register_decoration({ deco_type = "simple", place_on = { name .. "_block" }, sidelen = 16, fill_ratio = 0.048, decoration = name .. "_plant" }) core.register_decoration({ deco_type = "simple", place_on = { name .. "_block" }, sidelen = 16, fill_ratio = 0.022, decoration = name .. "_fern" }) end PyuTest.make_grass("pyutest_grass:grass", "Grass", { crumbly = PyuTest.BLOCK_FAST, acid_vulnerable = 1 }, "#6baf4a") PyuTest.make_grass("pyutest_grass:dark_grass", "Dark Grass", { crumbly = PyuTest.BLOCK_FAST, acid_vulnerable = 1 }, "#4f613e") PyuTest.make_grass("pyutest_grass:swampy_grass", "Swampy Grass", { crumbly = PyuTest.BLOCK_FAST, acid_vulnerable = 1, sugarcane_spawn_on = 1 }, "#48592a") PyuTest.make_grass("pyutest_grass:savanna_grass", "Savanna Grass", { crumbly = PyuTest.BLOCK_FAST, acid_vulnerable = 1, sugarcane_spawn_on = 1, }, "#9faf4a") PyuTest.make_grass("pyutest_grass:aspen_grass", "Aspen Grass", { crumbly = PyuTest.BLOCK_FAST, acid_vulnerable = 1, }, "#ad9d4b") PyuTest.make_grass("pyutest_grass:jungle_grass", "Jungle Grass", { crumbly = PyuTest.BLOCK_FAST, acid_vulnerable = 1, }, "#3b562d") PyuTest.make_grass("pyutest_grass:snowy_grass", "Snowy Grass", { crumbly = PyuTest.BLOCK_FAST, acid_vulnerable = 1, }, "#f2f6fb") PyuTest.make_grass("pyutest_grass:dirt_path", "Dirt Path", { crumbly = PyuTest.BLOCK_FAST, acid_vulnerable = 1, }, "#d9a066", true, nil, nil, nil, { drawtype = "nodebox", node_box = PyuTest.NODE_BOXES.SLIGHTLY_SMALLER, collision_box = PyuTest.NODE_BOXES.SLIGHTLY_SMALLER, selection_box = PyuTest.NODE_BOXES.SLIGHTLY_SMALLER })