diff --git a/CHANGELOG.md b/CHANGELOG.md index 1b0995a..4cb0fa9 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -29,6 +29,7 @@ Notable Game Changes: - Added Lightning - Added Ambient Sounds - Added Mana to balance Magic, when you don't have enough Mana to use something your magic tool get's a mind of it's own and damages a 3rd of your health. +- Added Hunger Other Game Changes: diff --git a/mods/PLAYER/pyutest_hunger/init.lua b/mods/PLAYER/pyutest_hunger/init.lua index bce33e6..0163597 100644 --- a/mods/PLAYER/pyutest_hunger/init.lua +++ b/mods/PLAYER/pyutest_hunger/init.lua @@ -53,7 +53,7 @@ core.register_globalstep(function (dtime) timers[name].damage = timers[name].damage + 5 * dtime timers[name].health = timers[name].health + 8 * dtime - if timers[name].hunger > 50 then + if timers[name].hunger > 75 then PyuTest.hunger_add(name, -2) timers[name].hunger = 0 end @@ -63,7 +63,7 @@ core.register_globalstep(function (dtime) timers[name].damage = 0 end - if timers[name].health > 30 and hungers[name].hunger == 20 then + if timers[name].health > 10 and hungers[name].hunger == 20 then PyuTest.deal_damage(p, -2) timers[name].health = 0 end